Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

41,332,001

Max blood points amount spent on one character

3,358,935

Highest prestige level

10

Mystery boxes opened

258

Time played

536h 27m

Time played in last two weeks

0m

Blood points per hour

77,047

Estimated playtime per role

70% Survivor

Killer 30%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

38

Survivor full load-out matches

247

Ultra rare addon warded without a protection ward

9

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

65

Killer full load-out matches

30

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
89 777 Fries :3 34 396 205 1 271 86 276
89 778 Кириешки 34 395 033 553 167 641
89 779 zOniKuma 34 392 519 296 140 720
89 780 Hans Hansemann 34 392 139 505 364 1 663
89 781 Mar7iinSK 34 388 831 274 263 1 146
89 782 Heroi Nordico 34 386 778 1 189 57 271
89 783 P.Hufferman 34 381 162 132 251 877

Currently at

89 780 place

Hans Hansemann needs another

380 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

975

Obsessions healed

95

Survivors healed while you are injured

185

Survivors healed while rest are injured

196

Survivors unhooked

1,039

Survivors saved (from dying state/hook) in endgame

42

Knocked (In dying state) survivors healed

70

Survivors healed that come to you first

30

Protection hits for unhooked survivors

96

Protection hits for carried survivors

23

Survivors saved using pallet

0

Survivors affected with boon totems

751

Survivors affected with speed boost

1

Recovered from dying state

13

Take a hit with the Endurance status effect

7

Survivors healed in the Basement

4

Heals completed after all generators have been completed

4

Safe unhooks while broken

3

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

77

Repaired generators

1,852

Repaired damaged generators

487

Successful skill checks

12,404

Exit gates opened

191

Hex totems cleansed

69

Hex totems blessed

0

Chests opened

194

Chests opened in basement

18

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

18

Great skill checks while injured

55

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

2

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

554

Finished repairs of generators while injured

19

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,517

Hits dodged by vaults

124

Basic attacks and projectiles dodged

854

Escapes after stunning killer using pallet

80

Escapes from killer gasp

26

Hooks sabotaged

36

Chases escaped after being injured in this chase

228

Chases lost by hiding in locker

1

Revealed killer aura

825

Unhooked yourself

16

Amount of screams

806

Reveal the Killer's aura for a total of 60 seconds in a single trial

360

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

35

Pallet stun the Killer while holding a rare, common, or uncommon item

4

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

393

Escapes crawling (In dying state) through exit gates

25

Escapes through hatch

28

Escapes through hatch crawling (In dying state)

2

Escapes with new item

67

Escapes with somebody else item

5

Escapes being injured with for over half a match

15

Escapes while being downed at most once

147

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

5

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

340

Escapes healthy or injured through hatch

26

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

7

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

7

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

622

Obsessions sacrificed

107

Kills (Memento mories)

7

Kills (Memento mories) or sacrifices after last generator

124

All survivors sacrificed or killed (Memento Mori) before the last generator

53

Hooks

Hooks

Different survivors hooked in basement

141

Basement trees (3 or 4 survivors hooked in basement in this same time)

8

Survivors hooked while all remaining were injured

20

Survivors hooked before single generator was repaired

59

Survivors hooked in endgame

46

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

339

Generators damaged with Undetectable effect

37

Survivors grabbed while repairing a generator

3

Survivors grabbed while cleansing a totem

0

Generators protection

63% Protected

Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

27

Survivors injured while in the basement

8

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

38

Oblivious effect applied

55

Survivors with Exposed effect downed

89

Survivors downed while carrying another survivor

3

Make unique survivors scream

228

Survivors hit with haste effect

129

Injure or down survivors who are Hindered

28

Survivors that holding Special Item hit

5

Survivors downed next to a raised pallet

193

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

16

Hatches closed

50

Survivors hit after they drop a pallet during chase

237

Survivors hit while carrying another survivor

33

Survivors detected using killer instinct

96

Killer vaults in chase

52

Survivors grabbed while performing a vault

2

Meters fallen

130

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

8

Uncloak attacks (The Wraith)

322

Blink attacks (The Nurse)

14

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

108

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

78

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

433

Trials where all survivors suffered from madness 3 (The Doctor)

22

Hatchets thrown (The Huntress)

137

Survivors put to sleep (The Nightmare)

139

Reverse bear-traps put on survivors (The Pig)

36

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

26

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

3

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

7

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

3

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

9

Survivors downed while having max Sickness (The Plague)

31

Marked survivors downed (The Ghostface)

16

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

29

Survivors downed with Victor clinging (The Twins)

28

Survivors downed while contaminated (The Nemesis)

6

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

3

Down survivor you recently teleported to (The Singularity)

4

Down survivor using UVX (The Unknown)

23

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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