Overall statistics
Account overall
Total blood points earned
412,670,090
Max blood points amount spent on one character
43,101,838
Highest prestige level
100
Mystery boxes opened
3,566
Time played
0m
Time played in last two weeks
0m
Blood points per hour
0
Estimated playtime per role
98% Survivor
Killer 2%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
0
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
441
Survivor full load-out matches
4,397
Ultra rare addon warded without a protection ward
866
Ash I
35 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
29
Killer full load-out matches
122
Ultra rare offering burned
7
Ash IV
0 / 42
KillerLeaderboards
Currently at
25 798 place
GELO needs another
20 026 bloodpoints
to level up
Survivor statistics
Altruism actions
Health states healed
6,615
Obsessions healed
932
Survivors healed while you are injured
709
Survivors healed while rest are injured
894
Survivors unhooked
14,489
Survivors saved (from dying state/hook) in endgame
710
Knocked (In dying state) survivors healed
682
Survivors healed that come to you first
346
Protection hits for unhooked survivors
1,156
Protection hits for carried survivors
145
Survivors saved using pallet
47
Survivors affected with boon totems
14,675
Survivors affected with speed boost
114
Recovered from dying state
256
Take a hit with the Endurance status effect
174
Survivors healed in the Basement
53
Heals completed after all generators have been completed
7
Safe unhooks while broken
2
Protection hits during End Game
8
Objective actions
Items depleted
1,798
Repaired generators
20,864
Repaired damaged generators
10,930
Successful skill checks
137,976
Exit gates opened
2,467
Hex totems cleansed
1,427
Hex totems blessed
56
Chests opened
2,730
Chests opened in basement
479
Escapes when playing without any perk and repaired generator(s)
2
Matches with 300+ seconds of repairing generators
63
Matches in that picked up and used special item
229
Great skill checks while injured
1,976
Swap held Survivor items for new ones from chests (counts once per chest)
5
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
1
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
1
Healing or repairing skill checks
65
Finished repairs of generators while injured
5
Chests opened with a key
1
Boldness actions
Vaults in chase
10,794
Hits dodged by vaults
736
Basic attacks and projectiles dodged
11,164
Escapes after stunning killer using pallet
2,453
Escapes from killer gasp
178
Hooks sabotaged
180
Chases escaped after being injured in this chase
4,226
Chases lost by hiding in locker
46
Revealed killer aura
1,843
Unhooked yourself
84
Amount of screams
10,129
Reveal the Killer's aura for a total of 60 seconds in a single trial
60
Blind killer using flashlight
12
Perform a fast vault within 3 seconds of getting hit
95
Pallet stun the Killer while holding a rare, common, or uncommon item
97
Trials where you've revealed or seen the Killer's aura 11+ times
0
Escapes
Total escapes
4,756
Escapes crawling (In dying state) through exit gates
407
Escapes through hatch
370
Escapes through hatch crawling (In dying state)
29
Escapes with new item
866
Escapes with somebody else item
94
Escapes being injured with for over half a match
240
Escapes while being downed at most once
1,942
Escapes after unhooked yourself
26
Escapes as obsession without getting a hit as last survivor
10
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
10
Escape through hatch using key
4
Escapes after fixing last generator as lone survivor
3
Escapes through exit gates
3,979
Escapes healthy or injured through hatch
341
Escaped by
92% Exit Gates
Hatch 8%
Find and use the Hand or Eye of Vecna and escape a Trial
0
Escapes while broken
0
Escapes from maps
Disturbed Ward (Upstairs Main Building)
68
Campbell's Chapel (Upstairs Main Building)
57
Family Residence (Main Building)
41
Sanctum of Wrath (Upstairs on Shrine)
54
Mother's Dwelling (Upstairs Cottage)
65
Temple of Purgation (Main Building Basement)
34
The Pale Rose (Steamboat)
65
The Game (Bathroom)
60
Mount Ormond Resort (Chalet/Main Building)
61
Dead Dawg Saloon (Upstairs Saloon)
28
Treatment Theatre (Operation Theatre)
41
Midwich Elementary School
24
Raccoon City Police Station (1st Floor Main Hall)
36
Eyrie of Crows (Inside Eyrie)
29
Garden of Joy (Upstairs Main Building)
30
Shattered Square (Upstairs Main Building)
7
Shelter Woods (by Command Centre)
4
Toba Landing repair (Upstairs Main Building)
10
Nostromo Wreckage (Mess Hall)
13
Greenville Square (Movie theatre)
1
Forgotten Ruins (Torture Room)
1
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
28
Killer statistics
Kills
Hooks
329
Obsessions sacrificed
57
Kills (Memento mories)
11
Kills (Memento mories) or sacrifices after last generator
38
All survivors sacrificed or killed (Memento Mori) before the last generator
2
Hooks
Different survivors hooked in basement
83
Basement trees (3 or 4 survivors hooked in basement in this same time)
2
Survivors hooked while all remaining were injured
0
Survivors hooked before single generator was repaired
1
Survivors hooked in endgame
0
Territory protection
Generators damaged with at least one survivor hooked
74
Generators damaged with Undetectable effect
0
Survivors grabbed while repairing a generator
0
Survivors grabbed while cleansing a totem
0
Generators protection
17% Protected
Unprotected 83%
Hit survivors with a basic attack while you are Undetectable
0
Survivors injured while in the basement
0
Downs and effects
Survivors with Oblivious effect downed
0
Oblivious effect applied
0
Survivors with Exposed effect downed
2
Survivors downed while carrying another survivor
0
Make unique survivors scream
12
Survivors hit with haste effect
0
Injure or down survivors who are Hindered
0
Survivors that holding Special Item hit
27
Survivors downed next to a raised pallet
14
Survivors downed in Exit Gate
0
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
0
Hatches closed
1
Survivors hit after they drop a pallet during chase
25
Survivors hit while carrying another survivor
3
Survivors detected using killer instinct
0
Killer vaults in chase
3
Survivors grabbed while performing a vault
0
Meters fallen
13
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
24
Blink attacks (The Nurse)
2
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
128
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
158
Trials where each survivor was hit after teleport (The Hag)
1
Shocks (The Doctor)
0
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
21
Survivors put to sleep (The Nightmare)
1,026
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
0
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
0
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
0
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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