Overall statistics
Account overall
Total blood points earned
724,544,344
Max blood points amount spent on one character
81,572,039
Highest prestige level
100
Mystery boxes opened
3,859
Time played
6652h 5m
Time played in last two weeks
25h 49m
Blood points per hour
108,920
Estimated playtime per role
65% Survivor
Killer 35%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
3
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
941
Survivor full load-out matches
9,661
Ultra rare addon warded without a protection ward
937
Bronze III
48 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
1,569
Killer full load-out matches
2,904
Ultra rare offering burned
105
Ash IV
29 / 42
KillerLeaderboards
Currently at
11 258 place
Dehydrated Water needs another
10 218 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
16,303
Obsessions healed
3,257
Survivors healed while you are injured
3,577
Survivors healed while rest are injured
5,572
Survivors unhooked
19,234
Survivors saved (from dying state/hook) in endgame
833
Knocked (In dying state) survivors healed
2,637
Survivors healed that come to you first
1,175
Protection hits for unhooked survivors
2,110
Protection hits for carried survivors
1,117
Survivors saved using pallet
173
Survivors affected with boon totems
52,677
Survivors affected with speed boost
181
Recovered from dying state
780
Take a hit with the Endurance status effect
1,078
Survivors healed in the Basement
30
Heals completed after all generators have been completed
366
Safe unhooks while broken
27
Protection hits during End Game
158
Objective actions
Items depleted
6,474
Repaired generators
18,378
Repaired damaged generators
11,961
Successful skill checks
238,261
Exit gates opened
1,881
Hex totems cleansed
916
Hex totems blessed
6
Chests opened
1,872
Chests opened in basement
237
Escapes when playing without any perk and repaired generator(s)
259
Matches with 300+ seconds of repairing generators
929
Matches in that picked up and used special item
937
Great skill checks while injured
2,008
Swap held Survivor items for new ones from chests (counts once per chest)
175
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
8
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
1
Healing or repairing skill checks
10,398
Finished repairs of generators while injured
310
Chests opened with a key
1
Boldness actions
Vaults in chase
33,091
Hits dodged by vaults
3,028
Basic attacks and projectiles dodged
46,804
Escapes after stunning killer using pallet
5,101
Escapes from killer gasp
479
Hooks sabotaged
829
Chases escaped after being injured in this chase
12,879
Chases lost by hiding in locker
177
Revealed killer aura
24,907
Unhooked yourself
344
Amount of screams
30,926
Reveal the Killer's aura for a total of 60 seconds in a single trial
43,320
Blind killer using flashlight
834
Perform a fast vault within 3 seconds of getting hit
979
Pallet stun the Killer while holding a rare, common, or uncommon item
797
Trials where you've revealed or seen the Killer's aura 11+ times
8,765
Escapes
Total escapes
4,768
Escapes crawling (In dying state) through exit gates
361
Escapes through hatch
311
Escapes through hatch crawling (In dying state)
62
Escapes with new item
622
Escapes with somebody else item
91
Escapes being injured with for over half a match
630
Escapes while being downed at most once
2,836
Escapes after unhooked yourself
109
Escapes as obsession without getting a hit as last survivor
8
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
3
Escape through hatch using key
22
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
4,096
Escapes healthy or injured through hatch
249
Escaped by
93% Exit Gates
Hatch 7%
Find and use the Hand or Eye of Vecna and escape a Trial
3
Escapes while broken
7
Escapes from maps
Disturbed Ward (Upstairs Main Building)
47
Campbell's Chapel (Upstairs Main Building)
55
Family Residence (Main Building)
25
Sanctum of Wrath (Upstairs on Shrine)
35
Mother's Dwelling (Upstairs Cottage)
27
Temple of Purgation (Main Building Basement)
28
The Pale Rose (Steamboat)
40
The Game (Bathroom)
38
Mount Ormond Resort (Chalet/Main Building)
85
Dead Dawg Saloon (Upstairs Saloon)
57
Treatment Theatre (Operation Theatre)
33
Midwich Elementary School
45
Raccoon City Police Station (1st Floor Main Hall)
