Overall statistics
Account overall
Total blood points earned
35,891,786
Max blood points amount spent on one character
3,740,000
Highest prestige level
100
Mystery boxes opened
0
Time played
111h 39m
Time played in last two weeks
13h 36m
Blood points per hour
321,467
Estimated playtime per role
67% Survivor
Killer 33%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
0
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
62
Survivor full load-out matches
213
Ultra rare addon warded without a protection ward
20
Gold III
3 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
65
Killer full load-out matches
62
Ultra rare offering burned
32
Bronze IV
2 / 42
KillerLeaderboards
Currently at
112 093 place
Hex: Unlucky needs another
313 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
408
Obsessions healed
83
Survivors healed while you are injured
97
Survivors healed while rest are injured
158
Survivors unhooked
423
Survivors saved (from dying state/hook) in endgame
18
Knocked (In dying state) survivors healed
59
Survivors healed that come to you first
49
Protection hits for unhooked survivors
28
Protection hits for carried survivors
40
Survivors saved using pallet
4
Survivors affected with boon totems
1,496
Survivors affected with speed boost
10
Recovered from dying state
33
Take a hit with the Endurance status effect
35
Survivors healed in the Basement
8
Heals completed after all generators have been completed
42
Safe unhooks while broken
1
Protection hits during End Game
14
Objective actions
Items depleted
239
Repaired generators
474
Repaired damaged generators
197
Successful skill checks
7,579
Exit gates opened
52
Hex totems cleansed
33
Hex totems blessed
1
Chests opened
94
Chests opened in basement
0
Escapes when playing without any perk and repaired generator(s)
17
Matches with 300+ seconds of repairing generators
300
Matches in that picked up and used special item
28
Great skill checks while injured
254
Swap held Survivor items for new ones from chests (counts once per chest)
34
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
1,578
Finished repairs of generators while injured
61
Chests opened with a key
2
Boldness actions
Vaults in chase
404
Hits dodged by vaults
60
Basic attacks and projectiles dodged
1,273
Escapes after stunning killer using pallet
137
Escapes from killer gasp
22
Hooks sabotaged
91
Chases escaped after being injured in this chase
279
Chases lost by hiding in locker
0
Revealed killer aura
153
Unhooked yourself
9
Amount of screams
1,596
Reveal the Killer's aura for a total of 60 seconds in a single trial
1,140
Blind killer using flashlight
67
Perform a fast vault within 3 seconds of getting hit
73
Pallet stun the Killer while holding a rare, common, or uncommon item
142
Trials where you've revealed or seen the Killer's aura 11+ times
164
Escapes
Total escapes
116
Escapes crawling (In dying state) through exit gates
4
Escapes through hatch
11
Escapes through hatch crawling (In dying state)
0
Escapes with new item
27
Escapes with somebody else item
1
Escapes being injured with for over half a match
12
Escapes while being downed at most once
76
Escapes after unhooked yourself
2
Escapes as obsession without getting a hit as last survivor
0
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
0
Escape through hatch using key
1
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
101
Escapes healthy or injured through hatch
11
Escaped by
91% Exit Gates
Hatch 9%
Find and use the Hand or Eye of Vecna and escape a Trial
0
Escapes while broken
1
Escapes from maps
Disturbed Ward (Upstairs Main Building)
0
Campbell's Chapel (Upstairs Main Building)
1
Family Residence (Main Building)
1
Sanctum of Wrath (Upstairs on Shrine)
0
Mother's Dwelling (Upstairs Cottage)
1
Temple of Purgation (Main Building Basement)
0
The Pale Rose (Steamboat)
0
The Game (Bathroom)
1
Mount Ormond Resort (Chalet/Main Building)
1
Dead Dawg Saloon (Upstairs Saloon)
0
Treatment Theatre (Operation Theatre)
2
Midwich Elementary School
1
Raccoon City Police Station (1st Floor Main Hall)
2
Eyrie of Crows (Inside Eyrie)
0
Garden of Joy (Upstairs Main Building)
0
Shattered Square (Upstairs Main Building)
1
Shelter Woods (by Command Centre)
0
Toba Landing repair (Upstairs Main Building)
1
Nostromo Wreckage (Mess Hall)
1
Greenville Square (Movie theatre)
0
Forgotten Ruins (Torture Room)
0
Fallen Refuge
1
Raccoon City Police Exit Opened and Escaped
3
Killer statistics
Kills
Hooks
190
Obsessions sacrificed
33
Kills (Memento mories)
61
Kills (Memento mories) or sacrifices after last generator
46
All survivors sacrificed or killed (Memento Mori) before the last generator
10
Hooks
Different survivors hooked in basement
37
Basement trees (3 or 4 survivors hooked in basement in this same time)
2
Survivors hooked while all remaining were injured
32
Survivors hooked before single generator was repaired
85
Survivors hooked in endgame
17
Territory protection
Generators damaged with at least one survivor hooked
98
Generators damaged with Undetectable effect
43
Survivors grabbed while repairing a generator
9
Survivors grabbed while cleansing a totem
0
Generators protection
47% Protected
Unprotected 53%
Hit survivors with a basic attack while you are Undetectable
125
Survivors injured while in the basement
12
Downs and effects
Survivors with Oblivious effect downed
48
Oblivious effect applied
185
Survivors with Exposed effect downed
13
Survivors downed while carrying another survivor
8
Make unique survivors scream
372
Survivors hit with haste effect
49
Injure or down survivors who are Hindered
4
Survivors that holding Special Item hit
21
Survivors downed next to a raised pallet
354
Survivors downed in Exit Gate
7
Survivors downed withit 30 seconds of breaking pallet or wall
34
Preventing escape
Survivors grabbed from locker
24
Hatches closed
16
Survivors hit after they drop a pallet during chase
89
Survivors hit while carrying another survivor
29
Survivors detected using killer instinct
376
Killer vaults in chase
30
Survivors grabbed while performing a vault
5
Meters fallen
612
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
0
Blink attacks (The Nurse)
0
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
71
Matches finished with one or more Hex totems remaining
11
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
0
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
0
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
7
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
4
Survivors with Broken effect downed
28
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
74
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
10
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
8
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
0
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
58
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
7
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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