Overall statistics
Account overall
Total blood points earned
252,340,060
Max blood points amount spent on one character
37,009,948
Highest prestige level
100
Mystery boxes opened
1,410
Time played
2064h 37m
Time played in last two weeks
17h 32m
Blood points per hour
122,221
Estimated playtime per role
85% Survivor
Killer 15%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
4
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
600
Survivor full load-out matches
4,033
Ultra rare addon warded without a protection ward
1,179
Bronze IV
1 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
224
Killer full load-out matches
302
Ultra rare offering burned
51
Ash IV
2 / 42
KillerLeaderboards
Currently at
34 022 place
Exvaliant needs another
2 443 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
7,261
Obsessions healed
1,642
Survivors healed while you are injured
1,763
Survivors healed while rest are injured
2,533
Survivors unhooked
8,021
Survivors saved (from dying state/hook) in endgame
326
Knocked (In dying state) survivors healed
1,490
Survivors healed that come to you first
487
Protection hits for unhooked survivors
478
Protection hits for carried survivors
1,645
Survivors saved using pallet
134
Survivors affected with boon totems
12,574
Survivors affected with speed boost
38
Recovered from dying state
336
Take a hit with the Endurance status effect
197
Survivors healed in the Basement
39
Heals completed after all generators have been completed
246
Safe unhooks while broken
8
Protection hits during End Game
114
Objective actions
Items depleted
5,141
Repaired generators
8,414
Repaired damaged generators
4,196
Successful skill checks
104,352
Exit gates opened
937
Hex totems cleansed
593
Hex totems blessed
0
Chests opened
2,738
Chests opened in basement
339
Escapes when playing without any perk and repaired generator(s)
108
Matches with 300+ seconds of repairing generators
616
Matches in that picked up and used special item
1,340
Great skill checks while injured
1,404
Swap held Survivor items for new ones from chests (counts once per chest)
598
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
5,922
Finished repairs of generators while injured
202
Chests opened with a key
85
Boldness actions
Vaults in chase
12,709
Hits dodged by vaults
1,136
Basic attacks and projectiles dodged
15,715
Escapes after stunning killer using pallet
4,709
Escapes from killer gasp
344
Hooks sabotaged
4,198
Chases escaped after being injured in this chase
4,165
Chases lost by hiding in locker
29
Revealed killer aura
771
Unhooked yourself
111
Amount of screams
14,288
Reveal the Killer's aura for a total of 60 seconds in a single trial
11,160
Blind killer using flashlight
1,653
Perform a fast vault within 3 seconds of getting hit
763
Pallet stun the Killer while holding a rare, common, or uncommon item
1,528
Trials where you've revealed or seen the Killer's aura 11+ times
2,847
Escapes
Total escapes
2,241
Escapes crawling (In dying state) through exit gates
284
Escapes through hatch
300
Escapes through hatch crawling (In dying state)
57
Escapes with new item
429
Escapes with somebody else item
31
Escapes being injured with for over half a match
251
Escapes while being downed at most once
1,238
Escapes after unhooked yourself
26
Escapes as obsession without getting a hit as last survivor
15
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
7
Escape through hatch using key
7
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
1,657
Escapes healthy or injured through hatch
243
Escaped by
87% Exit Gates
Hatch 13%
Find and use the Hand or Eye of Vecna and escape a Trial
2
Escapes while broken
9
Escapes from maps
Disturbed Ward (Upstairs Main Building)
21
Campbell's Chapel (Upstairs Main Building)
20
Family Residence (Main Building)
17
Sanctum of Wrath (Upstairs on Shrine)
16
Mother's Dwelling (Upstairs Cottage)
23
Temple of Purgation (Main Building Basement)
22
The Pale Rose (Steamboat)
12
The Game (Bathroom)
19
Mount Ormond Resort (Chalet/Main Building)
37
Dead Dawg Saloon (Upstairs Saloon)
28
Treatment Theatre (Operation Theatre)
24
Midwich Elementary School
23
Raccoon City Police Station (1st Floor Main Hall)
30
Eyrie of Crows (Inside Eyrie)
20
Garden of Joy (Upstairs Main Building)
9
Shattered Square (Upstairs Main Building)
3
Shelter Woods (by Command Centre)
1
Toba Landing repair (Upstairs Main Building)
3
Nostromo Wreckage (Mess Hall)
7
Greenville Square (Movie theatre)
4
Forgotten Ruins (Torture Room)
5
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
21
Killer statistics
Kills
Hooks
1,170
Obsessions sacrificed
234
Kills (Memento mories)
72
Kills (Memento mories) or sacrifices after last generator
203
All survivors sacrificed or killed (Memento Mori) before the last generator
80
Hooks
Different survivors hooked in basement
303
Basement trees (3 or 4 survivors hooked in basement in this same time)
17
Survivors hooked while all remaining were injured
147
Survivors hooked before single generator was repaired
410
Survivors hooked in endgame
98
Territory protection
Generators damaged with at least one survivor hooked
738
Generators damaged with Undetectable effect
74
Survivors grabbed while repairing a generator
22
Survivors grabbed while cleansing a totem
4
Generators protection
61% Protected
Unprotected 39%
Hit survivors with a basic attack while you are Undetectable
16
Survivors injured while in the basement
0
Downs and effects
Survivors with Oblivious effect downed
132
Oblivious effect applied
137
Survivors with Exposed effect downed
124
Survivors downed while carrying another survivor
102
Make unique survivors scream
523
Survivors hit with haste effect
147
Injure or down survivors who are Hindered
9
Survivors that holding Special Item hit
32
Survivors downed next to a raised pallet
886
Survivors downed in Exit Gate
4
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
30
Hatches closed
124
Survivors hit after they drop a pallet during chase
799
Survivors hit while carrying another survivor
274
Survivors detected using killer instinct
502
Killer vaults in chase
53
Survivors grabbed while performing a vault
2
Meters fallen
268
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
27
Uncloak attacks (The Wraith)
296
Blink attacks (The Nurse)
14
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
49
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
0
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
0
Survivors put to sleep (The Nightmare)
17
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
81
Survivors with Broken effect downed
0
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
4
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
1
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
10
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
49
Survivors downed while having max Sickness (The Plague)
22
Marked survivors downed (The Ghostface)
18
Survivors downed with Demon Fury (The Oni)
41
Survivors downed while speared (The Deathslinger)
436
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
917
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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