Overall statistics
Account overall
Total blood points earned
546,477,908
Max blood points amount spent on one character
33,040,374
Highest prestige level
100
Mystery boxes opened
1,582
Time played
2044h 24m
Time played in last two weeks
5h 22m
Blood points per hour
267,305
Estimated playtime per role
97% Survivor
Killer 3%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
5
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
692
Survivor full load-out matches
3,299
Ultra rare addon warded without a protection ward
165
Iridescent I
40 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
39
Killer full load-out matches
44
Ultra rare offering burned
2
Ash IV
9 / 42
KillerLeaderboards
Currently at
13 949 place
Eririinttv | Steve's #1 Simp needs another
19 852 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
12,328
Obsessions healed
2,730
Survivors healed while you are injured
2,315
Survivors healed while rest are injured
4,584
Survivors unhooked
11,385
Survivors saved (from dying state/hook) in endgame
305
Knocked (In dying state) survivors healed
1,161
Survivors healed that come to you first
1,072
Protection hits for unhooked survivors
899
Protection hits for carried survivors
216
Survivors saved using pallet
51
Survivors affected with boon totems
28,044
Survivors affected with speed boost
1,836
Recovered from dying state
821
Take a hit with the Endurance status effect
410
Survivors healed in the Basement
92
Heals completed after all generators have been completed
609
Safe unhooks while broken
59
Protection hits during End Game
210
Objective actions
Items depleted
2,710
Repaired generators
12,229
Repaired damaged generators
7,505
Successful skill checks
161,831
Exit gates opened
929
Hex totems cleansed
443
Hex totems blessed
2
Chests opened
1,599
Chests opened in basement
53
Escapes when playing without any perk and repaired generator(s)
370
Matches with 300+ seconds of repairing generators
1,218
Matches in that picked up and used special item
716
Great skill checks while injured
1,778
Swap held Survivor items for new ones from chests (counts once per chest)
392
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
2
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
4
Healing or repairing skill checks
18,629
Finished repairs of generators while injured
364
Chests opened with a key
182
Boldness actions
Vaults in chase
8,591
Hits dodged by vaults
597
Basic attacks and projectiles dodged
15,477
Escapes after stunning killer using pallet
1,586
Escapes from killer gasp
392
Hooks sabotaged
308
Chases escaped after being injured in this chase
7,508
Chases lost by hiding in locker
18
Revealed killer aura
23,117
Unhooked yourself
41
Amount of screams
34,608
Reveal the Killer's aura for a total of 60 seconds in a single trial
32,820
Blind killer using flashlight
114
Perform a fast vault within 3 seconds of getting hit
1,163
Pallet stun the Killer while holding a rare, common, or uncommon item
963
Trials where you've revealed or seen the Killer's aura 11+ times
17,324
Escapes
Total escapes
2,520
Escapes crawling (In dying state) through exit gates
265
Escapes through hatch
230
Escapes through hatch crawling (In dying state)
51
Escapes with new item
475
Escapes with somebody else item
25
Escapes being injured with for over half a match
180
Escapes while being downed at most once
1,680
Escapes after unhooked yourself
11
Escapes as obsession without getting a hit as last survivor
8
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
5
Escape through hatch using key
0
Escapes after fixing last generator as lone survivor
5
Escapes through exit gates
2,025
Escapes healthy or injured through hatch
179
Escaped by
91% Exit Gates
Hatch 9%
Find and use the Hand or Eye of Vecna and escape a Trial
4
Escapes while broken
12
Escapes from maps
Disturbed Ward (Upstairs Main Building)
17
Campbell's Chapel (Upstairs Main Building)
18
Family Residence (Main Building)
19
Sanctum of Wrath (Upstairs on Shrine)
17
Mother's Dwelling (Upstairs Cottage)
11
Temple of Purgation (Main Building Basement)
9
The Pale Rose (Steamboat)
12
The Game (Bathroom)
16
Mount Ormond Resort (Chalet/Main Building)
21
Dead Dawg Saloon (Upstairs Saloon)
29
Treatment Theatre (Operation Theatre)
42
Midwich Elementary School
20
Raccoon City Police Station (1st Floor Main Hall)
26
Eyrie of Crows (Inside Eyrie)
22
Garden of Joy (Upstairs Main Building)
20
Shattered Square (Upstairs Main Building)
13
Shelter Woods (by Command Centre)
6
Toba Landing repair (Upstairs Main Building)
18
Nostromo Wreckage (Mess Hall)
12
Greenville Square (Movie theatre)
7
Forgotten Ruins (Torture Room)
5
Fallen Refuge
1
Raccoon City Police Exit Opened and Escaped
36
Killer statistics
Kills
Hooks
272
Obsessions sacrificed
50
Kills (Memento mories)
22
Kills (Memento mories) or sacrifices after last generator
48
All survivors sacrificed or killed (Memento Mori) before the last generator
24
Hooks
Different survivors hooked in basement
17
Basement trees (3 or 4 survivors hooked in basement in this same time)
1
Survivors hooked while all remaining were injured
37
Survivors hooked before single generator was repaired
129
Survivors hooked in endgame
32
Territory protection
Generators damaged with at least one survivor hooked
97
Generators damaged with Undetectable effect
20
Survivors grabbed while repairing a generator
25
Survivors grabbed while cleansing a totem
1
Generators protection
67% Protected
Unprotected 33%
Hit survivors with a basic attack while you are Undetectable
34
Survivors injured while in the basement
0
Downs and effects
Survivors with Oblivious effect downed
19
Oblivious effect applied
283
Survivors with Exposed effect downed
10
Survivors downed while carrying another survivor
3
Make unique survivors scream
500
Survivors hit with haste effect
71
Injure or down survivors who are Hindered
6
Survivors that holding Special Item hit
30
Survivors downed next to a raised pallet
280
Survivors downed in Exit Gate
10
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
20
Hatches closed
23
Survivors hit after they drop a pallet during chase
162
Survivors hit while carrying another survivor
8
Survivors detected using killer instinct
369
Killer vaults in chase
61
Survivors grabbed while performing a vault
4
Meters fallen
108
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
2
Uncloak attacks (The Wraith)
23
Blink attacks (The Nurse)
16
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
24
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
0
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
76
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
6
Survivors sent to Cage of Atonement (The Executioner)
9
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
2
Condemned survivors (The Onryō)
548
Slams of one Survivor into another (The Mastermind)
1
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
6
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
6
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
1
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
11
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
6
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
36
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
4
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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