Total blood points earned

99,086,992

Max blood points amount spent on one character

10,760,777

Time played

694h 55m

Time played in last two weeks

10h 58m

Blood points per hour

142,588

Estimated playtime per role

71% Survivor

Killer 29%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

137

Survivor full load-out matches

439

Ultra rare addon warded without a protection ward

77

Survivor rank
Silver I

Silver I

3 / 5 pips
Adept progress 100%

51 / 51

Survivor
Got 51 Left 0
Killer

Killer

Killer perfect matches (5 000 points each category)

165

Killer full load-out matches

175

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 100%

42 / 42

Killer
Got 42 Left 0

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
71 286 FrztKSA 98 675 242 1 489 463 1 767
71 287 Jola 98 674 627 35 444 2 478
71 288 Shaun 98 671 472 1 814 307 1 163
71 289 Macaron 98 667 669 1 115 710 3 388
71 290 moose 98 666 229 1 828 669 1 839
71 291 Big Daddy 98 664 498 339 225 908
71 292 bub 98 659 792 423 660 3 065

Currently at

71 289 place

Macaron needs another

3 803 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,955

Obsessions healed

239

Survivors healed while you are injured

278

Survivors healed while rest are injured

330

Survivors unhooked

2,656

Survivors saved (from dying state/hook) in endgame

106

Knocked (In dying state) survivors healed

191

Survivors healed that come to you first

58

Protection hits for unhooked survivors

252

Protection hits for carried survivors

37

Survivors saved using pallet

4

Survivors affected with boon totems

2,170

Survivors affected with speed boost

10

Recovered from dying state

42

Take a hit with the Endurance status effect

29

Survivors healed in the Basement

11

Heals completed after all generators have been completed

71

Safe unhooks while broken

6

Protection hits during End Game

27

Objective actions

Objective actions

Highest prestige level

10

Mystery boxes opened

367

Items depleted

400

Repaired generators

3,398

Repaired damaged generators

906

Successful skill checks

22,538

Exit gates opened

305

Hex totems cleansed

189

Hex totems blessed

4

Chests opened

446

Chests opened in basement

82

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

2,403

Matches in that picked up and used special item

37

Great skill checks while injured

510

Swap held Survivor items for new ones from chests (counts once per chest)

20

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

3,087

Finished repairs of generators while injured

124

Chests opened with a key

2

Boldness actions

Boldness actions

Vaults in chase

1,757

Hits dodged by vaults

151

Basic attacks and projectiles dodged

1,434

Escapes after stunning killer using pallet

220

Escapes from killer gasp

29

Hooks sabotaged

23

Chases escaped after being injured in this chase

417

Chases lost by hiding in locker

1

Revealed killer aura

88

Unhooked yourself

26

Amount of screams

2,109

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

660

Blind killer using flashlight

24

Perform a fast vault within 3 seconds of getting hit

96

Pallet stun the Killer while holding a rare, common, or uncommon item

128

Trials where you've revealed or seen the Killer's aura 11+ times

19

Escapes

Escapes

Total escapes

712

Escapes crawling (In dying state) through exit gates

39

Escapes through hatch

128

Escapes through hatch crawling (In dying state)

10

Escapes with new item

157

Escapes with somebody else item

24

Escapes being injured with for over half a match

38

Escapes while being downed at most once

283

Escapes after unhooked yourself

19

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

6

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

545

Escapes healthy or injured through hatch

118

Escaped by

82% Exit Gates

Hatch 18%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

7

Campbell's Chapel (Upstairs Main Building)

8

Family Residence (Main Building)

9

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

7

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

9

The Game (Bathroom)

10

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

8

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

2

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,115

Obsessions sacrificed

197

Kills (Memento mories)

71

Kills (Memento mories) or sacrifices after last generator

266

All survivors sacrificed or killed (Memento Mori) before the last generator

76

Hooks

Hooks

Different survivors hooked in basement

213

Basement trees (3 or 4 survivors hooked in basement in this same time)

6

Survivors hooked while all remaining were injured

51

Survivors hooked before single generator was repaired

299

Survivors hooked in endgame

98

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

966

Generators damaged with Undetectable effect

15

Survivors grabbed while repairing a generator

21

Survivors grabbed while cleansing a totem

2

Generators protection

53% Protected

Unprotected 47%

Hit survivors with a basic attack while you are Undetectable

55

Survivors injured while in the basement

18

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

108

Oblivious effect applied

174

Survivors with Exposed effect downed

121

Survivors downed while carrying another survivor

40

Make unique survivors scream

583

Survivors hit with haste effect

118

Injure or down survivors who are Hindered

67

Survivors that holding Special Item hit

47

Survivors downed next to a raised pallet

669

Survivors downed in Exit Gate

20

Survivors downed withit 30 seconds of breaking pallet or wall

212

Preventing escape

Preventing escape

Survivors grabbed from locker

34

Hatches closed

78

Survivors hit after they drop a pallet during chase

640

Survivors hit while carrying another survivor

148

Survivors detected using killer instinct

631

Killer vaults in chase

109

Survivors grabbed while performing a vault

11

Meters fallen

1,070

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

14

Uncloak attacks (The Wraith)

122

Blink attacks (The Nurse)

58

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

732

Matches finished with one or more Hex totems remaining

14

Traps triggered (The Hag)

371

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

501

Trials where all survivors suffered from madness 3 (The Doctor)

42

Hatchets thrown (The Huntress)

330

Survivors put to sleep (The Nightmare)

133

Reverse bear-traps put on survivors (The Pig)

30

Survivors sent to Cage of Atonement (The Executioner)

8

Survivors hit with Lethal Rush (The Blight)

3

Max Lacerations dealt (The Trickster)

205

Survivors with Broken effect downed

154

Condemned survivors (The Onryō)

34

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

3

Survivors hit during Tail attack (The Xenomorph)

2

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

10

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

5

Damage Survivor pursued by a Guard (The First)

19

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

13

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

50

Intoxicated survivors downed (The Clown)

23

Survivors downed after phase walk (The Spirit)

2

Deep wounded survivors downed (The Legion)

38

Survivors downed while having max Sickness (The Plague)

32

Marked survivors downed (The Ghostface)

11

Survivors downed with Demon Fury (The Oni)

8

Survivors downed while speared (The Deathslinger)

31

Survivors downed with Victor clinging (The Twins)

2

Survivors downed while contaminated (The Nemesis)

45

Survivors downed with Dire Crows (The Artist)

3

Survivors downed during Nightfall (The Dredge)

7

Down survivor you recently teleported to (The Singularity)

1

Down survivor using UVX (The Unknown)

50

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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