Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

13,767,439

Max blood points amount spent on one character

632,000

Highest prestige level

4

Mystery boxes opened

20

Time played

677h 25m

Time played in last two weeks

1h 38m

Blood points per hour

20,323

Estimated playtime per role

61% Survivor

Killer 39%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

11

Survivor full load-out matches

176

Ultra rare addon warded without a protection ward

15

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

22

Killer full load-out matches

51

Ultra rare offering burned

8

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
103 134 quatex. 10 990 898 90 27 125
103 135 OakleyThePanda 10 990 046 96 43 134
103 136 helsean 10 988 833 107 193 750
103 137 SunShine:D 10 988 580 289 139 529
103 138 CRNR 10 982 079 343 37 156
103 139 [WR] Mindmood Rich 10 980 489 104 73 416
103 140 Elolvido 10 980 001 421 85 321

Currently at

103 137 place

SunShine:D needs another

253 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

374

Obsessions healed

42

Survivors healed while you are injured

12

Survivors healed while rest are injured

34

Survivors unhooked

583

Survivors saved (from dying state/hook) in endgame

20

Knocked (In dying state) survivors healed

22

Survivors healed that come to you first

24

Protection hits for unhooked survivors

48

Protection hits for carried survivors

10

Survivors saved using pallet

0

Survivors affected with boon totems

160

Survivors affected with speed boost

0

Recovered from dying state

17

Take a hit with the Endurance status effect

3

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

86

Repaired generators

599

Repaired damaged generators

182

Successful skill checks

1,849

Exit gates opened

31

Hex totems cleansed

7

Hex totems blessed

0

Chests opened

9

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

14

Great skill checks while injured

0

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

19

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

371

Hits dodged by vaults

18

Basic attacks and projectiles dodged

343

Escapes after stunning killer using pallet

22

Escapes from killer gasp

8

Hooks sabotaged

11

Chases escaped after being injured in this chase

150

Chases lost by hiding in locker

0

Revealed killer aura

0

Unhooked yourself

0

Amount of screams

807

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

2

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

157

Escapes crawling (In dying state) through exit gates

18

Escapes through hatch

12

Escapes through hatch crawling (In dying state)

0

Escapes with new item

11

Escapes with somebody else item

1

Escapes being injured with for over half a match

0

Escapes while being downed at most once

41

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

127

Escapes healthy or injured through hatch

12

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

304

Obsessions sacrificed

23

Kills (Memento mories)

6

Kills (Memento mories) or sacrifices after last generator

16

All survivors sacrificed or killed (Memento Mori) before the last generator

19

Hooks

Hooks

Different survivors hooked in basement

11

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

12

Survivors hooked before single generator was repaired

67

Survivors hooked in endgame

8

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

83

Generators damaged with Undetectable effect

13

Survivors grabbed while repairing a generator

6

Survivors grabbed while cleansing a totem

0

Generators protection

83% Protected

Unprotected 17%

Hit survivors with a basic attack while you are Undetectable

19

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

10

Survivors downed while carrying another survivor

6

Make unique survivors scream

99

Survivors hit with haste effect

36

Injure or down survivors who are Hindered

2

Survivors that holding Special Item hit

7

Survivors downed next to a raised pallet

89

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

6

Hatches closed

7

Survivors hit after they drop a pallet during chase

37

Survivors hit while carrying another survivor

15

Survivors detected using killer instinct

0

Killer vaults in chase

10

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

4

Uncloak attacks (The Wraith)

72

Blink attacks (The Nurse)

13

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

5

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

45

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

4

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

181

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

100

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

143

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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