Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

73,111,988

Max blood points amount spent on one character

7,944,000

Highest prestige level

9

Mystery boxes opened

351

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

45% Survivor

Killer 55%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

82

Survivor full load-out matches

408

Ultra rare addon warded without a protection ward

108

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

266

Killer full load-out matches

340

Ultra rare offering burned

18

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
82 264 Po 54 558 949 845 437 2 200
82 265 Орнштейн 54 552 802 1 150 248 856
82 266 gulz 54 552 332 507 197 899
82 267 Limp Bizkit 54 546 732 992 196 862
82 268 cocain bear 54 545 847 104 800 2 980
82 269 -+祖国伟大的红色铁骑+- 54 541 091 942 240 945
82 270 Awos [CSC] 54 540 939 1 223 327 1 579

Currently at

82 267 place

Limp Bizkit needs another

5 600 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

984

Obsessions healed

194

Survivors healed while you are injured

249

Survivors healed while rest are injured

391

Survivors unhooked

1,170

Survivors saved (from dying state/hook) in endgame

23

Knocked (In dying state) survivors healed

111

Survivors healed that come to you first

89

Protection hits for unhooked survivors

128

Protection hits for carried survivors

25

Survivors saved using pallet

3

Survivors affected with boon totems

2,507

Survivors affected with speed boost

163

Recovered from dying state

57

Take a hit with the Endurance status effect

30

Survivors healed in the Basement

3

Heals completed after all generators have been completed

51

Safe unhooks while broken

20

Protection hits during End Game

23

Objective actions

Objective actions

Items depleted

380

Repaired generators

1,226

Repaired damaged generators

412

Successful skill checks

16,262

Exit gates opened

140

Hex totems cleansed

44

Hex totems blessed

3

Chests opened

117

Chests opened in basement

18

Escapes when playing without any perk and repaired generator(s)

43

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

62

Great skill checks while injured

270

Swap held Survivor items for new ones from chests (counts once per chest)

23

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,006

Finished repairs of generators while injured

153

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,075

Hits dodged by vaults

129

Basic attacks and projectiles dodged

1,788

Escapes after stunning killer using pallet

180

Escapes from killer gasp

36

Hooks sabotaged

41

Chases escaped after being injured in this chase

619

Chases lost by hiding in locker

8

Revealed killer aura

467

Unhooked yourself

10

Amount of screams

1,692

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,040

Blind killer using flashlight

175

Perform a fast vault within 3 seconds of getting hit

104

Pallet stun the Killer while holding a rare, common, or uncommon item

78

Trials where you've revealed or seen the Killer's aura 11+ times

141

Escapes

Escapes

Total escapes

282

Escapes crawling (In dying state) through exit gates

11

Escapes through hatch

16

Escapes through hatch crawling (In dying state)

1

Escapes with new item

48

Escapes with somebody else item

5

Escapes being injured with for over half a match

34

Escapes while being downed at most once

159

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

255

Escapes healthy or injured through hatch

15

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

6

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

3

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,175

Obsessions sacrificed

249

Kills (Memento mories)

141

Kills (Memento mories) or sacrifices after last generator

273

All survivors sacrificed or killed (Memento Mori) before the last generator

109

Hooks

Hooks

Different survivors hooked in basement

186

Basement trees (3 or 4 survivors hooked in basement in this same time)

9

Survivors hooked while all remaining were injured

149

Survivors hooked before single generator was repaired

545

Survivors hooked in endgame

111

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

365

Generators damaged with Undetectable effect

93

Survivors grabbed while repairing a generator

28

Survivors grabbed while cleansing a totem

12

Generators protection

61% Protected

Unprotected 39%

Hit survivors with a basic attack while you are Undetectable

221

Survivors injured while in the basement

35

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

243

Oblivious effect applied

808

Survivors with Exposed effect downed

233

Survivors downed while carrying another survivor

47

Make unique survivors scream

1,073

Survivors hit with haste effect

197

Injure or down survivors who are Hindered

71

Survivors that holding Special Item hit

144

Survivors downed next to a raised pallet

1,692

Survivors downed in Exit Gate

24

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

67

Hatches closed

97

Survivors hit after they drop a pallet during chase

896

Survivors hit while carrying another survivor

132

Survivors detected using killer instinct

1,872

Killer vaults in chase

318

Survivors grabbed while performing a vault

16

Meters fallen

1,558

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

276

Blink attacks (The Nurse)

79

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

111

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

82

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

160

Trials where all survivors suffered from madness 3 (The Doctor)

23

Hatchets thrown (The Huntress)

909

Survivors put to sleep (The Nightmare)

148

Reverse bear-traps put on survivors (The Pig)

16

Survivors sent to Cage of Atonement (The Executioner)

4

Survivors hit with Lethal Rush (The Blight)

35

Max Lacerations dealt (The Trickster)

18

Survivors with Broken effect downed

47

Condemned survivors (The Onryō)

131

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

4

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

34

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

65

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

40

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

5

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

73

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

83

Intoxicated survivors downed (The Clown)

8

Survivors downed after phase walk (The Spirit)

13

Deep wounded survivors downed (The Legion)

89

Survivors downed while having max Sickness (The Plague)

3

Marked survivors downed (The Ghostface)

21

Survivors downed with Demon Fury (The Oni)

41

Survivors downed while speared (The Deathslinger)

80

Survivors downed with Victor clinging (The Twins)

6

Survivors downed while contaminated (The Nemesis)

341

Survivors downed with Dire Crows (The Artist)

35

Survivors downed during Nightfall (The Dredge)

30

Down survivor you recently teleported to (The Singularity)

16

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

5

Killer abilities chart

Killer abilities chart

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