Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

59,767,725

Max blood points amount spent on one character

2,947,094

Highest prestige level

29

Mystery boxes opened

549

Time played

305h 34m

Time played in last two weeks

5h 21m

Blood points per hour

195,596

Estimated playtime per role

58% Survivor

Killer 42%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

13

Survivor full load-out matches

26

Ultra rare addon warded without a protection ward

5

Survivor rank
Ash I

Ash I

4 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

96

Killer full load-out matches

68

Ultra rare offering burned

1

Killer rank
Ash III

Ash III

1 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
98 551 天生魅力也许是我命中注定 21 009 220 15 273 855
98 552 Agahax 21 007 369 271 177 749
98 553 Gappy 21 007 053 251 201 952
98 554 CodeAkula 21 005 303 440 132 703
98 555 Vaytriel 21 005 067 175 30 142
98 556 Mr.donut 21 004 346 732 59 108
98 557 AsamXd 21 002 621 416 80 346

Currently at

98 554 place

CodeAkula needs another

1 750 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

687

Obsessions healed

156

Survivors healed while you are injured

205

Survivors healed while rest are injured

244

Survivors unhooked

887

Survivors saved (from dying state/hook) in endgame

29

Knocked (In dying state) survivors healed

103

Survivors healed that come to you first

64

Protection hits for unhooked survivors

128

Protection hits for carried survivors

18

Survivors saved using pallet

4

Survivors affected with boon totems

3,779

Survivors affected with speed boost

3

Recovered from dying state

83

Take a hit with the Endurance status effect

72

Survivors healed in the Basement

12

Heals completed after all generators have been completed

2

Safe unhooks while broken

5

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

506

Repaired generators

1,195

Repaired damaged generators

336

Successful skill checks

18,497

Exit gates opened

106

Hex totems cleansed

16

Hex totems blessed

2

Chests opened

224

Chests opened in basement

25

Escapes when playing without any perk and repaired generator(s)

19

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

302

Great skill checks while injured

650

Swap held Survivor items for new ones from chests (counts once per chest)

26

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

88

Finished repairs of generators while injured

4

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

372

Hits dodged by vaults

47

Basic attacks and projectiles dodged

1,347

Escapes after stunning killer using pallet

86

Escapes from killer gasp

43

Hooks sabotaged

24

Chases escaped after being injured in this chase

333

Chases lost by hiding in locker

31

Revealed killer aura

204

Unhooked yourself

15

Amount of screams

4,460

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,080

Blind killer using flashlight

72

Perform a fast vault within 3 seconds of getting hit

80

Pallet stun the Killer while holding a rare, common, or uncommon item

24

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

235

Escapes crawling (In dying state) through exit gates

12

Escapes through hatch

10

Escapes through hatch crawling (In dying state)

4

Escapes with new item

55

Escapes with somebody else item

1

Escapes being injured with for over half a match

32

Escapes while being downed at most once

114

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

213

Escapes healthy or injured through hatch

6

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

11

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

703

Obsessions sacrificed

133

Kills (Memento mories)

30

Kills (Memento mories) or sacrifices after last generator

141

All survivors sacrificed or killed (Memento Mori) before the last generator

49

Hooks

Hooks

Different survivors hooked in basement

36

Basement trees (3 or 4 survivors hooked in basement in this same time)

8

Survivors hooked while all remaining were injured

91

Survivors hooked before single generator was repaired

254

Survivors hooked in endgame

68

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

199

Generators damaged with Undetectable effect

43

Survivors grabbed while repairing a generator

37

Survivors grabbed while cleansing a totem

4

Generators protection

58% Protected

Unprotected 42%

Hit survivors with a basic attack while you are Undetectable

190

Survivors injured while in the basement

12

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

24

Oblivious effect applied

37

Survivors with Exposed effect downed

47

Survivors downed while carrying another survivor

20

Make unique survivors scream

1,224

Survivors hit with haste effect

260

Injure or down survivors who are Hindered

6

Survivors that holding Special Item hit

146

Survivors downed next to a raised pallet

1,047

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

3

Preventing escape

Preventing escape

Survivors grabbed from locker

70

Hatches closed

41

Survivors hit after they drop a pallet during chase

282

Survivors hit while carrying another survivor

57

Survivors detected using killer instinct

216

Killer vaults in chase

113

Survivors grabbed while performing a vault

18

Meters fallen

961

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

1,182

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

30

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

48

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

2,262

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

16

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

4

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

3

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

40

Deep wounded survivors downed (The Legion)

6

Survivors downed while having max Sickness (The Plague)

1

Marked survivors downed (The Ghostface)

1

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

17

Survivors downed with Victor clinging (The Twins)

2

Survivors downed while contaminated (The Nemesis)

5

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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