Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

91,502,585

Max blood points amount spent on one character

7,848,000

Highest prestige level

5

Mystery boxes opened

468

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

31% Survivor

Killer 69%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

46

Survivor full load-out matches

4

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash I

Ash I

1 / 4 pips
Adept progress 18%

9 / 51

Survivor
Got 9 Left 42
Killer

Killer

Killer perfect matches (5 000 points each category)

340

Killer full load-out matches

386

Ultra rare offering burned

5

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 31%

13 / 42

Killer
Got 13 Left 29

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
78 191 人屠贴贴乐园 47 043 048 829 232 984
78 192 Eragon 47 041 417 539 257 973
78 193 TTV The_Yar_ 47 038 872 129 271 1 217
78 194 CaravanRiot 47 033 676 1 097 51 304
78 195 yuss4play 47 028 898 1 044 119 546
78 196 Joe Joe Joe Joe Joe Joe Joe Joe 47 020 088 662 500 2 230
78 197 Diemaral666 47 008 456 123 240 1 041

Currently at

78 194 place

CaravanRiot needs another

5 196 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

605

Obsessions healed

123

Survivors healed while you are injured

146

Survivors healed while rest are injured

246

Survivors unhooked

784

Survivors saved (from dying state/hook) in endgame

20

Knocked (In dying state) survivors healed

89

Survivors healed that come to you first

46

Protection hits for unhooked survivors

73

Protection hits for carried survivors

13

Survivors saved using pallet

1

Survivors affected with boon totems

1,471

Survivors affected with speed boost

64

Recovered from dying state

17

Take a hit with the Endurance status effect

28

Survivors healed in the Basement

3

Heals completed after all generators have been completed

14

Safe unhooks while broken

0

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

169

Repaired generators

901

Repaired damaged generators

516

Successful skill checks

10,140

Exit gates opened

103

Hex totems cleansed

31

Hex totems blessed

0

Chests opened

270

Chests opened in basement

45

Escapes when playing without any perk and repaired generator(s)

24

Matches with 300+ seconds of repairing generators

300

Matches in that picked up and used special item

20

Great skill checks while injured

103

Swap held Survivor items for new ones from chests (counts once per chest)

22

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

2

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,078

Finished repairs of generators while injured

42

Chests opened with a key

4

Boldness actions

Boldness actions

Vaults in chase

596

Hits dodged by vaults

62

Basic attacks and projectiles dodged

986

Escapes after stunning killer using pallet

190

Escapes from killer gasp

22

Hooks sabotaged

63

Chases escaped after being injured in this chase

306

Chases lost by hiding in locker

2

Revealed killer aura

582

Unhooked yourself

3

Amount of screams

689

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,140

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

55

Pallet stun the Killer while holding a rare, common, or uncommon item

44

Trials where you've revealed or seen the Killer's aura 11+ times

1,693

Escapes

Escapes

Total escapes

186

Escapes crawling (In dying state) through exit gates

7

Escapes through hatch

18

Escapes through hatch crawling (In dying state)

2

Escapes with new item

101

Escapes with somebody else item

5

Escapes being injured with for over half a match

21

Escapes while being downed at most once

98

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

161

Escapes healthy or injured through hatch

16

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

2

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,632

Obsessions sacrificed

348

Kills (Memento mories)

31

Kills (Memento mories) or sacrifices after last generator

366

All survivors sacrificed or killed (Memento Mori) before the last generator

225

Hooks

Hooks

Different survivors hooked in basement

252

Basement trees (3 or 4 survivors hooked in basement in this same time)

23

Survivors hooked while all remaining were injured

165

Survivors hooked before single generator was repaired

504

Survivors hooked in endgame

231

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,090

Generators damaged with Undetectable effect

313

Survivors grabbed while repairing a generator

75

Survivors grabbed while cleansing a totem

7

Generators protection

71% Protected

Unprotected 29%

Hit survivors with a basic attack while you are Undetectable

70

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

147

Oblivious effect applied

576

Survivors with Exposed effect downed

253

Survivors downed while carrying another survivor

54

Make unique survivors scream

675

Survivors hit with haste effect

532

Injure or down survivors who are Hindered

95

Survivors that holding Special Item hit

57

Survivors downed next to a raised pallet

1,555

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

52

Hatches closed

178

Survivors hit after they drop a pallet during chase

814

Survivors hit while carrying another survivor

225

Survivors detected using killer instinct

1,469

Killer vaults in chase

456

Survivors grabbed while performing a vault

6

Meters fallen

470

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

24

Uncloak attacks (The Wraith)

582

Blink attacks (The Nurse)

345

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

159

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

434

Trials where each survivor was hit after teleport (The Hag)

8

Shocks (The Doctor)

409

Trials where all survivors suffered from madness 3 (The Doctor)

95

Hatchets thrown (The Huntress)

705

Survivors put to sleep (The Nightmare)

303

Reverse bear-traps put on survivors (The Pig)

35

Survivors sent to Cage of Atonement (The Executioner)

7

Survivors hit with Lethal Rush (The Blight)

355

Max Lacerations dealt (The Trickster)

77

Survivors with Broken effect downed

197

Condemned survivors (The Onryō)

126

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

39

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

13

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

52

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

201

Intoxicated survivors downed (The Clown)

110

Survivors downed after phase walk (The Spirit)

57

Deep wounded survivors downed (The Legion)

68

Survivors downed while having max Sickness (The Plague)

132

Marked survivors downed (The Ghostface)

75

Survivors downed with Demon Fury (The Oni)

62

Survivors downed while speared (The Deathslinger)

67

Survivors downed with Victor clinging (The Twins)

13

Survivors downed while contaminated (The Nemesis)

49

Survivors downed with Dire Crows (The Artist)

39

Survivors downed during Nightfall (The Dredge)

139

Down survivor you recently teleported to (The Singularity)

70

Down survivor using UVX (The Unknown)

22

Whip downs (The Krause)

2

Killer abilities chart

Killer abilities chart

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