Overall statistics
Account overall
Total blood points earned
383,148,782
Max blood points amount spent on one character
37,796,028
Highest prestige level
100
Mystery boxes opened
2,722
Time played
2417h 43m
Time played in last two weeks
11h 36m
Blood points per hour
158,475
Estimated playtime per role
43% Survivor
Killer 57%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
0
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
262
Survivor full load-out matches
1,612
Ultra rare addon warded without a protection ward
147
Bronze I
38 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
1,485
Killer full load-out matches
2,477
Ultra rare offering burned
266
Bronze III
22 / 42
KillerLeaderboards
Currently at
19 869 place
Praetorian Jack needs another
125 875 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
3,712
Obsessions healed
799
Survivors healed while you are injured
662
Survivors healed while rest are injured
1,052
Survivors unhooked
4,140
Survivors saved (from dying state/hook) in endgame
133
Knocked (In dying state) survivors healed
575
Survivors healed that come to you first
171
Protection hits for unhooked survivors
495
Protection hits for carried survivors
242
Survivors saved using pallet
10
Survivors affected with boon totems
12,705
Survivors affected with speed boost
21
Recovered from dying state
39
Take a hit with the Endurance status effect
140
Survivors healed in the Basement
6
Heals completed after all generators have been completed
15
Safe unhooks while broken
1
Protection hits during End Game
9
Objective actions
Items depleted
1,609
Repaired generators
5,737
Repaired damaged generators
2,919
Successful skill checks
54,879
Exit gates opened
485
Hex totems cleansed
182
Hex totems blessed
27
Chests opened
1,047
Chests opened in basement
304
Escapes when playing without any perk and repaired generator(s)
24
Matches with 300+ seconds of repairing generators
11
Matches in that picked up and used special item
49
Great skill checks while injured
98
Swap held Survivor items for new ones from chests (counts once per chest)
42
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
8
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
8
Healing or repairing skill checks
382
Finished repairs of generators while injured
10
Chests opened with a key
1
Boldness actions
Vaults in chase
5,054
Hits dodged by vaults
487
Basic attacks and projectiles dodged
6,840
Escapes after stunning killer using pallet
1,078
Escapes from killer gasp
118
Hooks sabotaged
89
Chases escaped after being injured in this chase
2,029
Chases lost by hiding in locker
7
Revealed killer aura
2,442
Unhooked yourself
20
Amount of screams
1,663
Reveal the Killer's aura for a total of 60 seconds in a single trial
2,160
Blind killer using flashlight
24
Perform a fast vault within 3 seconds of getting hit
39
Pallet stun the Killer while holding a rare, common, or uncommon item
48
Trials where you've revealed or seen the Killer's aura 11+ times
2
Escapes
Total escapes
1,262
Escapes crawling (In dying state) through exit gates
111
Escapes through hatch
120
Escapes through hatch crawling (In dying state)
12
Escapes with new item
344
Escapes with somebody else item
44
Escapes being injured with for over half a match
114
Escapes while being downed at most once
661
Escapes after unhooked yourself
9
Escapes as obsession without getting a hit as last survivor
7
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
3
Escape through hatch using key
2
Escapes after fixing last generator as lone survivor
2
Escapes through exit gates
1,031
Escapes healthy or injured through hatch
108
Escaped by
90% Exit Gates
Hatch 10%
Find and use the Hand or Eye of Vecna and escape a Trial
0
Escapes while broken
0
Escapes from maps
Disturbed Ward (Upstairs Main Building)
18
Campbell's Chapel (Upstairs Main Building)
20
Family Residence (Main Building)
12
Sanctum of Wrath (Upstairs on Shrine)
15
Mother's Dwelling (Upstairs Cottage)
25
Temple of Purgation (Main Building Basement)
15
The Pale Rose (Steamboat)
13
The Game (Bathroom)
21
Mount Ormond Resort (Chalet/Main Building)
32
Dead Dawg Saloon (Upstairs Saloon)
14
Treatment Theatre (Operation Theatre)
13
Midwich Elementary School
14
Raccoon City Police Station (1st Floor Main Hall)
14
Eyrie of Crows (Inside Eyrie)
18
Garden of Joy (Upstairs Main Building)
8
Shattered Square (Upstairs Main Building)
4
Shelter Woods (by Command Centre)
1
Toba Landing repair (Upstairs Main Building)
4
Nostromo Wreckage (Mess Hall)
0
Greenville Square (Movie theatre)
0
Forgotten Ruins (Torture Room)
0
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
7
Killer statistics
Kills
Hooks
6,111
Obsessions sacrificed
1,461
Kills (Memento mories)
453
Kills (Memento mories) or sacrifices after last generator
1,650
All survivors sacrificed or killed (Memento Mori) before the last generator
892
Hooks
Different survivors hooked in basement
1,940
Basement trees (3 or 4 survivors hooked in basement in this same time)
190
Survivors hooked while all remaining were injured
608
Survivors hooked before single generator was repaired
2,546
Survivors hooked in endgame
826
Territory protection
Generators damaged with at least one survivor hooked
4,079
Generators damaged with Undetectable effect
264
Survivors grabbed while repairing a generator
115
Survivors grabbed while cleansing a totem
36
Generators protection
68% Protected
Unprotected 32%
Hit survivors with a basic attack while you are Undetectable
219
Survivors injured while in the basement
8
Downs and effects
Survivors with Oblivious effect downed
141
Oblivious effect applied
455
Survivors with Exposed effect downed
2,503
Survivors downed while carrying another survivor
362
Make unique survivors scream
2,082
Survivors hit with haste effect
1,098
Injure or down survivors who are Hindered
9
Survivors that holding Special Item hit
133
Survivors downed next to a raised pallet
6,946
Survivors downed in Exit Gate
5
Survivors downed withit 30 seconds of breaking pallet or wall
48
Preventing escape
Survivors grabbed from locker
131
Hatches closed
633
Survivors hit after they drop a pallet during chase
1,309
Survivors hit while carrying another survivor
1,199
Survivors detected using killer instinct
1,203
Killer vaults in chase
1,081
Survivors grabbed while performing a vault
6
Meters fallen
1,268
Merciless Victories with 3 Universal Perks
5
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
22
Uncloak attacks (The Wraith)
559
Blink attacks (The Nurse)
1
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
80
Matches finished with one or more Hex totems remaining
3
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
9
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
654
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
8
Survivors sent to Cage of Atonement (The Executioner)
178
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
244
Survivors with Broken effect downed
25
Condemned survivors (The Onryō)
1
Slams of one Survivor into another (The Mastermind)
10
Damage Survivor pursued by a Guard (The Knight)
31
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
4
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
32
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
59
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
15
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
7,740
Survivors downed by 24m+ hatchet throw (The Huntress)
2
Survivors downed with chainsaw (The Cannibal)
102
Intoxicated survivors downed (The Clown)
3
Survivors downed after phase walk (The Spirit)
1
Deep wounded survivors downed (The Legion)
32
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
0
Survivors downed with Demon Fury (The Oni)
1
Survivors downed while speared (The Deathslinger)
12,731
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
73
Survivors downed with Dire Crows (The Artist)
2
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
2
Whip downs (The Krause)
0
Killer abilities chart
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