Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

18,260,901

Max blood points amount spent on one character

1,192,000

Highest prestige level

5

Mystery boxes opened

154

Time played

172h 42m

Time played in last two weeks

0m

Blood points per hour

105,738

Estimated playtime per role

35% Survivor

Killer 65%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

4

Survivor full load-out matches

51

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

85

Killer full load-out matches

123

Ultra rare offering burned

12

Killer rank
Ash I

Ash I

4 / 4 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
100 328 Parakeet 14 530 832 126 60 337
100 329 StinkyMcFartson 14 530 777 386 41 183
100 330 Paritislasherman 14 530 336 99 108 555
100 331 Zvezda 14 530 208 470 62 317
100 332 tyc1er 14 527 894 4 37 206
100 333 Gav 14 525 444 360 19 113
100 334 Raakai 14 524 901 9 49 328

Currently at

100 331 place

Zvezda needs another

128 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

178

Obsessions healed

20

Survivors healed while you are injured

29

Survivors healed while rest are injured

78

Survivors unhooked

174

Survivors saved (from dying state/hook) in endgame

2

Knocked (In dying state) survivors healed

28

Survivors healed that come to you first

20

Protection hits for unhooked survivors

17

Protection hits for carried survivors

1

Survivors saved using pallet

0

Survivors affected with boon totems

299

Survivors affected with speed boost

24

Recovered from dying state

3

Take a hit with the Endurance status effect

1

Survivors healed in the Basement

0

Heals completed after all generators have been completed

5

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

117

Repaired generators

376

Repaired damaged generators

66

Successful skill checks

2,622

Exit gates opened

36

Hex totems cleansed

5

Hex totems blessed

0

Chests opened

53

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

7

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

2

Great skill checks while injured

1

Swap held Survivor items for new ones from chests (counts once per chest)

6

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

4

Boldness actions

Boldness actions

Vaults in chase

195

Hits dodged by vaults

19

Basic attacks and projectiles dodged

339

Escapes after stunning killer using pallet

16

Escapes from killer gasp

10

Hooks sabotaged

30

Chases escaped after being injured in this chase

126

Chases lost by hiding in locker

1

Revealed killer aura

5

Unhooked yourself

2

Amount of screams

112

Reveal the Killer's aura for a total of 60 seconds in a single trial

540

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

5

Pallet stun the Killer while holding a rare, common, or uncommon item

1

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

69

Escapes crawling (In dying state) through exit gates

2

Escapes through hatch

2

Escapes through hatch crawling (In dying state)

0

Escapes with new item

13

Escapes with somebody else item

0

Escapes being injured with for over half a match

1

Escapes while being downed at most once

27

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

65

Escapes healthy or injured through hatch

2

Escaped by

97% Exit Gates

Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

2

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

558

Obsessions sacrificed

126

Kills (Memento mories)

33

Kills (Memento mories) or sacrifices after last generator

105

All survivors sacrificed or killed (Memento Mori) before the last generator

71

Hooks

Hooks

Different survivors hooked in basement

109

Basement trees (3 or 4 survivors hooked in basement in this same time)

6

Survivors hooked while all remaining were injured

50

Survivors hooked before single generator was repaired

164

Survivors hooked in endgame

77

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

313

Generators damaged with Undetectable effect

51

Survivors grabbed while repairing a generator

18

Survivors grabbed while cleansing a totem

1

Generators protection

73% Protected

Unprotected 27%

Hit survivors with a basic attack while you are Undetectable

17

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

18

Oblivious effect applied

165

Survivors with Exposed effect downed

134

Survivors downed while carrying another survivor

21

Make unique survivors scream

189

Survivors hit with haste effect

26

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

5

Survivors downed next to a raised pallet

553

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

42

Hatches closed

41

Survivors hit after they drop a pallet during chase

126

Survivors hit while carrying another survivor

57

Survivors detected using killer instinct

339

Killer vaults in chase

80

Survivors grabbed while performing a vault

0

Meters fallen

186

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

12

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

90

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

1,578

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

35

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

162

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

12

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

83

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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