Overall statistics
Account overall
Total blood points earned
576,306,434
Max blood points amount spent on one character
49,957,829
Highest prestige level
100
Mystery boxes opened
1,511
Time played
2973h 23m
Time played in last two weeks
0m
Blood points per hour
193,822
Estimated playtime per role
72% Survivor
Killer 28%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
6
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
535
Survivor full load-out matches
2,950
Ultra rare addon warded without a protection ward
590
Ash IV
49 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
896
Killer full load-out matches
1,125
Ultra rare offering burned
6
Ash IV
38 / 42
KillerLeaderboards
Currently at
47 694 place
MORIMI needs another
7 799 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
7,967
Obsessions healed
1,633
Survivors healed while you are injured
2,160
Survivors healed while rest are injured
2,993
Survivors unhooked
8,733
Survivors saved (from dying state/hook) in endgame
453
Knocked (In dying state) survivors healed
1,161
Survivors healed that come to you first
742
Protection hits for unhooked survivors
1,014
Protection hits for carried survivors
407
Survivors saved using pallet
138
Survivors affected with boon totems
30,620
Survivors affected with speed boost
139
Recovered from dying state
776
Take a hit with the Endurance status effect
775
Survivors healed in the Basement
104
Heals completed after all generators have been completed
151
Safe unhooks while broken
28
Protection hits during End Game
114
Objective actions
Items depleted
2,998
Repaired generators
12,279
Repaired damaged generators
8,785
Successful skill checks
152,816
Exit gates opened
1,114
Hex totems cleansed
315
Hex totems blessed
21
Chests opened
1,566
Chests opened in basement
80
Escapes when playing without any perk and repaired generator(s)
186
Matches with 300+ seconds of repairing generators
916
Matches in that picked up and used special item
1,155
Great skill checks while injured
3,998
Swap held Survivor items for new ones from chests (counts once per chest)
242
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
1
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
1
Healing or repairing skill checks
4,948
Finished repairs of generators while injured
250
Chests opened with a key
1
Boldness actions
Vaults in chase
13,909
Hits dodged by vaults
1,084
Basic attacks and projectiles dodged
15,102
Escapes after stunning killer using pallet
3,337
Escapes from killer gasp
212
Hooks sabotaged
360
Chases escaped after being injured in this chase
6,479
Chases lost by hiding in locker
90
Revealed killer aura
6,419
Unhooked yourself
176
Amount of screams
32,933
Reveal the Killer's aura for a total of 60 seconds in a single trial
32,340
Blind killer using flashlight
1,602
Perform a fast vault within 3 seconds of getting hit
1,824
Pallet stun the Killer while holding a rare, common, or uncommon item
1,787
Trials where you've revealed or seen the Killer's aura 11+ times
4,556
Escapes
Total escapes
2,304
Escapes crawling (In dying state) through exit gates
275
Escapes through hatch
180
Escapes through hatch crawling (In dying state)
28
Escapes with new item
297
Escapes with somebody else item
41
Escapes being injured with for over half a match
317
Escapes while being downed at most once
1,325
Escapes after unhooked yourself
51
Escapes as obsession without getting a hit as last survivor
3
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
2
Escape through hatch using key
21
Escapes after fixing last generator as lone survivor
3
Escapes through exit gates
1,849
Escapes healthy or injured through hatch
152
Escaped by
92% Exit Gates
Hatch 8%
Find and use the Hand or Eye of Vecna and escape a Trial
4
Escapes while broken
22
Escapes from maps
Disturbed Ward (Upstairs Main Building)
17
Campbell's Chapel (Upstairs Main Building)
26
Family Residence (Main Building)
17
Sanctum of Wrath (Upstairs on Shrine)
20
Mother's Dwelling (Upstairs Cottage)
29
Temple of Purgation (Main Building Basement)
27
The Pale Rose (Steamboat)
20
The Game (Bathroom)
20
Mount Ormond Resort (Chalet/Main Building)
36
Dead Dawg Saloon (Upstairs Saloon)
28
Treatment Theatre (Operation Theatre)
38
Midwich Elementary School
27
Raccoon City Police Station (1st Floor Main Hall)
