Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

43,684,337

Max blood points amount spent on one character

2,418,000

Highest prestige level

4

Mystery boxes opened

49

Time played

469h 45m

Time played in last two weeks

0m

Blood points per hour

92,995

Estimated playtime per role

64% Survivor

Killer 36%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

39

Survivor full load-out matches

286

Ultra rare addon warded without a protection ward

2

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

92

Killer full load-out matches

110

Ultra rare offering burned

6

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
92 724 pow pow pow 29 873 541 610 124 433
92 725 xX3dgym4nXx 29 867 018 489 88 551
92 726 dcxvcx 29 866 624 23 254 1 310
92 727 Milkman 29 865 480 490 218 975
92 728 Ciri_of_Cintra 29 863 608 90 385 1 849
92 729 (S)Brof 29 863 503 154 193 955
92 730 cure 29 863 210 130 155 733

Currently at

92 727 place

Milkman needs another

1 144 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

853

Obsessions healed

189

Survivors healed while you are injured

173

Survivors healed while rest are injured

238

Survivors unhooked

1,021

Survivors saved (from dying state/hook) in endgame

59

Knocked (In dying state) survivors healed

124

Survivors healed that come to you first

66

Protection hits for unhooked survivors

76

Protection hits for carried survivors

10

Survivors saved using pallet

1

Survivors affected with boon totems

2,210

Survivors affected with speed boost

0

Recovered from dying state

84

Take a hit with the Endurance status effect

46

Survivors healed in the Basement

46

Heals completed after all generators have been completed

6

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

231

Repaired generators

1,223

Repaired damaged generators

502

Successful skill checks

14,576

Exit gates opened

91

Hex totems cleansed

18

Hex totems blessed

3

Chests opened

41

Chests opened in basement

4

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

80

Great skill checks while injured

458

Swap held Survivor items for new ones from chests (counts once per chest)

5

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

10

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

749

Hits dodged by vaults

60

Basic attacks and projectiles dodged

1,056

Escapes after stunning killer using pallet

155

Escapes from killer gasp

29

Hooks sabotaged

17

Chases escaped after being injured in this chase

531

Chases lost by hiding in locker

4

Revealed killer aura

484

Unhooked yourself

5

Amount of screams

3,036

Reveal the Killer's aura for a total of 60 seconds in a single trial

900

Blind killer using flashlight

17

Perform a fast vault within 3 seconds of getting hit

65

Pallet stun the Killer while holding a rare, common, or uncommon item

64

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

257

Escapes crawling (In dying state) through exit gates

14

Escapes through hatch

21

Escapes through hatch crawling (In dying state)

1

Escapes with new item

48

Escapes with somebody else item

4

Escapes being injured with for over half a match

10

Escapes while being downed at most once

110

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

222

Escapes healthy or injured through hatch

20

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

7

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

552

Obsessions sacrificed

134

Kills (Memento mories)

8

Kills (Memento mories) or sacrifices after last generator

65

All survivors sacrificed or killed (Memento Mori) before the last generator

56

Hooks

Hooks

Different survivors hooked in basement

122

Basement trees (3 or 4 survivors hooked in basement in this same time)

51

Survivors hooked while all remaining were injured

52

Survivors hooked before single generator was repaired

379

Survivors hooked in endgame

39

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

360

Generators damaged with Undetectable effect

56

Survivors grabbed while repairing a generator

30

Survivors grabbed while cleansing a totem

0

Generators protection

78% Protected

Unprotected 22%

Hit survivors with a basic attack while you are Undetectable

46

Survivors injured while in the basement

38

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

24

Oblivious effect applied

139

Survivors with Exposed effect downed

12

Survivors downed while carrying another survivor

24

Make unique survivors scream

715

Survivors hit with haste effect

176

Injure or down survivors who are Hindered

21

Survivors that holding Special Item hit

128

Survivors downed next to a raised pallet

618

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

51

Hatches closed

41

Survivors hit after they drop a pallet during chase

252

Survivors hit while carrying another survivor

84

Survivors detected using killer instinct

388

Killer vaults in chase

162

Survivors grabbed while performing a vault

3

Meters fallen

318

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

7

Uncloak attacks (The Wraith)

163

Blink attacks (The Nurse)

234

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

3

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

29

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

27

Condemned survivors (The Onryō)

264

Slams of one Survivor into another (The Mastermind)

4

Damage Survivor pursued by a Guard (The Knight)

25

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

171

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

5

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

203

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

138

Intoxicated survivors downed (The Clown)

1

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

7

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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