Overall statistics
Account overall
Total blood points earned
442,614,620
Max blood points amount spent on one character
51,459,444
Highest prestige level
100
Mystery boxes opened
3,105
Time played
1823h 54m
Time played in last two weeks
5h 53m
Blood points per hour
242,675
Estimated playtime per role
89% Survivor
Killer 11%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
0
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
737
Survivor full load-out matches
3,874
Ultra rare addon warded without a protection ward
663
Iridescent I
1 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
148
Killer full load-out matches
60
Ultra rare offering burned
2
Ash IV
2 / 42
KillerLeaderboards
Currently at
54 570 place
Oleigh needs another
1 970 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
7,231
Obsessions healed
1,695
Survivors healed while you are injured
1,844
Survivors healed while rest are injured
2,718
Survivors unhooked
8,103
Survivors saved (from dying state/hook) in endgame
259
Knocked (In dying state) survivors healed
1,505
Survivors healed that come to you first
582
Protection hits for unhooked survivors
823
Protection hits for carried survivors
623
Survivors saved using pallet
215
Survivors affected with boon totems
21,898
Survivors affected with speed boost
78
Recovered from dying state
585
Take a hit with the Endurance status effect
1,084
Survivors healed in the Basement
65
Heals completed after all generators have been completed
273
Safe unhooks while broken
22
Protection hits during End Game
103
Objective actions
Items depleted
2,800
Repaired generators
7,648
Repaired damaged generators
4,816
Successful skill checks
97,203
Exit gates opened
685
Hex totems cleansed
261
Hex totems blessed
23
Chests opened
763
Chests opened in basement
20
Escapes when playing without any perk and repaired generator(s)
114
Matches with 300+ seconds of repairing generators
1,221
Matches in that picked up and used special item
577
Great skill checks while injured
4,055
Swap held Survivor items for new ones from chests (counts once per chest)
224
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
4,997
Finished repairs of generators while injured
180
Chests opened with a key
38
Boldness actions
Vaults in chase
14,587
Hits dodged by vaults
1,027
Basic attacks and projectiles dodged
17,886
Escapes after stunning killer using pallet
5,341
Escapes from killer gasp
267
Hooks sabotaged
193
Chases escaped after being injured in this chase
6,469
Chases lost by hiding in locker
42
Revealed killer aura
3,197
Unhooked yourself
79
Amount of screams
19,134
Reveal the Killer's aura for a total of 60 seconds in a single trial
13,800
Blind killer using flashlight
1,662
Perform a fast vault within 3 seconds of getting hit
842
Pallet stun the Killer while holding a rare, common, or uncommon item
1,800
Trials where you've revealed or seen the Killer's aura 11+ times
5,927
Escapes
Total escapes
2,135
Escapes crawling (In dying state) through exit gates
239
Escapes through hatch
172
Escapes through hatch crawling (In dying state)
45
Escapes with new item
244
Escapes with somebody else item
37
Escapes being injured with for over half a match
326
Escapes while being downed at most once
1,406
Escapes after unhooked yourself
29
Escapes as obsession without getting a hit as last survivor
2
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
1
Escape through hatch using key
2
Escapes after fixing last generator as lone survivor
1
Escapes through exit gates
1,724
Escapes healthy or injured through hatch
127
Escaped by
92% Exit Gates
Hatch 8%
Find and use the Hand or Eye of Vecna and escape a Trial
2
Escapes while broken
5
Escapes from maps
Disturbed Ward (Upstairs Main Building)
12
Campbell's Chapel (Upstairs Main Building)
19
Family Residence (Main Building)
9
Sanctum of Wrath (Upstairs on Shrine)
8
Mother's Dwelling (Upstairs Cottage)
18
Temple of Purgation (Main Building Basement)
5
The Pale Rose (Steamboat)
17
The Game (Bathroom)
20
Mount Ormond Resort (Chalet/Main Building)
30
Dead Dawg Saloon (Upstairs Saloon)
27
Treatment Theatre (Operation Theatre)
13
Midwich Elementary School
25
Raccoon City Police Station (1st Floor Main Hall)
36
Eyrie of Crows (Inside Eyrie)
20
Garden of Joy (Upstairs Main Building)
11
Shattered Square (Upstairs Main Building)
8
Shelter Woods (by Command Centre)
1
Toba Landing repair (Upstairs Main Building)
6
Nostromo Wreckage (Mess Hall)
10
Greenville Square (Movie theatre)
5
Forgotten Ruins (Torture Room)
2
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
34
Killer statistics
Kills
Hooks
756
Obsessions sacrificed
129
Kills (Memento mories)
5
Kills (Memento mories) or sacrifices after last generator
165
All survivors sacrificed or killed (Memento Mori) before the last generator
40
Hooks
Different survivors hooked in basement
60
Basement trees (3 or 4 survivors hooked in basement in this same time)
2
Survivors hooked while all remaining were injured
103
Survivors hooked before single generator was repaired
207
Survivors hooked in endgame
93
Territory protection
Generators damaged with at least one survivor hooked
230
Generators damaged with Undetectable effect
118
Survivors grabbed while repairing a generator
31
Survivors grabbed while cleansing a totem
1
Generators protection
49% Protected
Unprotected 51%
Hit survivors with a basic attack while you are Undetectable
123
Survivors injured while in the basement
0
Downs and effects
Survivors with Oblivious effect downed
7
Oblivious effect applied
82
Survivors with Exposed effect downed
100
Survivors downed while carrying another survivor
16
Make unique survivors scream
707
Survivors hit with haste effect
136
Injure or down survivors who are Hindered
20
Survivors that holding Special Item hit
102
Survivors downed next to a raised pallet
965
Survivors downed in Exit Gate
12
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
22
Hatches closed
55
Survivors hit after they drop a pallet during chase
385
Survivors hit while carrying another survivor
50
Survivors detected using killer instinct
571
Killer vaults in chase
169
Survivors grabbed while performing a vault
13
Meters fallen
367
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
124
Blink attacks (The Nurse)
86
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
78
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
186
Trials where all survivors suffered from madness 3 (The Doctor)
6
Hatchets thrown (The Huntress)
627
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
1
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
304
Max Lacerations dealt (The Trickster)
16
Survivors with Broken effect downed
105
Condemned survivors (The Onryō)
10
Slams of one Survivor into another (The Mastermind)
15
Damage Survivor pursued by a Guard (The Knight)
27
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
3
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
5
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
16
Survivors downed by 24m+ hatchet throw (The Huntress)
1
Survivors downed with chainsaw (The Cannibal)
279
Intoxicated survivors downed (The Clown)
27
Survivors downed after phase walk (The Spirit)
23
Deep wounded survivors downed (The Legion)
11
Survivors downed while having max Sickness (The Plague)
21
Marked survivors downed (The Ghostface)
20
Survivors downed with Demon Fury (The Oni)
212
Survivors downed while speared (The Deathslinger)
3
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
31
Survivors downed with Dire Crows (The Artist)
10
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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