Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

61,728,744

Max blood points amount spent on one character

3,497,418

Highest prestige level

26

Mystery boxes opened

234

Time played

325h 51m

Time played in last two weeks

0m

Blood points per hour

189,439

Estimated playtime per role

62% Survivor

Killer 38%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

42

Survivor full load-out matches

86

Ultra rare addon warded without a protection ward

19

Survivor rank
Bronze III

Bronze III

4 / 4 pips
Adept progress 20%

10 / 51

Survivor
Got 10 Left 41
Killer

Killer

Killer perfect matches (5 000 points each category)

141

Killer full load-out matches

154

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
109 192 Smelly 5 207 171 86 55 176
109 193 Chii 5 206 723 13 95 478
109 194 Dylan 5 206 119 37 53 214
109 195 Jack_Death 5 203 887 106 75 309
109 196 Shepherd 5 203 124 275 3 10
109 197 AquaZeero 5 202 553 185 30 133
109 198 LeConjuror 5 199 395 164 10 57

Currently at

109 195 place

Jack_Death needs another

2 232 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

979

Obsessions healed

220

Survivors healed while you are injured

203

Survivors healed while rest are injured

308

Survivors unhooked

1,021

Survivors saved (from dying state/hook) in endgame

20

Knocked (In dying state) survivors healed

86

Survivors healed that come to you first

70

Protection hits for unhooked survivors

86

Protection hits for carried survivors

4

Survivors saved using pallet

2

Survivors affected with boon totems

1,445

Survivors affected with speed boost

4

Recovered from dying state

113

Take a hit with the Endurance status effect

59

Survivors healed in the Basement

17

Heals completed after all generators have been completed

30

Safe unhooks while broken

3

Protection hits during End Game

19

Objective actions

Objective actions

Items depleted

107

Repaired generators

1,313

Repaired damaged generators

602

Successful skill checks

15,061

Exit gates opened

164

Hex totems cleansed

48

Hex totems blessed

0

Chests opened

163

Chests opened in basement

25

Escapes when playing without any perk and repaired generator(s)

34

Matches with 300+ seconds of repairing generators

301

Matches in that picked up and used special item

122

Great skill checks while injured

283

Swap held Survivor items for new ones from chests (counts once per chest)

15

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,361

Finished repairs of generators while injured

54

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,045

Hits dodged by vaults

73

Basic attacks and projectiles dodged

1,011

Escapes after stunning killer using pallet

103

Escapes from killer gasp

16

Hooks sabotaged

11

Chases escaped after being injured in this chase

529

Chases lost by hiding in locker

4

Revealed killer aura

315

Unhooked yourself

13

Amount of screams

3,699

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,120

Blind killer using flashlight

16

Perform a fast vault within 3 seconds of getting hit

191

Pallet stun the Killer while holding a rare, common, or uncommon item

20

Trials where you've revealed or seen the Killer's aura 11+ times

146

Escapes

Escapes

Total escapes

294

Escapes crawling (In dying state) through exit gates

13

Escapes through hatch

22

Escapes through hatch crawling (In dying state)

5

Escapes with new item

66

Escapes with somebody else item

4

Escapes being injured with for over half a match

30

Escapes while being downed at most once

179

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

259

Escapes healthy or injured through hatch

17

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

7

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

5

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

3

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

646

Obsessions sacrificed

147

Kills (Memento mories)

75

Kills (Memento mories) or sacrifices after last generator

145

All survivors sacrificed or killed (Memento Mori) before the last generator

57

Hooks

Hooks

Different survivors hooked in basement

73

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

72

Survivors hooked before single generator was repaired

370

Survivors hooked in endgame

59

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

243

Generators damaged with Undetectable effect

15

Survivors grabbed while repairing a generator

8

Survivors grabbed while cleansing a totem

1

Generators protection

61% Protected

Unprotected 39%

Hit survivors with a basic attack while you are Undetectable

85

Survivors injured while in the basement

10

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

65

Oblivious effect applied

154

Survivors with Exposed effect downed

58

Survivors downed while carrying another survivor

12

Make unique survivors scream

796

Survivors hit with haste effect

122

Injure or down survivors who are Hindered

35

Survivors that holding Special Item hit

243

Survivors downed next to a raised pallet

835

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

38

Hatches closed

67

Survivors hit after they drop a pallet during chase

464

Survivors hit while carrying another survivor

47

Survivors detected using killer instinct

824

Killer vaults in chase

243

Survivors grabbed while performing a vault

11

Meters fallen

804

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

103

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

28

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

189

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

66

Max Lacerations dealt (The Trickster)

284

Survivors with Broken effect downed

21

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

7

Damage Survivor pursued by a Guard (The Knight)

9

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

232

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

81

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

98

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

15

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

2

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

18

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

27

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

86

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

33

Survivors downed with Dire Crows (The Artist)

17

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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