Total blood points earned

317,279,441

Max blood points amount spent on one character

26,002,305

Time played

1924h 5m

Time played in last two weeks

0m

Blood points per hour

164,899

Estimated playtime per role

37% Survivor

Killer 63%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

157

Survivor full load-out matches

552

Ultra rare addon warded without a protection ward

129

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 71%

36 / 51

Survivor
Got 36 Left 15
Killer

Killer

Killer perfect matches (5 000 points each category)

1,279

Killer full load-out matches

1,671

Ultra rare offering burned

55

Killer rank
Ash III

Ash III

2 / 3 pips
Adept progress 81%

34 / 42

Killer
Got 34 Left 8

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
31 639 Valère Germain 317 282 171 2 732 1 074 4 024
31 640 whisper 317 281 975 2 187 2 487 9 446
31 641 swanskin 317 280 082 3 281 1 267 5 108
31 642 Peyshe 317 279 441 6 022 1 104 4 432
31 643 Coco 317 269 036 3 410 1 096 5 789
31 644 DarKnightH 317 261 551 4 074 1 576 5 466
31 645 MomGoesRogue 317 256 590 473 1 628 9 522

Currently at

31 642 place

Peyshe needs another

641 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,182

Obsessions healed

430

Survivors healed while you are injured

652

Survivors healed while rest are injured

509

Survivors unhooked

3,212

Survivors saved (from dying state/hook) in endgame

110

Knocked (In dying state) survivors healed

345

Survivors healed that come to you first

53

Protection hits for unhooked survivors

325

Protection hits for carried survivors

104

Survivors saved using pallet

31

Survivors affected with boon totems

3,543

Survivors affected with speed boost

59

Recovered from dying state

12

Take a hit with the Endurance status effect

13

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Highest prestige level

11

Mystery boxes opened

2,131

Items depleted

512

Repaired generators

4,432

Repaired damaged generators

1,863

Successful skill checks

30,273

Exit gates opened

531

Hex totems cleansed

214

Hex totems blessed

20

Chests opened

464

Chests opened in basement

60

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

8

Matches in that picked up and used special item

30

Great skill checks while injured

4

Swap held Survivor items for new ones from chests (counts once per chest)

0

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

4,878

Hits dodged by vaults

473

Basic attacks and projectiles dodged

4,529

Escapes after stunning killer using pallet

768

Escapes from killer gasp

75

Hooks sabotaged

231

Chases escaped after being injured in this chase

674

Chases lost by hiding in locker

4

Revealed killer aura

249

Unhooked yourself

80

Amount of screams

405

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

3

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,104

Escapes crawling (In dying state) through exit gates

161

Escapes through hatch

91

Escapes through hatch crawling (In dying state)

19

Escapes with new item

159

Escapes with somebody else item

22

Escapes being injured with for over half a match

184

Escapes while being downed at most once

400

Escapes after unhooked yourself

26

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

852

Escapes healthy or injured through hatch

72

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

8

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

11

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

6

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

11

Dead Dawg Saloon (Upstairs Saloon)

9

Treatment Theatre (Operation Theatre)

10

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

16

Killer statistics

Killer statistics

Kills

Kills

Hooks

6,022

Obsessions sacrificed

1,457

Kills (Memento mories)

204

Kills (Memento mories) or sacrifices after last generator

1,584

All survivors sacrificed or killed (Memento Mori) before the last generator

840

Hooks

Hooks

Different survivors hooked in basement

1,117

Basement trees (3 or 4 survivors hooked in basement in this same time)

68

Survivors hooked while all remaining were injured

573

Survivors hooked before single generator was repaired

1,233

Survivors hooked in endgame

586

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

3,499

Generators damaged with Undetectable effect

150

Survivors grabbed while repairing a generator

114

Survivors grabbed while cleansing a totem

57

Generators protection

68% Protected

Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

51

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

982

Oblivious effect applied

980

Survivors with Exposed effect downed

1,055

Survivors downed while carrying another survivor

146

Make unique survivors scream

657

Survivors hit with haste effect

257

Injure or down survivors who are Hindered

43

Survivors that holding Special Item hit

49

Survivors downed next to a raised pallet

2,461

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

79

Hatches closed

635

Survivors hit after they drop a pallet during chase

3,947

Survivors hit while carrying another survivor

707

Survivors detected using killer instinct

1,451

Killer vaults in chase

631

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

151

Uncloak attacks (The Wraith)

1,863

Blink attacks (The Nurse)

2,795

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

411

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

527

Trials where each survivor was hit after teleport (The Hag)

17

Shocks (The Doctor)

1,415

Trials where all survivors suffered from madness 3 (The Doctor)

124

Hatchets thrown (The Huntress)

6,709

Survivors put to sleep (The Nightmare)

1,176

Reverse bear-traps put on survivors (The Pig)

262

Survivors sent to Cage of Atonement (The Executioner)

240

Survivors hit with Lethal Rush (The Blight)

620

Max Lacerations dealt (The Trickster)

360

Survivors with Broken effect downed

462

Condemned survivors (The Onryō)

136

Slams of one Survivor into another (The Mastermind)

20

Damage Survivor pursued by a Guard (The Knight)

52

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

21

Survivors hit during Tail attack (The Xenomorph)

42

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

11

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

193

Survivors downed by 24m+ hatchet throw (The Huntress)

39

Survivors downed with chainsaw (The Cannibal)

657

Intoxicated survivors downed (The Clown)

157

Survivors downed after phase walk (The Spirit)

329

Deep wounded survivors downed (The Legion)

110

Survivors downed while having max Sickness (The Plague)

381

Marked survivors downed (The Ghostface)

141

Survivors downed with Demon Fury (The Oni)

251

Survivors downed while speared (The Deathslinger)

734

Survivors downed with Victor clinging (The Twins)

62

Survivors downed while contaminated (The Nemesis)

156

Survivors downed with Dire Crows (The Artist)

74

Survivors downed during Nightfall (The Dredge)

82

Down survivor you recently teleported to (The Singularity)

32

Down survivor using UVX (The Unknown)

20

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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