Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

179,946,200

Max blood points amount spent on one character

11,554,190

Highest prestige level

25

Mystery boxes opened

868

Time played

777h 24m

Time played in last two weeks

2h 59m

Blood points per hour

3,858

Estimated playtime per role

Survivor 56%
Killer 44%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

138

Survivor rank

Ash I, 1 pipes

Survivor full load-out matches

585

Ultra rare addon warded without a protection ward

108

Items depleted

575

Survivor Adepts

Adepts got 10
Adepts left 41
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

315

Killer rank

Ash IV, 2 pipes

Killer full load-out matches

657

Ultra rare offering burned

23

Killer Adepts

Adepts got 8
Adepts left 34
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,997

Obsessions healed

369

Survivors healed while you are injured

498

Survivors healed while rest are injured

406

Survivors unhooked

2,372

Survivors saved (from dying state/hook) in endgame

53

Knocked (In dying state) survivors healed

298

Survivors healed that come to you first

123

Protection hits for unhooked survivors

325

Protection hits for carried survivors

236

Survivors saved using pallet

15

Survivors affected with boon totems

3,057

Survivors affected with speed boost

0

Recovered from dying state

119

Take a hit with the Endurance status effect

147

Survivors healed in the Basement

9

Heals completed after all generators have been completed

42

Safe unhooks while broken

26

Protection hits during End Game

26

Objective actions

Objective actions

Repaired generators

2,680

Repaired damaged generators

1,052

Successful skill checks

30,938

Exit gates opened

221

Hex totems cleansed

137

Hex totems blessed

3

Chests opened

473

Chests opened in basement

60

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

76

Great skill checks while injured

369

Swap held Survivor items for new ones from chests (counts once per chest)

24

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

981

Finished repairs of generators while injured

40

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,076

Hits dodged by vaults

181

Basic attacks and projectiles dodged

2,649

Escapes after stunning killer using pallet

218

Escapes from killer gasp

107

Hooks sabotaged

176

Chases escaped after being injured in this chase

844

Chases lost by hiding in locker

0

Revealed killer aura

471

Unhooked yourself

31

Amount of screams

3,388

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,260

Blind killer using flashlight

15

Perform a fast vault within 3 seconds of getting hit

99

Pallet stun the Killer while holding a rare, common, or uncommon item

97

Trials where you've revealed or seen the Killer's aura 11+ times

42

Escapes

Escapes

Total escapes

539

Escapes crawling (In dying state) through exit gates

64

Escapes through hatch

56

Escapes through hatch crawling (In dying state)

12

Escapes with new item

126

Escapes with somebody else item

15

Escapes being injured with for over half a match

68

Escapes while being downed at most once

227

Escapes after unhooked yourself

10

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

419

Escapes healthy or injured through hatch

44

Escaped by

Exit Gates 90%
Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

8

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

5

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

7

Dead Dawg Saloon (Upstairs Saloon)

9

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

1,657

Obsessions sacrificed

383

Kills (Memento mories)

203

Kills (Memento mories) or sacrifices after last generator

487

All survivors sacrificed or killed (Memento Mori) before the last generator

219

Hooks

Hooks

Different survivors hooked in basement

352

Basement trees (3 or 4 survivors hooked in basement in this same time)

29

Survivors hooked while all remaining were injured

177

Survivors hooked before single generator was repaired

369

Survivors hooked in endgame

158

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,203

Generators damaged with Undetectable effect

103

Survivors grabbed while repairing a generator

54

Survivors grabbed while cleansing a totem

12

Generators protection

Protected 64%
Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

82

Survivors injured while in the basement

12

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

85

Oblivious effect applied

301

Survivors with Exposed effect downed

487

Survivors downed while carrying another survivor

48

Make unique survivors scream

559

Survivors hit with haste effect

94

Injure or down survivors who are Hindered

7

Survivors that holding Special Item hit

99

Survivors downed next to a raised pallet

1,017

Survivors downed in Exit Gate

15

Survivors downed withit 30 seconds of breaking pallet or wall

4

Preventing escape

Preventing escape

Survivors grabbed from locker

89

Hatches closed

178

Survivors hit after they drop a pallet during chase

1,460

Survivors hit while carrying another survivor

270

Survivors detected using killer instinct

1,906

Killer vaults in chase

1,119

Survivors grabbed while performing a vault

7

Meters fallen

889

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

399

Blink attacks (The Nurse)

193

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

584

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

303

Trials where each survivor was hit after teleport (The Hag)

6

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

707

Survivors put to sleep (The Nightmare)

32

Reverse bear-traps put on survivors (The Pig)

91

Survivors sent to Cage of Atonement (The Executioner)

4

Survivors hit with Lethal Rush (The Blight)

70

Max Lacerations dealt (The Trickster)

40

Survivors with Broken effect downed

359

Condemned survivors (The Onryō)

872

Slams of one Survivor into another (The Mastermind)

4

Damage Survivor pursued by a Guard (The Knight)

15

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

121

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

54

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

349

Intoxicated survivors downed (The Clown)

82

Survivors downed after phase walk (The Spirit)

40

Deep wounded survivors downed (The Legion)

217

Survivors downed while having max Sickness (The Plague)

11

Marked survivors downed (The Ghostface)

157

Survivors downed with Demon Fury (The Oni)

11

Survivors downed while speared (The Deathslinger)

8

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

53

Survivors downed with Dire Crows (The Artist)

3

Survivors downed during Nightfall (The Dredge)

61

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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