Total blood points earned

221,305,375

Max blood points amount spent on one character

20,212,537

Time played

1039h 35m

Time played in last two weeks

28h 22m

Blood points per hour

212,879

Estimated playtime per role

32% Survivor

Killer 68%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

140

Survivor full load-out matches

505

Ultra rare addon warded without a protection ward

87

Survivor rank
Silver III

Silver III

5 / 5 pips
Adept progress 33%

17 / 51

Survivor
Got 17 Left 34
Killer

Killer

Killer perfect matches (5 000 points each category)

713

Killer full load-out matches

749

Ultra rare offering burned

30

Killer rank
Ash I

Ash I

2 / 4 pips
Adept progress 17%

7 / 42

Killer
Got 7 Left 35

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
43 251 Junnury 217 275 754 4 730 938 3 336
43 252 Casolinx 217 261 064 677 2 305 11 288
43 253 happy 217 254 837 4 890 1 068 3 776
43 254 Den 217 252 814 3 626 544 2 106
43 255 Rito 217 235 994 1 438 855 3 725
43 256 木木c 217 231 886 4 330 453 1 807
43 257 Shadow_Raptor13 217 230 356 3 085 1 488 5 359

Currently at

43 254 place

Den needs another

2 023 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,054

Obsessions healed

422

Survivors healed while you are injured

502

Survivors healed while rest are injured

756

Survivors unhooked

2,739

Survivors saved (from dying state/hook) in endgame

62

Knocked (In dying state) survivors healed

272

Survivors healed that come to you first

166

Protection hits for unhooked survivors

253

Protection hits for carried survivors

97

Survivors saved using pallet

26

Survivors affected with boon totems

6,510

Survivors affected with speed boost

25

Recovered from dying state

222

Take a hit with the Endurance status effect

259

Survivors healed in the Basement

14

Heals completed after all generators have been completed

20

Safe unhooks while broken

29

Protection hits during End Game

15

Objective actions

Objective actions

Highest prestige level

30

Mystery boxes opened

254

Items depleted

486

Repaired generators

2,147

Repaired damaged generators

977

Successful skill checks

33,792

Exit gates opened

235

Hex totems cleansed

93

Hex totems blessed

4

Chests opened

320

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

37

Matches with 300+ seconds of repairing generators

604

Matches in that picked up and used special item

224

Great skill checks while injured

1,060

Swap held Survivor items for new ones from chests (counts once per chest)

74

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,585

Finished repairs of generators while injured

86

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

3,147

Hits dodged by vaults

259

Basic attacks and projectiles dodged

4,286

Escapes after stunning killer using pallet

1,121

Escapes from killer gasp

65

Hooks sabotaged

78

Chases escaped after being injured in this chase

1,563

Chases lost by hiding in locker

7

Revealed killer aura

1,229

Unhooked yourself

80

Amount of screams

10,070

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,620

Blind killer using flashlight

1,136

Perform a fast vault within 3 seconds of getting hit

507

Pallet stun the Killer while holding a rare, common, or uncommon item

486

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

551

Escapes crawling (In dying state) through exit gates

44

Escapes through hatch

39

Escapes through hatch crawling (In dying state)

5

Escapes with new item

59

Escapes with somebody else item

16

Escapes being injured with for over half a match

72

Escapes while being downed at most once

363

Escapes after unhooked yourself

22

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

3

Escapes through exit gates

468

Escapes healthy or injured through hatch

34

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

2

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

12

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

8

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

10

Killer statistics

Killer statistics

Kills

Kills

Hooks

3,643

Obsessions sacrificed

853

Kills (Memento mories)

211

Kills (Memento mories) or sacrifices after last generator

725

All survivors sacrificed or killed (Memento Mori) before the last generator

411

Hooks

Hooks

Different survivors hooked in basement

497

Basement trees (3 or 4 survivors hooked in basement in this same time)

144

Survivors hooked while all remaining were injured

416

Survivors hooked before single generator was repaired

1,896

Survivors hooked in endgame

352

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,646

Generators damaged with Undetectable effect

293

Survivors grabbed while repairing a generator

91

Survivors grabbed while cleansing a totem

10

Generators protection

69% Protected

Unprotected 31%

Hit survivors with a basic attack while you are Undetectable

205

Survivors injured while in the basement

180

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

494

Oblivious effect applied

1,465

Survivors with Exposed effect downed

241

Survivors downed while carrying another survivor

128

Make unique survivors scream

5,206

Survivors hit with haste effect

1,741

Injure or down survivors who are Hindered

469

Survivors that holding Special Item hit

462

Survivors downed next to a raised pallet

4,759

Survivors downed in Exit Gate

12

Survivors downed withit 30 seconds of breaking pallet or wall

215

Preventing escape

Preventing escape

Survivors grabbed from locker

270

Hatches closed

288

Survivors hit after they drop a pallet during chase

2,130

Survivors hit while carrying another survivor

334

Survivors detected using killer instinct

2,394

Killer vaults in chase

1,079

Survivors grabbed while performing a vault

19

Meters fallen

2,114

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

5

Uncloak attacks (The Wraith)

1,443

Blink attacks (The Nurse)

328

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

238

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

92

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

461

Trials where all survivors suffered from madness 3 (The Doctor)

31

Hatchets thrown (The Huntress)

2,671

Survivors put to sleep (The Nightmare)

346

Reverse bear-traps put on survivors (The Pig)

30

Survivors sent to Cage of Atonement (The Executioner)

42

Survivors hit with Lethal Rush (The Blight)

960

Max Lacerations dealt (The Trickster)

314

Survivors with Broken effect downed

391

Condemned survivors (The Onryō)

134

Slams of one Survivor into another (The Mastermind)

6

Damage Survivor pursued by a Guard (The Knight)

57

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

8

Survivors hit during Tail attack (The Xenomorph)

117

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

15

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

43

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

107

Damage Survivor pursued by a Guard (The First)

10

Perfectly times grab attacks (The Ghoul)

5

Survivors immobilized to a wall (The Slasher)

32

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

626

Survivors downed by 24m+ hatchet throw (The Huntress)

3

Survivors downed with chainsaw (The Cannibal)

343

Intoxicated survivors downed (The Clown)

99

Survivors downed after phase walk (The Spirit)

57

Deep wounded survivors downed (The Legion)

154

Survivors downed while having max Sickness (The Plague)

37

Marked survivors downed (The Ghostface)

123

Survivors downed with Demon Fury (The Oni)

175

Survivors downed while speared (The Deathslinger)

96

Survivors downed with Victor clinging (The Twins)

12

Survivors downed while contaminated (The Nemesis)

82

Survivors downed with Dire Crows (The Artist)

40

Survivors downed during Nightfall (The Dredge)

35

Down survivor you recently teleported to (The Singularity)

36

Down survivor using UVX (The Unknown)

72

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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