Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

17,541,056

Max blood points amount spent on one character

7,680,808

Highest prestige level

49

Mystery boxes opened

529

Time played

928h 56m

Time played in last two weeks

3h 5m

Blood points per hour

18,883

Estimated playtime per role

85% Survivor

Killer 15%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

165

Survivor full load-out matches

674

Ultra rare addon warded without a protection ward

194

Survivor rank
Silver IV

Silver IV

5 / 5 pips
Adept progress 98%

50 / 51

Survivor
Got 50 Left 1
Killer

Killer

Killer perfect matches (5 000 points each category)

51

Killer full load-out matches

30

Ultra rare offering burned

13

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 45%

19 / 42

Killer
Got 19 Left 23

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
114 402 Bacon 533 011 0 9 20
114 403 Kanapkowicz 531 496 0 3 47
114 404 Hedgehogs95 531 232 0 9 31
114 405 Korei Kage 531 030 398 842 2 889
114 406 Lorem Nova 526 484 6 1 4
114 407 Lemio 526 013 7 16 62
114 408 nylarkarag_ds9 524 982 0 5 29

Currently at

114 405 place

Korei Kage needs another

202 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,362

Obsessions healed

594

Survivors healed while you are injured

599

Survivors healed while rest are injured

983

Survivors unhooked

3,768

Survivors saved (from dying state/hook) in endgame

109

Knocked (In dying state) survivors healed

401

Survivors healed that come to you first

228

Protection hits for unhooked survivors

225

Protection hits for carried survivors

108

Survivors saved using pallet

21

Survivors affected with boon totems

8,222

Survivors affected with speed boost

46

Recovered from dying state

152

Take a hit with the Endurance status effect

109

Survivors healed in the Basement

27

Heals completed after all generators have been completed

22

Safe unhooks while broken

12

Protection hits during End Game

11

Objective actions

Objective actions

Items depleted

891

Repaired generators

3,068

Repaired damaged generators

1,264

Successful skill checks

35,374

Exit gates opened

305

Hex totems cleansed

199

Hex totems blessed

3

Chests opened

1,176

Chests opened in basement

106

Escapes when playing without any perk and repaired generator(s)

96

Matches with 300+ seconds of repairing generators

603

Matches in that picked up and used special item

300

Great skill checks while injured

452

Swap held Survivor items for new ones from chests (counts once per chest)

231

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

496

Finished repairs of generators while injured

12

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

3,123

Hits dodged by vaults

388

Basic attacks and projectiles dodged

4,877

Escapes after stunning killer using pallet

753

Escapes from killer gasp

66

Hooks sabotaged

111

Chases escaped after being injured in this chase

1,303

Chases lost by hiding in locker

4

Revealed killer aura

968

Unhooked yourself

44

Amount of screams

6,762

Reveal the Killer's aura for a total of 60 seconds in a single trial

7,260

Blind killer using flashlight

197

Perform a fast vault within 3 seconds of getting hit

429

Pallet stun the Killer while holding a rare, common, or uncommon item

237

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

881

Escapes crawling (In dying state) through exit gates

48

Escapes through hatch

174

Escapes through hatch crawling (In dying state)

10

Escapes with new item

271

Escapes with somebody else item

22

Escapes being injured with for over half a match

54

Escapes while being downed at most once

465

Escapes after unhooked yourself

21

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

659

Escapes healthy or injured through hatch

164

Escaped by

80% Exit Gates

Hatch 20%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

10

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

8

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

9

Temple of Purgation (Main Building Basement)

7

The Pale Rose (Steamboat)

10

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

8

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

11

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

8

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

8

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

446

Obsessions sacrificed

54

Kills (Memento mories)

39

Kills (Memento mories) or sacrifices after last generator

74

All survivors sacrificed or killed (Memento Mori) before the last generator

27

Hooks

Hooks

Different survivors hooked in basement

61

Basement trees (3 or 4 survivors hooked in basement in this same time)

9

Survivors hooked while all remaining were injured

52

Survivors hooked before single generator was repaired

67

Survivors hooked in endgame

38

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

159

Generators damaged with Undetectable effect

26

Survivors grabbed while repairing a generator

18

Survivors grabbed while cleansing a totem

0

Generators protection

59% Protected

Unprotected 41%

Hit survivors with a basic attack while you are Undetectable

61

Survivors injured while in the basement

6

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

10

Oblivious effect applied

24

Survivors with Exposed effect downed

37

Survivors downed while carrying another survivor

4

Make unique survivors scream

358

Survivors hit with haste effect

146

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

14

Survivors downed next to a raised pallet

273

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

24

Hatches closed

50

Survivors hit after they drop a pallet during chase

170

Survivors hit while carrying another survivor

19

Survivors detected using killer instinct

119

Killer vaults in chase

46

Survivors grabbed while performing a vault

2

Meters fallen

219

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

39

Uncloak attacks (The Wraith)

44

Blink attacks (The Nurse)

31

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

4

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

20

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

62

Trials where all survivors suffered from madness 3 (The Doctor)

11

Hatchets thrown (The Huntress)

69

Survivors put to sleep (The Nightmare)

21

Reverse bear-traps put on survivors (The Pig)

3

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

5

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

3

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

2

Survivors hit during Tail attack (The Xenomorph)

7

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

12

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

6

Intoxicated survivors downed (The Clown)

1

Survivors downed after phase walk (The Spirit)

2

Deep wounded survivors downed (The Legion)

12

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

53

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

2

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

8

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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