Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

26,846,307

Max blood points amount spent on one character

1,050,000

Highest prestige level

5

Mystery boxes opened

5

Time played

55h 21m

Time played in last two weeks

50h 17m

Blood points per hour

485,028

Estimated playtime per role

91% Survivor

Killer 9%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

17

Survivor full load-out matches

141

Ultra rare addon warded without a protection ward

8

Survivor rank
Iridescent I

Iridescent I

Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

8

Killer full load-out matches

12

Ultra rare offering burned

0

Killer rank
Ash I

Ash I

4 / 4 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
90 562 Sol Familyguy 26 541 946 327 225 1 036
90 563 i want pizza 26 541 171 626 247 1 026
90 564 SyGoose 26 540 470 421 75 402
90 565 Meosvvald 26 539 658 24 65 295
90 566 过来给你两拳 26 539 611 432 161 615
90 567 Amethya 26 534 765 188 469 1 986
90 568 SnowflakeDemon 26 529 047 179 81 436

Currently at

90 565 place

Meosvvald needs another

812 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

297

Obsessions healed

74

Survivors healed while you are injured

35

Survivors healed while rest are injured

65

Survivors unhooked

273

Survivors saved (from dying state/hook) in endgame

11

Knocked (In dying state) survivors healed

23

Survivors healed that come to you first

34

Protection hits for unhooked survivors

19

Protection hits for carried survivors

0

Survivors saved using pallet

0

Survivors affected with boon totems

390

Survivors affected with speed boost

48

Recovered from dying state

20

Take a hit with the Endurance status effect

18

Survivors healed in the Basement

0

Heals completed after all generators have been completed

26

Safe unhooks while broken

0

Protection hits during End Game

9

Objective actions

Objective actions

Items depleted

53

Repaired generators

298

Repaired damaged generators

138

Successful skill checks

4,720

Exit gates opened

33

Hex totems cleansed

9

Hex totems blessed

0

Chests opened

3

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

600

Matches in that picked up and used special item

13

Great skill checks while injured

135

Swap held Survivor items for new ones from chests (counts once per chest)

5

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,445

Finished repairs of generators while injured

35

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

193

Hits dodged by vaults

12

Basic attacks and projectiles dodged

352

Escapes after stunning killer using pallet

28

Escapes from killer gasp

4

Hooks sabotaged

6

Chases escaped after being injured in this chase

196

Chases lost by hiding in locker

0

Revealed killer aura

2

Unhooked yourself

0

Amount of screams

1,149

Reveal the Killer's aura for a total of 60 seconds in a single trial

180

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

49

Pallet stun the Killer while holding a rare, common, or uncommon item

34

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

65

Escapes crawling (In dying state) through exit gates

2

Escapes through hatch

1

Escapes through hatch crawling (In dying state)

0

Escapes with new item

2

Escapes with somebody else item

0

Escapes being injured with for over half a match

3

Escapes while being downed at most once

42

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

62

Escapes healthy or injured through hatch

1

Escaped by

98% Exit Gates

Hatch 2%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

24

Obsessions sacrificed

5

Kills (Memento mories)

5

Kills (Memento mories) or sacrifices after last generator

3

All survivors sacrificed or killed (Memento Mori) before the last generator

1

Hooks

Hooks

Different survivors hooked in basement

5

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

5

Survivors hooked before single generator was repaired

21

Survivors hooked in endgame

1

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

34

Generators damaged with Undetectable effect

25

Survivors grabbed while repairing a generator

4

Survivors grabbed while cleansing a totem

0

Generators protection

57% Protected

Unprotected 43%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

9

Survivors with Exposed effect downed

1

Survivors downed while carrying another survivor

1

Make unique survivors scream

44

Survivors hit with haste effect

3

Injure or down survivors who are Hindered

44

Survivors that holding Special Item hit

26

Survivors downed next to a raised pallet

45

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

18

Preventing escape

Preventing escape

Survivors grabbed from locker

2

Hatches closed

2

Survivors hit after they drop a pallet during chase

19

Survivors hit while carrying another survivor

3

Survivors detected using killer instinct

55

Killer vaults in chase

2

Survivors grabbed while performing a vault

2

Meters fallen

79

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

23

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

86

Survivors with Broken effect downed

2

Condemned survivors (The Onryō)

150

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

Save your daily progress with Dead by Stats account!

We will save your data every day and present it in clear way inline & on charts equalizing to most recent stats!

REGISTER NOW
Support us!