Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

26,694,285

Max blood points amount spent on one character

2,788,000

Highest prestige level

13

Mystery boxes opened

64

Time played

325h 12m

Time played in last two weeks

32m

Blood points per hour

82,086

Estimated playtime per role

56% Survivor

Killer 44%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

50

Survivor full load-out matches

145

Ultra rare addon warded without a protection ward

18

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

95

Killer full load-out matches

122

Ultra rare offering burned

35

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
96 723 Hutaro 23 019 584 205 159 690
96 724 tomasini_19 23 018 999 211 128 561
96 725 JamesfromStateFarm 23 016 168 45 127 543
96 726 Luciferskii 23 016 049 577 228 1 015
96 727 Kiyami 23 015 693 405 119 476
96 728 attackchoper97 23 010 002 240 79 439
96 729 Frost 23 009 821 519 104 491

Currently at

96 726 place

Luciferskii needs another

119 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

579

Obsessions healed

28

Survivors healed while you are injured

69

Survivors healed while rest are injured

50

Survivors unhooked

932

Survivors saved (from dying state/hook) in endgame

43

Knocked (In dying state) survivors healed

15

Survivors healed that come to you first

22

Protection hits for unhooked survivors

41

Protection hits for carried survivors

2

Survivors saved using pallet

1

Survivors affected with boon totems

130

Survivors affected with speed boost

0

Recovered from dying state

13

Take a hit with the Endurance status effect

42

Survivors healed in the Basement

1

Heals completed after all generators have been completed

11

Safe unhooks while broken

4

Protection hits during End Game

10

Objective actions

Objective actions

Items depleted

18

Repaired generators

1,028

Repaired damaged generators

179

Successful skill checks

7,092

Exit gates opened

50

Hex totems cleansed

43

Hex totems blessed

0

Chests opened

137

Chests opened in basement

17

Escapes when playing without any perk and repaired generator(s)

6

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

12

Great skill checks while injured

116

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

34

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

757

Hits dodged by vaults

80

Basic attacks and projectiles dodged

211

Escapes after stunning killer using pallet

23

Escapes from killer gasp

26

Hooks sabotaged

43

Chases escaped after being injured in this chase

93

Chases lost by hiding in locker

0

Revealed killer aura

15

Unhooked yourself

1

Amount of screams

543

Reveal the Killer's aura for a total of 60 seconds in a single trial

300

Blind killer using flashlight

33

Perform a fast vault within 3 seconds of getting hit

30

Pallet stun the Killer while holding a rare, common, or uncommon item

16

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

229

Escapes crawling (In dying state) through exit gates

11

Escapes through hatch

40

Escapes through hatch crawling (In dying state)

5

Escapes with new item

93

Escapes with somebody else item

1

Escapes being injured with for over half a match

3

Escapes while being downed at most once

46

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

178

Escapes healthy or injured through hatch

35

Escaped by

83% Exit Gates

Hatch 17%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

7

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

658

Obsessions sacrificed

88

Kills (Memento mories)

97

Kills (Memento mories) or sacrifices after last generator

108

All survivors sacrificed or killed (Memento Mori) before the last generator

60

Hooks

Hooks

Different survivors hooked in basement

109

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

29

Survivors hooked before single generator was repaired

138

Survivors hooked in endgame

17

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

310

Generators damaged with Undetectable effect

32

Survivors grabbed while repairing a generator

5

Survivors grabbed while cleansing a totem

0

Generators protection

69% Protected

Unprotected 31%

Hit survivors with a basic attack while you are Undetectable

73

Survivors injured while in the basement

8

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

20

Survivors with Exposed effect downed

109

Survivors downed while carrying another survivor

10

Make unique survivors scream

422

Survivors hit with haste effect

9

Injure or down survivors who are Hindered

4

Survivors that holding Special Item hit

31

Survivors downed next to a raised pallet

517

Survivors downed in Exit Gate

17

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

38

Hatches closed

17

Survivors hit after they drop a pallet during chase

316

Survivors hit while carrying another survivor

58

Survivors detected using killer instinct

516

Killer vaults in chase

105

Survivors grabbed while performing a vault

6

Meters fallen

851

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

58

Uncloak attacks (The Wraith)

125

Blink attacks (The Nurse)

208

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

10

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

189

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

323

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

21

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

12

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

8

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

3

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

197

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

33

Damage Survivor pursued by a Guard (The First)

11

Perfectly times grab attacks (The Ghoul)

17

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

44

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

26

Deep wounded survivors downed (The Legion)

4

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

20

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

71

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

24

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

19

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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