Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

101,669,194

Max blood points amount spent on one character

10,516,000

Highest prestige level

9

Mystery boxes opened

1,577

Time played

1016h 7m

Time played in last two weeks

0m

Blood points per hour

100,057

Estimated playtime per role

49% Survivor

Killer 51%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

66

Survivor full load-out matches

229

Ultra rare addon warded without a protection ward

30

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 20%

10 / 51

Survivor
Got 10 Left 41
Killer

Killer

Killer perfect matches (5 000 points each category)

449

Killer full load-out matches

934

Ultra rare offering burned

49

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 31%

13 / 42

Killer
Got 13 Left 29

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
59 821 yamada0808_JP 101 594 183 1 115 212 829
59 822 X 101 593 538 337 431 1 561
59 823 Liamatte 101 578 775 1 483 288 1 063
59 824 roplandim 101 576 754 3 154 885 3 727
59 826 Haschich De Parlamentar 101 562 704 1 312 291 1 338
59 827 Galaxy 101 560 232 825 446 1 998

Currently at

59 824 place

roplandim needs another

2 021 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

931

Obsessions healed

7

Survivors healed while you are injured

33

Survivors healed while rest are injured

12

Survivors unhooked

1,861

Survivors saved (from dying state/hook) in endgame

127

Knocked (In dying state) survivors healed

6

Survivors healed that come to you first

2

Protection hits for unhooked survivors

158

Protection hits for carried survivors

6

Survivors saved using pallet

0

Survivors affected with boon totems

13

Survivors affected with speed boost

0

Recovered from dying state

5

Take a hit with the Endurance status effect

0

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

29

Repaired generators

3,738

Repaired damaged generators

1,075

Successful skill checks

15,123

Exit gates opened

481

Hex totems cleansed

228

Hex totems blessed

0

Chests opened

1,861

Chests opened in basement

570

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

20

Matches in that picked up and used special item

0

Great skill checks while injured

2

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

4,114

Hits dodged by vaults

322

Basic attacks and projectiles dodged

74

Escapes after stunning killer using pallet

3

Escapes from killer gasp

14

Hooks sabotaged

53

Chases escaped after being injured in this chase

2

Chases lost by hiding in locker

0

Revealed killer aura

2

Unhooked yourself

45

Amount of screams

42

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

2

Pallet stun the Killer while holding a rare, common, or uncommon item

1

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

885

Escapes crawling (In dying state) through exit gates

153

Escapes through hatch

210

Escapes through hatch crawling (In dying state)

4

Escapes with new item

505

Escapes with somebody else item

51

Escapes being injured with for over half a match

48

Escapes while being downed at most once

265

Escapes after unhooked yourself

22

Escapes as obsession without getting a hit as last survivor

11

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

13

Escapes through exit gates

522

Escapes healthy or injured through hatch

206

Escaped by

76% Exit Gates

Hatch 24%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

14

Campbell's Chapel (Upstairs Main Building)

12

Family Residence (Main Building)

8

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

17

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

14

The Game (Bathroom)

9

Mount Ormond Resort (Chalet/Main Building)

13

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

3,154

Obsessions sacrificed

577

Kills (Memento mories)

105

Kills (Memento mories) or sacrifices after last generator

531

All survivors sacrificed or killed (Memento Mori) before the last generator

160

Hooks

Hooks

Different survivors hooked in basement

738

Basement trees (3 or 4 survivors hooked in basement in this same time)

40

Survivors hooked while all remaining were injured

29

Survivors hooked before single generator was repaired

0

Survivors hooked in endgame

16

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,564

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

73

Survivors grabbed while cleansing a totem

2

Generators protection

55% Protected

Unprotected 45%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

0

Survivors with Exposed effect downed

64

Survivors downed while carrying another survivor

0

Make unique survivors scream

0

Survivors hit with haste effect

0

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

116

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

0

Hatches closed

60

Survivors hit after they drop a pallet during chase

1,287

Survivors hit while carrying another survivor

121

Survivors detected using killer instinct

0

Killer vaults in chase

0

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

101

Uncloak attacks (The Wraith)

281

Blink attacks (The Nurse)

788

Survivors grabbed after triple blink (The Nurse)

6

Obsessions hooked

229

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

410

Trials where each survivor was hit after teleport (The Hag)

4

Shocks (The Doctor)

4,370

Trials where all survivors suffered from madness 3 (The Doctor)

132

Hatchets thrown (The Huntress)

1,204

Survivors put to sleep (The Nightmare)

97

Reverse bear-traps put on survivors (The Pig)

147

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

432

Survivors downed by 24m+ hatchet throw (The Huntress)

9

Survivors downed with chainsaw (The Cannibal)

268

Intoxicated survivors downed (The Clown)

103

Survivors downed after phase walk (The Spirit)

264

Deep wounded survivors downed (The Legion)

26

Survivors downed while having max Sickness (The Plague)

55

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

84

Survivors downed while speared (The Deathslinger)

55

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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