Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

25,293,601

Max blood points amount spent on one character

1,698,000

Highest prestige level

1

Mystery boxes opened

25

Time played

215h 17m

Time played in last two weeks

0m

Blood points per hour

117,490

Estimated playtime per role

71% Survivor

Killer 29%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

27

Survivor full load-out matches

36

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

31

Killer full load-out matches

11

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
113 040 Avatar of Slaughter 2 024 782 107 0 4
113 041 DurtyBirdie 2 021 551 0 15 55
113 042 PPinDaBuTt 2 021 410 0 28 82
113 043 CEO Of Autism 2 020 155 31 13 61
113 044 JuO 2 019 047 0 26 115
113 045 Delta the Fox 2 018 217 0 22 94
113 046 number 1 glazer 2 017 616 43 16 54

Currently at

113 043 place

CEO Of Autism needs another

1 255 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

308

Obsessions healed

65

Survivors healed while you are injured

71

Survivors healed while rest are injured

116

Survivors unhooked

424

Survivors saved (from dying state/hook) in endgame

7

Knocked (In dying state) survivors healed

55

Survivors healed that come to you first

41

Protection hits for unhooked survivors

37

Protection hits for carried survivors

12

Survivors saved using pallet

1

Survivors affected with boon totems

788

Survivors affected with speed boost

0

Recovered from dying state

40

Take a hit with the Endurance status effect

44

Survivors healed in the Basement

1

Heals completed after all generators have been completed

17

Safe unhooks while broken

1

Protection hits during End Game

5

Objective actions

Objective actions

Items depleted

168

Repaired generators

619

Repaired damaged generators

169

Successful skill checks

7,574

Exit gates opened

63

Hex totems cleansed

11

Hex totems blessed

0

Chests opened

192

Chests opened in basement

4

Escapes when playing without any perk and repaired generator(s)

6

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

36

Great skill checks while injured

325

Swap held Survivor items for new ones from chests (counts once per chest)

64

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

270

Finished repairs of generators while injured

14

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

250

Hits dodged by vaults

14

Basic attacks and projectiles dodged

552

Escapes after stunning killer using pallet

107

Escapes from killer gasp

21

Hooks sabotaged

11

Chases escaped after being injured in this chase

236

Chases lost by hiding in locker

1

Revealed killer aura

495

Unhooked yourself

7

Amount of screams

1,648

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,500

Blind killer using flashlight

16

Perform a fast vault within 3 seconds of getting hit

41

Pallet stun the Killer while holding a rare, common, or uncommon item

75

Trials where you've revealed or seen the Killer's aura 11+ times

64

Escapes

Escapes

Total escapes

138

Escapes crawling (In dying state) through exit gates

14

Escapes through hatch

13

Escapes through hatch crawling (In dying state)

3

Escapes with new item

68

Escapes with somebody else item

3

Escapes being injured with for over half a match

15

Escapes while being downed at most once

72

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

111

Escapes healthy or injured through hatch

10

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

205

Obsessions sacrificed

50

Kills (Memento mories)

28

Kills (Memento mories) or sacrifices after last generator

54

All survivors sacrificed or killed (Memento Mori) before the last generator

16

Hooks

Hooks

Different survivors hooked in basement

23

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

16

Survivors hooked before single generator was repaired

86

Survivors hooked in endgame

17

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

153

Generators damaged with Undetectable effect

21

Survivors grabbed while repairing a generator

6

Survivors grabbed while cleansing a totem

0

Generators protection

54% Protected

Unprotected 46%

Hit survivors with a basic attack while you are Undetectable

28

Survivors injured while in the basement

17

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

22

Oblivious effect applied

66

Survivors with Exposed effect downed

35

Survivors downed while carrying another survivor

2

Make unique survivors scream

323

Survivors hit with haste effect

41

Injure or down survivors who are Hindered

22

Survivors that holding Special Item hit

48

Survivors downed next to a raised pallet

255

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

34

Hatches closed

12

Survivors hit after they drop a pallet during chase

174

Survivors hit while carrying another survivor

14

Survivors detected using killer instinct

388

Killer vaults in chase

84

Survivors grabbed while performing a vault

21

Meters fallen

465

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

13

Blink attacks (The Nurse)

27

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

19

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

61

Trials where all survivors suffered from madness 3 (The Doctor)

7

Hatchets thrown (The Huntress)

103

Survivors put to sleep (The Nightmare)

13

Reverse bear-traps put on survivors (The Pig)

31

Survivors sent to Cage of Atonement (The Executioner)

4

Survivors hit with Lethal Rush (The Blight)

26

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

3

Condemned survivors (The Onryō)

18

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

3

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

8

Intoxicated survivors downed (The Clown)

3

Survivors downed after phase walk (The Spirit)

4

Deep wounded survivors downed (The Legion)

22

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

8

Survivors downed with Demon Fury (The Oni)

10

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

12

Survivors downed while contaminated (The Nemesis)

4

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

7

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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