40
Eyrie of Crows (Inside Eyrie)
26
Garden of Joy (Upstairs Main Building)
12
Shattered Square (Upstairs Main Building)
19
Shelter Woods (by Command Centre)
7
Toba Landing repair (Upstairs Main Building)
18
Nostromo Wreckage (Mess Hall)
13
Greenville Square (Movie theatre)
4
Forgotten Ruins (Torture Room)
5
Fallen Refuge
2
Raccoon City Police Exit Opened and Escaped
43
Killer statistics
Kills
Hooks
3,850
Obsessions sacrificed
933
Kills (Memento mories)
311
Kills (Memento mories) or sacrifices after last generator
892
All survivors sacrificed or killed (Memento Mori) before the last generator
289
Hooks
Different survivors hooked in basement
729
Basement trees (3 or 4 survivors hooked in basement in this same time)
117
Survivors hooked while all remaining were injured
582
Survivors hooked before single generator was repaired
1,800
Survivors hooked in endgame
465
Territory protection
Generators damaged with at least one survivor hooked
2,217
Generators damaged with Undetectable effect
371
Survivors grabbed while repairing a generator
135
Survivors grabbed while cleansing a totem
27
Generators protection
56% Protected
Unprotected 44%
Hit survivors with a basic attack while you are Undetectable
516
Survivors injured while in the basement
93
Downs and effects
Survivors with Oblivious effect downed
299
Oblivious effect applied
1,149
Survivors with Exposed effect downed
966
Survivors downed while carrying another survivor
185
Make unique survivors scream
5,696
Survivors hit with haste effect
1,399
Injure or down survivors who are Hindered
654
Survivors that holding Special Item hit
1,170
Survivors downed next to a raised pallet
5,809
Survivors downed in Exit Gate
42
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
356
Hatches closed
349
Survivors hit after they drop a pallet during chase
3,103
Survivors hit while carrying another survivor
524
Survivors detected using killer instinct
4,725
Killer vaults in chase
1,845
Survivors grabbed while performing a vault
153
Meters fallen
6,233
Merciless Victories with 3 Universal Perks
5
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
128
Uncloak attacks (The Wraith)
550
Blink attacks (The Nurse)
627
Survivors grabbed after triple blink (The Nurse)
3
Obsessions hooked
393
Matches finished with one or more Hex totems remaining
1
Traps triggered (The Hag)
371
Trials where each survivor was hit after teleport (The Hag)
10
Shocks (The Doctor)
2,017
Trials where all survivors suffered from madness 3 (The Doctor)
434
Hatchets thrown (The Huntress)
3,437
Survivors put to sleep (The Nightmare)
282
Reverse bear-traps put on survivors (The Pig)
166
Survivors sent to Cage of Atonement (The Executioner)
35
Survivors hit with Lethal Rush (The Blight)
257
Max Lacerations dealt (The Trickster)
170
Survivors with Broken effect downed
182
Condemned survivors (The Onryō)
1,158
Slams of one Survivor into another (The Mastermind)
71
Damage Survivor pursued by a Guard (The Knight)
63
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
196
Survivors hit during Tail attack (The Xenomorph)
118
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
12
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
112
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
1
Hit a Survivor using Hellfire (The Dark Lord)
37
Damage Survivor pursued by a Guard (The First)
41
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
519
Survivors downed by 24m+ hatchet throw (The Huntress)
24
Survivors downed with chainsaw (The Cannibal)
568
Intoxicated survivors downed (The Clown)
154
Survivors downed after phase walk (The Spirit)
410
Deep wounded survivors downed (The Legion)
287
Survivors downed while having max Sickness (The Plague)
273
Marked survivors downed (The Ghostface)
119
Survivors downed with Demon Fury (The Oni)
135
Survivors downed while speared (The Deathslinger)
87
Survivors downed with Victor clinging (The Twins)
17
Survivors downed while contaminated (The Nemesis)
84
Survivors downed with Dire Crows (The Artist)
214
Survivors downed during Nightfall (The Dredge)
54
Down survivor you recently teleported to (The Singularity)
135
Down survivor using UVX (The Unknown)
27
Whip downs (The Krause)
0
Killer abilities chart
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