Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

424,046,447

Max blood points amount spent on one character

36,939,025

Highest prestige level

100

Mystery boxes opened

1,481

Time played

2398h 49m

Time played in last two weeks

60h 2m

Blood points per hour

2,946

Estimated playtime per role

Survivor 26%
Killer 74%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

7

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

160

Survivor rank

Bronze II, 1 pipes

Survivor full load-out matches

328

Ultra rare addon warded without a protection ward

38

Items depleted

277

Survivor Adepts

Adepts got 5
Adepts left 46
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

1,885

Killer rank

Gold III, 4 pipes

Killer full load-out matches

2,650

Ultra rare offering burned

130

Killer Adepts

Adepts got 5
Adepts left 37
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,288

Obsessions healed

371

Survivors healed while you are injured

386

Survivors healed while rest are injured

476

Survivors unhooked

3,737

Survivors saved (from dying state/hook) in endgame

138

Knocked (In dying state) survivors healed

240

Survivors healed that come to you first

131

Protection hits for unhooked survivors

165

Protection hits for carried survivors

41

Survivors saved using pallet

5

Survivors affected with boon totems

2,908

Survivors affected with speed boost

10

Recovered from dying state

43

Take a hit with the Endurance status effect

45

Survivors healed in the Basement

3

Heals completed after all generators have been completed

103

Safe unhooks while broken

3

Protection hits during End Game

29

Objective actions

Objective actions

Repaired generators

4,114

Repaired damaged generators

1,180

Successful skill checks

32,295

Exit gates opened

336

Hex totems cleansed

89

Hex totems blessed

1

Chests opened

559

Chests opened in basement

70

Escapes when playing without any perk and repaired generator(s)

100

Matches with 300+ seconds of repairing generators

906

Matches in that picked up and used special item

115

Great skill checks while injured

549

Swap held Survivor items for new ones from chests (counts once per chest)

64

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,944

Finished repairs of generators while injured

62

Chests opened with a key

16

Boldness actions

Boldness actions

Vaults in chase

2,555

Hits dodged by vaults

202

Basic attacks and projectiles dodged

1,747

Escapes after stunning killer using pallet

329

Escapes from killer gasp

28

Hooks sabotaged

42

Chases escaped after being injured in this chase

839

Chases lost by hiding in locker

1

Revealed killer aura

644

Unhooked yourself

13

Amount of screams

2,978

Reveal the Killer's aura for a total of 60 seconds in a single trial

8,220

Blind killer using flashlight

60

Perform a fast vault within 3 seconds of getting hit

184

Pallet stun the Killer while holding a rare, common, or uncommon item

212

Trials where you've revealed or seen the Killer's aura 11+ times

2,008

Escapes

Escapes

Total escapes

1,029

Escapes crawling (In dying state) through exit gates

58

Escapes through hatch

132

Escapes through hatch crawling (In dying state)

4

Escapes with new item

361

Escapes with somebody else item

30

Escapes being injured with for over half a match

33

Escapes while being downed at most once

320

Escapes after unhooked yourself

11

Escapes as obsession without getting a hit as last survivor

13

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

5

Escape through hatch using key

8

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

839

Escapes healthy or injured through hatch

128

Escaped by

Exit Gates 87%
Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

11

Campbell's Chapel (Upstairs Main Building)

8

Family Residence (Main Building)

11

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

10

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

9

Dead Dawg Saloon (Upstairs Saloon)

11

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

8

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

3

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

9,483

Obsessions sacrificed

1,966

Kills (Memento mories)

982

Kills (Memento mories) or sacrifices after last generator

1,792

All survivors sacrificed or killed (Memento Mori) before the last generator

590

Hooks

Hooks

Different survivors hooked in basement

1,343

Basement trees (3 or 4 survivors hooked in basement in this same time)

95

Survivors hooked while all remaining were injured

1,651

Survivors hooked before single generator was repaired

6,254

Survivors hooked in endgame

532

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

3,766

Generators damaged with Undetectable effect

437

Survivors grabbed while repairing a generator

203

Survivors grabbed while cleansing a totem

55

Generators protection

Protected 57%
Unprotected 43%

Hit survivors with a basic attack while you are Undetectable

870

Survivors injured while in the basement

70

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

2,047

Oblivious effect applied

2,458

Survivors with Exposed effect downed

409

Survivors downed while carrying another survivor

175

Make unique survivors scream

11,359

Survivors hit with haste effect

2,743

Injure or down survivors who are Hindered

345

Survivors that holding Special Item hit

1,090

Survivors downed next to a raised pallet

14,369

Survivors downed in Exit Gate

126

Survivors downed withit 30 seconds of breaking pallet or wall

200

Preventing escape

Preventing escape

Survivors grabbed from locker

882

Hatches closed

564

Survivors hit after they drop a pallet during chase

2,560

Survivors hit while carrying another survivor

842

Survivors detected using killer instinct

6,663

Killer vaults in chase

773

Survivors grabbed while performing a vault

114

Meters fallen

13,810

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

213

Uncloak attacks (The Wraith)

62

Blink attacks (The Nurse)

1,351

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

1,199

Matches finished with one or more Hex totems remaining

6

Traps triggered (The Hag)

538

Trials where each survivor was hit after teleport (The Hag)

13

Shocks (The Doctor)

261

Trials where all survivors suffered from madness 3 (The Doctor)

47

Hatchets thrown (The Huntress)

78,987

Survivors put to sleep (The Nightmare)

6,513

Reverse bear-traps put on survivors (The Pig)

161

Survivors sent to Cage of Atonement (The Executioner)

167

Survivors hit with Lethal Rush (The Blight)

107

Max Lacerations dealt (The Trickster)

4,492

Survivors with Broken effect downed

397

Condemned survivors (The Onryō)

69

Slams of one Survivor into another (The Mastermind)

70

Damage Survivor pursued by a Guard (The Knight)

10

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

125

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

18

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

157

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

43

Damage Survivor pursued by a Guard (The First)

201

Perfectly times grab attacks (The Ghoul)

14

Survivors immobilized to a wall (The Slasher)

178

Survivors interrupted in Security Office (The Animatronic)

11

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1,169

Survivors downed by 24m+ hatchet throw (The Huntress)

3,777

Survivors downed with chainsaw (The Cannibal)

389

Intoxicated survivors downed (The Clown)

12

Survivors downed after phase walk (The Spirit)

30

Deep wounded survivors downed (The Legion)

65

Survivors downed while having max Sickness (The Plague)

27

Marked survivors downed (The Ghostface)

124

Survivors downed with Demon Fury (The Oni)

1,445

Survivors downed while speared (The Deathslinger)

563

Survivors downed with Victor clinging (The Twins)

33

Survivors downed while contaminated (The Nemesis)

95

Survivors downed with Dire Crows (The Artist)

180

Survivors downed during Nightfall (The Dredge)

166

Down survivor you recently teleported to (The Singularity)

87

Down survivor using UVX (The Unknown)

71

Whip downs (The Krause)

8

Killer abilities chart

Killer abilities chart

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