Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

58,909,351

Max blood points amount spent on one character

5,716,000

Highest prestige level

35

Mystery boxes opened

181

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

86% Survivor

Killer 14%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

102

Survivor full load-out matches

249

Ultra rare addon warded without a protection ward

82

Survivor rank
Ash I

Ash I

4 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

48

Killer full load-out matches

29

Ultra rare offering burned

0

Killer rank
Silver IV

Silver IV

4 / 5 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
78 329 cheesymale 58 928 776 868 265 1 073
78 330 CaptainC 58 921 769 1 716 100 328
78 331 KiiKinar 58 918 588 648 266 1 172
78 332 Stop_Effective 58 909 351 292 402 2 265
78 333 Peatear Griffin 58 894 442 673 190 885
78 334 Cap de suro 58 894 004 17 515 4 970 19 851
78 335 froggy 58 876 797 34 591 2 478

Currently at

78 332 place

Stop_Effective needs another

9 237 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

988

Obsessions healed

198

Survivors healed while you are injured

180

Survivors healed while rest are injured

296

Survivors unhooked

1,364

Survivors saved (from dying state/hook) in endgame

50

Knocked (In dying state) survivors healed

99

Survivors healed that come to you first

69

Protection hits for unhooked survivors

125

Protection hits for carried survivors

16

Survivors saved using pallet

4

Survivors affected with boon totems

2,796

Survivors affected with speed boost

0

Recovered from dying state

49

Take a hit with the Endurance status effect

28

Survivors healed in the Basement

1

Heals completed after all generators have been completed

50

Safe unhooks while broken

2

Protection hits during End Game

25

Objective actions

Objective actions

Items depleted

398

Repaired generators

2,265

Repaired damaged generators

611

Successful skill checks

18,188

Exit gates opened

222

Hex totems cleansed

64

Hex totems blessed

0

Chests opened

258

Chests opened in basement

19

Escapes when playing without any perk and repaired generator(s)

24

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

61

Great skill checks while injured

163

Swap held Survivor items for new ones from chests (counts once per chest)

18

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,760

Finished repairs of generators while injured

38

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,937

Hits dodged by vaults

167

Basic attacks and projectiles dodged

1,412

Escapes after stunning killer using pallet

169

Escapes from killer gasp

23

Hooks sabotaged

74

Chases escaped after being injured in this chase

581

Chases lost by hiding in locker

1

Revealed killer aura

2,715

Unhooked yourself

11

Amount of screams

2,111

Reveal the Killer's aura for a total of 60 seconds in a single trial

8,700

Blind killer using flashlight

10

Perform a fast vault within 3 seconds of getting hit

219

Pallet stun the Killer while holding a rare, common, or uncommon item

48

Trials where you've revealed or seen the Killer's aura 11+ times

82

Escapes

Escapes

Total escapes

402

Escapes crawling (In dying state) through exit gates

16

Escapes through hatch

33

Escapes through hatch crawling (In dying state)

4

Escapes with new item

102

Escapes with somebody else item

6

Escapes being injured with for over half a match

21

Escapes while being downed at most once

191

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

353

Escapes healthy or injured through hatch

29

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

292

Obsessions sacrificed

43

Kills (Memento mories)

39

Kills (Memento mories) or sacrifices after last generator

53

All survivors sacrificed or killed (Memento Mori) before the last generator

41

Hooks

Hooks

Different survivors hooked in basement

57

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

12

Survivors hooked before single generator was repaired

81

Survivors hooked in endgame

6

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

142

Generators damaged with Undetectable effect

2

Survivors grabbed while repairing a generator

4

Survivors grabbed while cleansing a totem

0

Generators protection

76% Protected

Unprotected 24%

Hit survivors with a basic attack while you are Undetectable

6

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

7

Oblivious effect applied

276

Survivors with Exposed effect downed

6

Survivors downed while carrying another survivor

2

Make unique survivors scream

111

Survivors hit with haste effect

19

Injure or down survivors who are Hindered

4

Survivors that holding Special Item hit

2

Survivors downed next to a raised pallet

141

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

49

Preventing escape

Preventing escape

Survivors grabbed from locker

2

Hatches closed

19

Survivors hit after they drop a pallet during chase

181

Survivors hit while carrying another survivor

24

Survivors detected using killer instinct

314

Killer vaults in chase

26

Survivors grabbed while performing a vault

1

Meters fallen

145

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

16

Uncloak attacks (The Wraith)

29

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

56

Matches finished with one or more Hex totems remaining

12

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

69

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

3

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

36

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

24

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

24

Deep wounded survivors downed (The Legion)

27

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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