Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

67,526,598

Max blood points amount spent on one character

3,985,917

Highest prestige level

48

Mystery boxes opened

413

Time played

357h 4m

Time played in last two weeks

0m

Blood points per hour

189,115

Estimated playtime per role

80% Survivor

Killer 20%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

45

Survivor full load-out matches

521

Ultra rare addon warded without a protection ward

74

Survivor rank
Bronze IV

Bronze IV

3 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

61

Killer full load-out matches

83

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
85 919 osseous 39 920 248 1 020 99 432
85 920 Thicc Daddy 39 919 895 382 320 1 447
85 921 Stag/DC 39 918 413 760 63 251
85 922 White 39 917 870 294 181 865
85 923 ice 39 917 082 411 120 432
85 924 Edudes 39 915 985 316 165 848
85 925 seven77whatever 39 915 492 131 140 791

Currently at

85 922 place

White needs another

543 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,175

Obsessions healed

298

Survivors healed while you are injured

234

Survivors healed while rest are injured

332

Survivors unhooked

1,101

Survivors saved (from dying state/hook) in endgame

18

Knocked (In dying state) survivors healed

124

Survivors healed that come to you first

142

Protection hits for unhooked survivors

97

Protection hits for carried survivors

61

Survivors saved using pallet

2

Survivors affected with boon totems

3,435

Survivors affected with speed boost

13

Recovered from dying state

52

Take a hit with the Endurance status effect

73

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

14

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

325

Repaired generators

1,506

Repaired damaged generators

2,137

Successful skill checks

22,254

Exit gates opened

126

Hex totems cleansed

37

Hex totems blessed

0

Chests opened

322

Chests opened in basement

26

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

32

Great skill checks while injured

89

Swap held Survivor items for new ones from chests (counts once per chest)

9

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,609

Hits dodged by vaults

89

Basic attacks and projectiles dodged

2,010

Escapes after stunning killer using pallet

255

Escapes from killer gasp

41

Hooks sabotaged

140

Chases escaped after being injured in this chase

836

Chases lost by hiding in locker

0

Revealed killer aura

551

Unhooked yourself

10

Amount of screams

2,267

Reveal the Killer's aura for a total of 60 seconds in a single trial

360

Blind killer using flashlight

12

Perform a fast vault within 3 seconds of getting hit

21

Pallet stun the Killer while holding a rare, common, or uncommon item

6

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

306

Escapes crawling (In dying state) through exit gates

8

Escapes through hatch

23

Escapes through hatch crawling (In dying state)

3

Escapes with new item

73

Escapes with somebody else item

2

Escapes being injured with for over half a match

18

Escapes while being downed at most once

194

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

275

Escapes healthy or injured through hatch

20

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

4

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

10

Eyrie of Crows (Inside Eyrie)

7

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

10

Killer statistics

Killer statistics

Kills

Kills

Hooks

297

Obsessions sacrificed

71

Kills (Memento mories)

5

Kills (Memento mories) or sacrifices after last generator

49

All survivors sacrificed or killed (Memento Mori) before the last generator

37

Hooks

Hooks

Different survivors hooked in basement

33

Basement trees (3 or 4 survivors hooked in basement in this same time)

10

Survivors hooked while all remaining were injured

46

Survivors hooked before single generator was repaired

124

Survivors hooked in endgame

36

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

253

Generators damaged with Undetectable effect

165

Survivors grabbed while repairing a generator

19

Survivors grabbed while cleansing a totem

0

Generators protection

75% Protected

Unprotected 25%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

128

Survivors downed while carrying another survivor

20

Make unique survivors scream

336

Survivors hit with haste effect

117

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

360

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

24

Hatches closed

24

Survivors hit after they drop a pallet during chase

232

Survivors hit while carrying another survivor

49

Survivors detected using killer instinct

476

Killer vaults in chase

237

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

31

Uncloak attacks (The Wraith)

310

Blink attacks (The Nurse)

3

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

61

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

9

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

75

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

57

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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