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Cooper

76561198062350017

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

173,185,842

Max blood points amount spent on one character

17,043,162

Highest prestige level

58

Mystery boxes opened

306

Time played

648h 30m

Time played in last two weeks

34m

Blood points per hour

267,056

Estimated playtime per role

85% Survivor

Killer 15%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

273

Survivor full load-out matches

555

Ultra rare addon warded without a protection ward

38

Survivor rank
Gold III

Gold III

5 / 5 pips
Adept progress 73%

37 / 51

Survivor
Got 37 Left 14
Killer

Killer

Killer perfect matches (5 000 points each category)

137

Killer full load-out matches

145

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
92 509 HorizonJE 32 073 131 488 229 1 211
92 510 Th3f1r3 32 070 745 439 112 383
92 511 Maksu 32 068 494 553 107 564
92 512 Cooper 32 067 880 262 311 1 407
92 513 Yanov 32 066 895 719 203 711
92 514 настя14 32 066 760 1 035 78 423
92 515 KevThaCube 32 066 045 519 48 246

Currently at

92 512 place

Cooper needs another

614 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,454

Obsessions healed

784

Survivors healed while you are injured

591

Survivors healed while rest are injured

1,297

Survivors unhooked

3,356

Survivors saved (from dying state/hook) in endgame

85

Knocked (In dying state) survivors healed

370

Survivors healed that come to you first

321

Protection hits for unhooked survivors

321

Protection hits for carried survivors

112

Survivors saved using pallet

27

Survivors affected with boon totems

11,955

Survivors affected with speed boost

18

Recovered from dying state

234

Take a hit with the Endurance status effect

143

Survivors healed in the Basement

33

Heals completed after all generators have been completed

248

Safe unhooks while broken

10

Protection hits during End Game

89

Objective actions

Objective actions

Items depleted

1,399

Repaired generators

4,363

Repaired damaged generators

1,748

Successful skill checks

50,740

Exit gates opened

479

Hex totems cleansed

157

Hex totems blessed

1

Chests opened

598

Chests opened in basement

94

Escapes when playing without any perk and repaired generator(s)

141

Matches with 300+ seconds of repairing generators

2,409

Matches in that picked up and used special item

255

Great skill checks while injured

1,934

Swap held Survivor items for new ones from chests (counts once per chest)

131

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

6,995

Finished repairs of generators while injured

244

Chests opened with a key

3

Boldness actions

Boldness actions

Vaults in chase

3,303

Hits dodged by vaults

257

Basic attacks and projectiles dodged

3,745

Escapes after stunning killer using pallet

1,040

Escapes from killer gasp

74

Hooks sabotaged

80

Chases escaped after being injured in this chase

1,934

Chases lost by hiding in locker

15

Revealed killer aura

2,269

Unhooked yourself

24

Amount of screams

11,605

Reveal the Killer's aura for a total of 60 seconds in a single trial

10,740

Blind killer using flashlight

64

Perform a fast vault within 3 seconds of getting hit

710

Pallet stun the Killer while holding a rare, common, or uncommon item

816

Trials where you've revealed or seen the Killer's aura 11+ times

1,616

Escapes

Escapes

Total escapes

868

Escapes crawling (In dying state) through exit gates

113

Escapes through hatch

63

Escapes through hatch crawling (In dying state)

18

Escapes with new item

211

Escapes with somebody else item

13

Escapes being injured with for over half a match

40

Escapes while being downed at most once

584

Escapes after unhooked yourself

10

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

5

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

692

Escapes healthy or injured through hatch

45

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

7

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

8

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

11

Midwich Elementary School

14

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

7

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

5

Raccoon City Police Exit Opened and Escaped

10

Killer statistics

Killer statistics

Kills

Kills

Hooks

593

Obsessions sacrificed

110

Kills (Memento mories)

34

Kills (Memento mories) or sacrifices after last generator

104

All survivors sacrificed or killed (Memento Mori) before the last generator

43

Hooks

Hooks

Different survivors hooked in basement

73

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

151

Survivors hooked before single generator was repaired

278

Survivors hooked in endgame

54

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

299

Generators damaged with Undetectable effect

453

Survivors grabbed while repairing a generator

100

Survivors grabbed while cleansing a totem

4

Generators protection

62% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

1,902

Survivors injured while in the basement

10

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

37

Oblivious effect applied

101

Survivors with Exposed effect downed

119

Survivors downed while carrying another survivor

15

Make unique survivors scream

750

Survivors hit with haste effect

109

Injure or down survivors who are Hindered

22

Survivors that holding Special Item hit

131

Survivors downed next to a raised pallet

771

Survivors downed in Exit Gate

11

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

55

Hatches closed

36

Survivors hit after they drop a pallet during chase

261

Survivors hit while carrying another survivor

46

Survivors detected using killer instinct

693

Killer vaults in chase

220

Survivors grabbed while performing a vault

10

Meters fallen

1,429

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

285

Blink attacks (The Nurse)

97

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

83

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

8

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

95

Trials where all survivors suffered from madness 3 (The Doctor)

15

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

27

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

102

Survivors with Broken effect downed

59

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

4

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

26

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

37

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

5

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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