Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

57,276,460

Max blood points amount spent on one character

5,527,880

Highest prestige level

14

Mystery boxes opened

357

Time played

430h 19m

Time played in last two weeks

0m

Blood points per hour

133,103

Estimated playtime per role

90% Survivor

Killer 10%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

44

Survivor full load-out matches

653

Ultra rare addon warded without a protection ward

76

Survivor rank
Gold III

Gold III

5 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

36

Killer full load-out matches

68

Ultra rare offering burned

2

Killer rank
Ash III

Ash III

2 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
76 247 Mellan 51 841 600 782 145 707
76 248 SurvivalPunk 51 840 439 1 019 184 797
76 249 snarch_ TTV 51 839 810 517 281 1 491
76 250 Hami*-* 51 837 920 194 457 2 159
76 251 SiR ZaGoR 51 837 633 229 152 706
76 252 n1z4 sx 51 834 395 245 211 1 023
76 253 !3777 51 820 166 223 402 1 572

Currently at

76 250 place

Hami*-* needs another

1 890 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,522

Obsessions healed

349

Survivors healed while you are injured

266

Survivors healed while rest are injured

412

Survivors unhooked

1,452

Survivors saved (from dying state/hook) in endgame

59

Knocked (In dying state) survivors healed

160

Survivors healed that come to you first

72

Protection hits for unhooked survivors

111

Protection hits for carried survivors

86

Survivors saved using pallet

15

Survivors affected with boon totems

2,025

Survivors affected with speed boost

5

Recovered from dying state

103

Take a hit with the Endurance status effect

100

Survivors healed in the Basement

5

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

705

Repaired generators

2,256

Repaired damaged generators

869

Successful skill checks

22,654

Exit gates opened

225

Hex totems cleansed

110

Hex totems blessed

7

Chests opened

281

Chests opened in basement

37

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

72

Great skill checks while injured

497

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,433

Hits dodged by vaults

154

Basic attacks and projectiles dodged

3,726

Escapes after stunning killer using pallet

359

Escapes from killer gasp

52

Hooks sabotaged

43

Chases escaped after being injured in this chase

585

Chases lost by hiding in locker

1

Revealed killer aura

117

Unhooked yourself

21

Amount of screams

3,487

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

35

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

476

Escapes crawling (In dying state) through exit gates

28

Escapes through hatch

42

Escapes through hatch crawling (In dying state)

4

Escapes with new item

83

Escapes with somebody else item

15

Escapes being injured with for over half a match

21

Escapes while being downed at most once

271

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

5

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

406

Escapes healthy or injured through hatch

38

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

1

The Game (Bathroom)

9

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

194

Obsessions sacrificed

46

Kills (Memento mories)

1

Kills (Memento mories) or sacrifices after last generator

35

All survivors sacrificed or killed (Memento Mori) before the last generator

20

Hooks

Hooks

Different survivors hooked in basement

31

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

14

Survivors hooked before single generator was repaired

167

Survivors hooked in endgame

19

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

100

Generators damaged with Undetectable effect

7

Survivors grabbed while repairing a generator

16

Survivors grabbed while cleansing a totem

0

Generators protection

70% Protected

Unprotected 30%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

2

Oblivious effect applied

0

Survivors with Exposed effect downed

22

Survivors downed while carrying another survivor

4

Make unique survivors scream

81

Survivors hit with haste effect

15

Injure or down survivors who are Hindered

8

Survivors that holding Special Item hit

13

Survivors downed next to a raised pallet

197

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

2

Hatches closed

21

Survivors hit after they drop a pallet during chase

126

Survivors hit while carrying another survivor

17

Survivors detected using killer instinct

52

Killer vaults in chase

14

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

395

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

159

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

44

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

1

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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