Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

38,771,090

Max blood points amount spent on one character

2,568,000

Highest prestige level

3

Mystery boxes opened

24

Time played

200h 9m

Time played in last two weeks

6h 22m

Blood points per hour

193,710

Estimated playtime per role

37% Survivor

Killer 63%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

25

Survivor full load-out matches

8

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash II

Ash II

1 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

146

Killer full load-out matches

53

Ultra rare offering burned

0

Killer rank
Ash III

Ash III

1 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
105 474 .allahpro. 9 803 476 99 292 985
105 475 amber 9 801 421 189 2 9
105 476 Ryplus 9 798 520 207 6 53
105 477 Salty Sailor 9 796 367 232 46 261
105 478 MidKilller 9 795 646 1 441 410 1 663
105 479 boba the second 9 795 048 259 46 242
105 480 Satsuki974 9 793 639 21 112 369

Currently at

105 477 place

Salty Sailor needs another

2 153 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

304

Obsessions healed

25

Survivors healed while you are injured

54

Survivors healed while rest are injured

135

Survivors unhooked

365

Survivors saved (from dying state/hook) in endgame

7

Knocked (In dying state) survivors healed

22

Survivors healed that come to you first

27

Protection hits for unhooked survivors

38

Protection hits for carried survivors

1

Survivors saved using pallet

0

Survivors affected with boon totems

728

Survivors affected with speed boost

0

Recovered from dying state

15

Take a hit with the Endurance status effect

11

Survivors healed in the Basement

0

Heals completed after all generators have been completed

30

Safe unhooks while broken

0

Protection hits during End Game

7

Objective actions

Objective actions

Items depleted

49

Repaired generators

579

Repaired damaged generators

133

Successful skill checks

3,897

Exit gates opened

34

Hex totems cleansed

10

Hex totems blessed

0

Chests opened

59

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

25

Matches with 300+ seconds of repairing generators

302

Matches in that picked up and used special item

16

Great skill checks while injured

111

Swap held Survivor items for new ones from chests (counts once per chest)

13

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

247

Finished repairs of generators while injured

13

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

337

Hits dodged by vaults

21

Basic attacks and projectiles dodged

287

Escapes after stunning killer using pallet

50

Escapes from killer gasp

2

Hooks sabotaged

3

Chases escaped after being injured in this chase

170

Chases lost by hiding in locker

0

Revealed killer aura

514

Unhooked yourself

1

Amount of screams

714

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,220

Blind killer using flashlight

9

Perform a fast vault within 3 seconds of getting hit

49

Pallet stun the Killer while holding a rare, common, or uncommon item

20

Trials where you've revealed or seen the Killer's aura 11+ times

121

Escapes

Escapes

Total escapes

104

Escapes crawling (In dying state) through exit gates

11

Escapes through hatch

14

Escapes through hatch crawling (In dying state)

0

Escapes with new item

20

Escapes with somebody else item

2

Escapes being injured with for over half a match

13

Escapes while being downed at most once

48

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

79

Escapes healthy or injured through hatch

14

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

782

Obsessions sacrificed

148

Kills (Memento mories)

50

Kills (Memento mories) or sacrifices after last generator

138

All survivors sacrificed or killed (Memento Mori) before the last generator

83

Hooks

Hooks

Different survivors hooked in basement

108

Basement trees (3 or 4 survivors hooked in basement in this same time)

24

Survivors hooked while all remaining were injured

66

Survivors hooked before single generator was repaired

377

Survivors hooked in endgame

63

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

195

Generators damaged with Undetectable effect

43

Survivors grabbed while repairing a generator

23

Survivors grabbed while cleansing a totem

3

Generators protection

71% Protected

Unprotected 29%

Hit survivors with a basic attack while you are Undetectable

166

Survivors injured while in the basement

38

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

3

Oblivious effect applied

22

Survivors with Exposed effect downed

102

Survivors downed while carrying another survivor

18

Make unique survivors scream

944

Survivors hit with haste effect

36

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

183

Survivors downed next to a raised pallet

945

Survivors downed in Exit Gate

17

Survivors downed withit 30 seconds of breaking pallet or wall

16

Preventing escape

Preventing escape

Survivors grabbed from locker

50

Hatches closed

48

Survivors hit after they drop a pallet during chase

489

Survivors hit while carrying another survivor

73

Survivors detected using killer instinct

910

Killer vaults in chase

140

Survivors grabbed while performing a vault

15

Meters fallen

1,617

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

54

Blink attacks (The Nurse)

1,282

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

51

Matches finished with one or more Hex totems remaining

9

Traps triggered (The Hag)

19

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

19

Trials where all survivors suffered from madness 3 (The Doctor)

2

Hatchets thrown (The Huntress)

110

Survivors put to sleep (The Nightmare)

74

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

41

Max Lacerations dealt (The Trickster)

1

Survivors with Broken effect downed

81

Condemned survivors (The Onryō)

351

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

12

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

14

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

1

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

22

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

19

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

36

Deep wounded survivors downed (The Legion)

3

Survivors downed while having max Sickness (The Plague)

53

Marked survivors downed (The Ghostface)

105

Survivors downed with Demon Fury (The Oni)

1

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

390

Down survivor using UVX (The Unknown)

3

Whip downs (The Krause)

7

Killer abilities chart

Killer abilities chart

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