Total blood points earned

303,076,143

Max blood points amount spent on one character

20,727,507

Time played

966h 11m

Time played in last two weeks

0m

Blood points per hour

313,684

Estimated playtime per role

53% Survivor

Killer 47%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

117

Survivor full load-out matches

1,325

Ultra rare addon warded without a protection ward

43

Survivor rank
Gold III

Gold III

5 / 5 pips
Adept progress 100%

51 / 51

Survivor
Got 51 Left 0
Killer

Killer

Killer perfect matches (5 000 points each category)

564

Killer full load-out matches

974

Ultra rare offering burned

198

Killer rank
Bronze IV

Bronze IV

1 / 4 pips
Adept progress 100%

42 / 42

Killer
Got 42 Left 0

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
33 215 Ravager 303 096 672 3 156 837 3 616
33 216 Papintwink 303 094 225 5 960 223 1 059
33 217 Cog 303 087 577 2 995 990 5 315
33 218 iilatt 303 076 143 2 475 744 3 491
33 219 Tilki 303 063 459 476 2 361 8 838
33 220 琅° 303 059 879 4 157 2 132 11 675
33 221 Hex: Free Candy 303 042 584 2 044 836 3 847

Currently at

33 218 place

iilatt needs another

11 434 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,815

Obsessions healed

434

Survivors healed while you are injured

481

Survivors healed while rest are injured

769

Survivors unhooked

2,034

Survivors saved (from dying state/hook) in endgame

68

Knocked (In dying state) survivors healed

320

Survivors healed that come to you first

252

Protection hits for unhooked survivors

250

Protection hits for carried survivors

80

Survivors saved using pallet

9

Survivors affected with boon totems

8,813

Survivors affected with speed boost

267

Recovered from dying state

328

Take a hit with the Endurance status effect

398

Survivors healed in the Basement

32

Heals completed after all generators have been completed

132

Safe unhooks while broken

27

Protection hits during End Game

119

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

1,231

Items depleted

1,643

Repaired generators

3,491

Repaired damaged generators

1,229

Successful skill checks

49,124

Exit gates opened

416

Hex totems cleansed

134

Hex totems blessed

21

Chests opened

638

Chests opened in basement

38

Escapes when playing without any perk and repaired generator(s)

52

Matches with 300+ seconds of repairing generators

3,304

Matches in that picked up and used special item

305

Great skill checks while injured

2,455

Swap held Survivor items for new ones from chests (counts once per chest)

143

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

6,008

Finished repairs of generators while injured

331

Chests opened with a key

53

Boldness actions

Boldness actions

Vaults in chase

1,981

Hits dodged by vaults

178

Basic attacks and projectiles dodged

3,824

Escapes after stunning killer using pallet

496

Escapes from killer gasp

78

Hooks sabotaged

130

Chases escaped after being injured in this chase

1,769

Chases lost by hiding in locker

36

Revealed killer aura

1,420

Unhooked yourself

55

Amount of screams

11,842

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,700

Blind killer using flashlight

70

Perform a fast vault within 3 seconds of getting hit

474

Pallet stun the Killer while holding a rare, common, or uncommon item

365

Trials where you've revealed or seen the Killer's aura 11+ times

427

Escapes

Escapes

Total escapes

744

Escapes crawling (In dying state) through exit gates

215

Escapes through hatch

65

Escapes through hatch crawling (In dying state)

12

Escapes with new item

111

Escapes with somebody else item

21

Escapes being injured with for over half a match

93

Escapes while being downed at most once

477

Escapes after unhooked yourself

19

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

464

Escapes healthy or injured through hatch

53

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

10

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

7

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

7

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

8

The Pale Rose (Steamboat)

4

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

12

Dead Dawg Saloon (Upstairs Saloon)

10

Treatment Theatre (Operation Theatre)

15

Midwich Elementary School

9

Raccoon City Police Station (1st Floor Main Hall)

15

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

8

Shattered Square (Upstairs Main Building)

8

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

13

Nostromo Wreckage (Mess Hall)

11

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

7

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

26

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,475

Obsessions sacrificed

599

Kills (Memento mories)

550

Kills (Memento mories) or sacrifices after last generator

498

All survivors sacrificed or killed (Memento Mori) before the last generator

340

Hooks

Hooks

Different survivors hooked in basement

392

Basement trees (3 or 4 survivors hooked in basement in this same time)

106

Survivors hooked while all remaining were injured

256

Survivors hooked before single generator was repaired

1,457

Survivors hooked in endgame

210

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,229

Generators damaged with Undetectable effect

254

Survivors grabbed while repairing a generator

113

Survivors grabbed while cleansing a totem

16

Generators protection

73% Protected

Unprotected 27%

Hit survivors with a basic attack while you are Undetectable

563

Survivors injured while in the basement

142

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

411

Oblivious effect applied

1,550

Survivors with Exposed effect downed

250

Survivors downed while carrying another survivor

120

Make unique survivors scream

4,508

Survivors hit with haste effect

887

Injure or down survivors who are Hindered

216

Survivors that holding Special Item hit

323

Survivors downed next to a raised pallet

4,715

Survivors downed in Exit Gate

139

Survivors downed withit 30 seconds of breaking pallet or wall

29

Preventing escape

Preventing escape

Survivors grabbed from locker

317

Hatches closed

169

Survivors hit after they drop a pallet during chase

1,606

Survivors hit while carrying another survivor

315

Survivors detected using killer instinct

2,499

Killer vaults in chase

1,328

Survivors grabbed while performing a vault

40

Meters fallen

5,520

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

768

Blink attacks (The Nurse)

2,069

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

671

Matches finished with one or more Hex totems remaining

59

Traps triggered (The Hag)

301

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

952

Trials where all survivors suffered from madness 3 (The Doctor)

237

Hatchets thrown (The Huntress)

7,009

Survivors put to sleep (The Nightmare)

213

Reverse bear-traps put on survivors (The Pig)

125

Survivors sent to Cage of Atonement (The Executioner)

30

Survivors hit with Lethal Rush (The Blight)

36

Max Lacerations dealt (The Trickster)

398

Survivors with Broken effect downed

173

Condemned survivors (The Onryō)

153

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

50

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

10

Survivors hit during Tail attack (The Xenomorph)

31

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

10

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

747

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

3

Hit a Survivor using Hellfire (The Dark Lord)

52

Damage Survivor pursued by a Guard (The First)

431

Perfectly times grab attacks (The Ghoul)

32

Survivors immobilized to a wall (The Slasher)

19

Survivors interrupted in Security Office (The Animatronic)

15

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

179

Survivors downed by 24m+ hatchet throw (The Huntress)

21

Survivors downed with chainsaw (The Cannibal)

396

Intoxicated survivors downed (The Clown)

101

Survivors downed after phase walk (The Spirit)

53

Deep wounded survivors downed (The Legion)

204

Survivors downed while having max Sickness (The Plague)

52

Marked survivors downed (The Ghostface)

68

Survivors downed with Demon Fury (The Oni)

107

Survivors downed while speared (The Deathslinger)

38

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

69

Survivors downed with Dire Crows (The Artist)

55

Survivors downed during Nightfall (The Dredge)

79

Down survivor you recently teleported to (The Singularity)

43

Down survivor using UVX (The Unknown)

28

Whip downs (The Krause)

37

Killer abilities chart

Killer abilities chart

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