Total blood points earned

309,806,291

Max blood points amount spent on one character

31,031,484

Time played

1345h 2m

Time played in last two weeks

0m

Blood points per hour

230,334

Estimated playtime per role

34% Survivor

Killer 66%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

168

Survivor full load-out matches

484

Ultra rare addon warded without a protection ward

41

Survivor rank
Ash II

Ash II

2 / 4 pips
Adept progress 88%

45 / 51

Survivor
Got 45 Left 6
Killer

Killer

Killer perfect matches (5 000 points each category)

1,047

Killer full load-out matches

1,329

Ultra rare offering burned

9

Killer rank
Bronze III

Bronze III

4 / 4 pips
Adept progress 100%

42 / 42

Killer
Got 42 Left 0

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
32 443 YOP 309 813 014 494 1 318 3 899
32 444 文文 309 809 966 1 241 1 467 5 307
32 445 Licarion 309 806 906 5 546 1 197 3 821
32 446 BoomerDaWalrus 309 806 291 4 302 874 2 809
32 447 nomsies 309 801 380 4 324 1 326 5 254
32 448 Bloody 309 788 819 812 1 502 6 983
32 449 Octopussy 309 788 131 3 666 1 631 6 344

Currently at

32 446 place

BoomerDaWalrus needs another

615 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,183

Obsessions healed

381

Survivors healed while you are injured

367

Survivors healed while rest are injured

552

Survivors unhooked

2,903

Survivors saved (from dying state/hook) in endgame

156

Knocked (In dying state) survivors healed

213

Survivors healed that come to you first

138

Protection hits for unhooked survivors

283

Protection hits for carried survivors

61

Survivors saved using pallet

17

Survivors affected with boon totems

3,316

Survivors affected with speed boost

72

Recovered from dying state

90

Take a hit with the Endurance status effect

95

Survivors healed in the Basement

67

Heals completed after all generators have been completed

27

Safe unhooks while broken

15

Protection hits during End Game

16

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

2,130

Items depleted

437

Repaired generators

2,809

Repaired damaged generators

1,434

Successful skill checks

27,163

Exit gates opened

376

Hex totems cleansed

180

Hex totems blessed

20

Chests opened

376

Chests opened in basement

37

Escapes when playing without any perk and repaired generator(s)

43

Matches with 300+ seconds of repairing generators

7

Matches in that picked up and used special item

192

Great skill checks while injured

978

Swap held Survivor items for new ones from chests (counts once per chest)

50

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

257

Finished repairs of generators while injured

8

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

2,432

Hits dodged by vaults

218

Basic attacks and projectiles dodged

3,731

Escapes after stunning killer using pallet

618

Escapes from killer gasp

26

Hooks sabotaged

53

Chases escaped after being injured in this chase

1,042

Chases lost by hiding in locker

36

Revealed killer aura

501

Unhooked yourself

86

Amount of screams

4,133

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,340

Blind killer using flashlight

166

Perform a fast vault within 3 seconds of getting hit

215

Pallet stun the Killer while holding a rare, common, or uncommon item

250

Trials where you've revealed or seen the Killer's aura 11+ times

266

Escapes

Escapes

Total escapes

874

Escapes crawling (In dying state) through exit gates

139

Escapes through hatch

86

Escapes through hatch crawling (In dying state)

6

Escapes with new item

135

Escapes with somebody else item

13

Escapes being injured with for over half a match

100

Escapes while being downed at most once

502

Escapes after unhooked yourself

49

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

3

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

649

Escapes healthy or injured through hatch

80

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

5

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

7

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

12

Mother's Dwelling (Upstairs Cottage)

7

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

7

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

16

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

10

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

13

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

23

Killer statistics

Killer statistics

Kills

Kills

Hooks

4,302

Obsessions sacrificed

911

Kills (Memento mories)

345

Kills (Memento mories) or sacrifices after last generator

822

All survivors sacrificed or killed (Memento Mori) before the last generator

332

Hooks

Hooks

Different survivors hooked in basement

562

Basement trees (3 or 4 survivors hooked in basement in this same time)

37

Survivors hooked while all remaining were injured

414

Survivors hooked before single generator was repaired

1,884

Survivors hooked in endgame

227

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,179

Generators damaged with Undetectable effect

218

Survivors grabbed while repairing a generator

57

Survivors grabbed while cleansing a totem

15

Generators protection

62% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

348

Survivors injured while in the basement

70

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

367

Oblivious effect applied

1,480

Survivors with Exposed effect downed

344

Survivors downed while carrying another survivor

91

Make unique survivors scream

3,506

Survivors hit with haste effect

970

Injure or down survivors who are Hindered

910

Survivors that holding Special Item hit

706

Survivors downed next to a raised pallet

4,475

Survivors downed in Exit Gate

34

Survivors downed withit 30 seconds of breaking pallet or wall

30

Preventing escape

Preventing escape

Survivors grabbed from locker

306

Hatches closed

360

Survivors hit after they drop a pallet during chase

3,602

Survivors hit while carrying another survivor

462

Survivors detected using killer instinct

6,141

Killer vaults in chase

1,236

Survivors grabbed while performing a vault

93

Meters fallen

4,048

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

116

Uncloak attacks (The Wraith)

377

Blink attacks (The Nurse)

670

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

648

Matches finished with one or more Hex totems remaining

13

Traps triggered (The Hag)

322

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

531

Trials where all survivors suffered from madness 3 (The Doctor)

46

Hatchets thrown (The Huntress)

1,337

Survivors put to sleep (The Nightmare)

233

Reverse bear-traps put on survivors (The Pig)

126

Survivors sent to Cage of Atonement (The Executioner)

164

Survivors hit with Lethal Rush (The Blight)

104

Max Lacerations dealt (The Trickster)

95

Survivors with Broken effect downed

207

Condemned survivors (The Onryō)

129

Slams of one Survivor into another (The Mastermind)

22

Damage Survivor pursued by a Guard (The Knight)

56

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

11

Survivors hit during Tail attack (The Xenomorph)

80

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

12

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

1,424

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

10

Hit a Survivor using Hellfire (The Dark Lord)

103

Damage Survivor pursued by a Guard (The First)

129

Perfectly times grab attacks (The Ghoul)

55

Survivors immobilized to a wall (The Slasher)

10

Survivors interrupted in Security Office (The Animatronic)

16

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

549

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

579

Intoxicated survivors downed (The Clown)

100

Survivors downed after phase walk (The Spirit)

32

Deep wounded survivors downed (The Legion)

29

Survivors downed while having max Sickness (The Plague)

96

Marked survivors downed (The Ghostface)

540

Survivors downed with Demon Fury (The Oni)

651

Survivors downed while speared (The Deathslinger)

121

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

703

Survivors downed with Dire Crows (The Artist)

64

Survivors downed during Nightfall (The Dredge)

125

Down survivor you recently teleported to (The Singularity)

1,380

Down survivor using UVX (The Unknown)

105

Whip downs (The Krause)

26

Killer abilities chart

Killer abilities chart

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