Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

67,415,392

Max blood points amount spent on one character

7,944,579

Highest prestige level

16

Mystery boxes opened

616

Time played

752h 43m

Time played in last two weeks

0m

Blood points per hour

89,563

Estimated playtime per role

87% Survivor

Killer 13%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

109

Survivor full load-out matches

164

Ultra rare addon warded without a protection ward

17

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 8%

4 / 51

Survivor
Got 4 Left 47
Killer

Killer

Killer perfect matches (5 000 points each category)

57

Killer full load-out matches

68

Ultra rare offering burned

7

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
78 842 Faust 62 487 839 273 492 2 270
78 843 шлакоблок 62 485 744 206 367 1 691
78 844 justhax 62 484 153 2 273 431 1 345
78 845 cool beans 62 483 118 455 740 3 676
78 846 Warlxrd 62 481 588 1 536 100 444
78 847 Kiatsu__ 62 477 832 1 157 188 955
78 848 DeadPoint 62 477 491 486 525 2 083

Currently at

78 845 place

cool beans needs another

1 035 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,631

Obsessions healed

133

Survivors healed while you are injured

445

Survivors healed while rest are injured

151

Survivors unhooked

2,202

Survivors saved (from dying state/hook) in endgame

95

Knocked (In dying state) survivors healed

171

Survivors healed that come to you first

27

Protection hits for unhooked survivors

151

Protection hits for carried survivors

77

Survivors saved using pallet

10

Survivors affected with boon totems

450

Survivors affected with speed boost

0

Recovered from dying state

10

Take a hit with the Endurance status effect

2

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

95

Repaired generators

3,773

Repaired damaged generators

1,150

Successful skill checks

15,062

Exit gates opened

296

Hex totems cleansed

170

Hex totems blessed

0

Chests opened

506

Chests opened in basement

63

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

8

Great skill checks while injured

49

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

2

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

4,594

Hits dodged by vaults

487

Basic attacks and projectiles dodged

2,323

Escapes after stunning killer using pallet

306

Escapes from killer gasp

39

Hooks sabotaged

61

Chases escaped after being injured in this chase

281

Chases lost by hiding in locker

0

Revealed killer aura

0

Unhooked yourself

37

Amount of screams

418

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

22

Perform a fast vault within 3 seconds of getting hit

3

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

761

Escapes crawling (In dying state) through exit gates

80

Escapes through hatch

69

Escapes through hatch crawling (In dying state)

13

Escapes with new item

151

Escapes with somebody else item

15

Escapes being injured with for over half a match

135

Escapes while being downed at most once

253

Escapes after unhooked yourself

11

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

612

Escapes healthy or injured through hatch

56

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

10

Family Residence (Main Building)

12

Sanctum of Wrath (Upstairs on Shrine)

7

Mother's Dwelling (Upstairs Cottage)

12

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

8

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

10

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

469

Obsessions sacrificed

55

Kills (Memento mories)

8

Kills (Memento mories) or sacrifices after last generator

96

All survivors sacrificed or killed (Memento Mori) before the last generator

69

Hooks

Hooks

Different survivors hooked in basement

68

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

8

Survivors hooked before single generator was repaired

29

Survivors hooked in endgame

9

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

199

Generators damaged with Undetectable effect

2

Survivors grabbed while repairing a generator

14

Survivors grabbed while cleansing a totem

1

Generators protection

74% Protected

Unprotected 26%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

0

Survivors with Exposed effect downed

35

Survivors downed while carrying another survivor

5

Make unique survivors scream

16

Survivors hit with haste effect

22

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

73

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

3

Hatches closed

25

Survivors hit after they drop a pallet during chase

258

Survivors hit while carrying another survivor

30

Survivors detected using killer instinct

0

Killer vaults in chase

8

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

97

Blink attacks (The Nurse)

14

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

133

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

171

Trials where all survivors suffered from madness 3 (The Doctor)

10

Hatchets thrown (The Huntress)

245

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

323

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

22

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

3

Marked survivors downed (The Ghostface)

5

Survivors downed with Demon Fury (The Oni)

4

Survivors downed while speared (The Deathslinger)

3

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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