Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

79,950,245

Max blood points amount spent on one character

7,275,165

Highest prestige level

50

Mystery boxes opened

198

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

49% Survivor

Killer 51%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

12

Survivor full load-out matches

234

Ultra rare addon warded without a protection ward

18

Survivor rank
Ash II

Ash II

2 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

151

Killer full load-out matches

206

Ultra rare offering burned

12

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
67 748 matoryx 77 222 794 0 503 2 099
67 749 Rhea 77 222 033 299 707 2 820
67 750 moonshine☆ 77 220 625 1 336 134 542
67 751 HeRmiiSs 77 212 246 665 156 787
67 752 Skulman66666 77 208 943 245 450 2 183
67 753 Rest 1n Peace_ 77 208 872 1 345 449 1 725
67 754 nikxnakx 77 206 640 108 668 3 370

Currently at

67 751 place

HeRmiiSs needs another

8 379 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

214

Obsessions healed

59

Survivors healed while you are injured

52

Survivors healed while rest are injured

82

Survivors unhooked

298

Survivors saved (from dying state/hook) in endgame

18

Knocked (In dying state) survivors healed

22

Survivors healed that come to you first

34

Protection hits for unhooked survivors

35

Protection hits for carried survivors

5

Survivors saved using pallet

0

Survivors affected with boon totems

367

Survivors affected with speed boost

32

Recovered from dying state

43

Take a hit with the Endurance status effect

57

Survivors healed in the Basement

1

Heals completed after all generators have been completed

25

Safe unhooks while broken

0

Protection hits during End Game

12

Objective actions

Objective actions

Items depleted

602

Repaired generators

808

Repaired damaged generators

261

Successful skill checks

9,805

Exit gates opened

80

Hex totems cleansed

25

Hex totems blessed

0

Chests opened

37

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

1,801

Matches in that picked up and used special item

21

Great skill checks while injured

412

Swap held Survivor items for new ones from chests (counts once per chest)

11

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

2,148

Finished repairs of generators while injured

123

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

306

Hits dodged by vaults

28

Basic attacks and projectiles dodged

653

Escapes after stunning killer using pallet

37

Escapes from killer gasp

21

Hooks sabotaged

22

Chases escaped after being injured in this chase

233

Chases lost by hiding in locker

15

Revealed killer aura

144

Unhooked yourself

3

Amount of screams

1,910

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,740

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

35

Pallet stun the Killer while holding a rare, common, or uncommon item

28

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

162

Escapes crawling (In dying state) through exit gates

4

Escapes through hatch

12

Escapes through hatch crawling (In dying state)

2

Escapes with new item

11

Escapes with somebody else item

0

Escapes being injured with for over half a match

25

Escapes while being downed at most once

87

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

146

Escapes healthy or injured through hatch

10

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

671

Obsessions sacrificed

160

Kills (Memento mories)

64

Kills (Memento mories) or sacrifices after last generator

129

All survivors sacrificed or killed (Memento Mori) before the last generator

81

Hooks

Hooks

Different survivors hooked in basement

72

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

70

Survivors hooked before single generator was repaired

251

Survivors hooked in endgame

69

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

470

Generators damaged with Undetectable effect

24

Survivors grabbed while repairing a generator

8

Survivors grabbed while cleansing a totem

1

Generators protection

72% Protected

Unprotected 28%

Hit survivors with a basic attack while you are Undetectable

57

Survivors injured while in the basement

17

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

8

Oblivious effect applied

255

Survivors with Exposed effect downed

3

Survivors downed while carrying another survivor

28

Make unique survivors scream

806

Survivors hit with haste effect

224

Injure or down survivors who are Hindered

100

Survivors that holding Special Item hit

44

Survivors downed next to a raised pallet

983

Survivors downed in Exit Gate

9

Survivors downed withit 30 seconds of breaking pallet or wall

304

Preventing escape

Preventing escape

Survivors grabbed from locker

39

Hatches closed

28

Survivors hit after they drop a pallet during chase

314

Survivors hit while carrying another survivor

84

Survivors detected using killer instinct

55

Killer vaults in chase

336

Survivors grabbed while performing a vault

3

Meters fallen

900

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

20

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

285

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

1

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

9

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

17

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

110

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

16

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

140

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

593

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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