54
Eyrie of Crows (Inside Eyrie)
47
Garden of Joy (Upstairs Main Building)
22
Shattered Square (Upstairs Main Building)
14
Shelter Woods (by Command Centre)
14
Toba Landing repair (Upstairs Main Building)
12
Nostromo Wreckage (Mess Hall)
16
Greenville Square (Movie theatre)
2
Forgotten Ruins (Torture Room)
5
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
45
Killer statistics
Kills
Hooks
8,027
Obsessions sacrificed
1,792
Kills (Memento mories)
396
Kills (Memento mories) or sacrifices after last generator
2,077
All survivors sacrificed or killed (Memento Mori) before the last generator
885
Hooks
Different survivors hooked in basement
1,872
Basement trees (3 or 4 survivors hooked in basement in this same time)
142
Survivors hooked while all remaining were injured
929
Survivors hooked before single generator was repaired
3,284
Survivors hooked in endgame
1,096
Territory protection
Generators damaged with at least one survivor hooked
4,570
Generators damaged with Undetectable effect
539
Survivors grabbed while repairing a generator
240
Survivors grabbed while cleansing a totem
56
Generators protection
63% Protected
Unprotected 37%
Hit survivors with a basic attack while you are Undetectable
347
Survivors injured while in the basement
20
Downs and effects
Survivors with Oblivious effect downed
201
Oblivious effect applied
1,356
Survivors with Exposed effect downed
1,244
Survivors downed while carrying another survivor
259
Make unique survivors scream
4,560
Survivors hit with haste effect
2,416
Injure or down survivors who are Hindered
232
Survivors that holding Special Item hit
249
Survivors downed next to a raised pallet
8,371
Survivors downed in Exit Gate
3
Survivors downed withit 30 seconds of breaking pallet or wall
11
Preventing escape
Survivors grabbed from locker
319
Hatches closed
822
Survivors hit after they drop a pallet during chase
5,703
Survivors hit while carrying another survivor
932
Survivors detected using killer instinct
5,555
Killer vaults in chase
2,086
Survivors grabbed while performing a vault
20
Meters fallen
917
Merciless Victories with 3 Universal Perks
5
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
425
Uncloak attacks (The Wraith)
2,464
Blink attacks (The Nurse)
689
Survivors grabbed after triple blink (The Nurse)
1
Obsessions hooked
188
Matches finished with one or more Hex totems remaining
3
Traps triggered (The Hag)
605
Trials where each survivor was hit after teleport (The Hag)
8
Shocks (The Doctor)
470
Trials where all survivors suffered from madness 3 (The Doctor)
57
Hatchets thrown (The Huntress)
4,504
Survivors put to sleep (The Nightmare)
126
Reverse bear-traps put on survivors (The Pig)
428
Survivors sent to Cage of Atonement (The Executioner)
171
Survivors hit with Lethal Rush (The Blight)
1,036
Max Lacerations dealt (The Trickster)
1,379
Survivors with Broken effect downed
60
Condemned survivors (The Onryō)
267
Slams of one Survivor into another (The Mastermind)
1
Damage Survivor pursued by a Guard (The Knight)
331
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
23
Survivors hit during Tail attack (The Xenomorph)
55
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
3
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
254
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
12
Perfectly times grab attacks (The Ghoul)
5
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
3,309
Survivors downed by 24m+ hatchet throw (The Huntress)
8
Survivors downed with chainsaw (The Cannibal)
634
Intoxicated survivors downed (The Clown)
66
Survivors downed after phase walk (The Spirit)
284
Deep wounded survivors downed (The Legion)
334
Survivors downed while having max Sickness (The Plague)
138
Marked survivors downed (The Ghostface)
227
Survivors downed with Demon Fury (The Oni)
680
Survivors downed while speared (The Deathslinger)
215
Survivors downed with Victor clinging (The Twins)
14
Survivors downed while contaminated (The Nemesis)
82
Survivors downed with Dire Crows (The Artist)
47
Survivors downed during Nightfall (The Dredge)
927
Down survivor you recently teleported to (The Singularity)
259
Down survivor using UVX (The Unknown)
83
Whip downs (The Krause)
0
Killer abilities chart
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