Overall statistics
Account overall
Total blood points earned
101,065,374
Max blood points amount spent on one character
9,518,000
Highest prestige level
13
Mystery boxes opened
641
Time played
1041h 18m
Time played in last two weeks
0m
Blood points per hour
97,057
Estimated playtime per role
80% Survivor
Killer 20%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
0
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
165
Survivor full load-out matches
958
Ultra rare addon warded without a protection ward
138
Ash IV
27 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
115
Killer full load-out matches
196
Ultra rare offering burned
15
Ash IV
4 / 42
KillerLeaderboards
Currently at
65 983 place
TurtleCoup needs another
4 862 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
2,623
Obsessions healed
325
Survivors healed while you are injured
620
Survivors healed while rest are injured
362
Survivors unhooked
3,615
Survivors saved (from dying state/hook) in endgame
168
Knocked (In dying state) survivors healed
315
Survivors healed that come to you first
26
Protection hits for unhooked survivors
348
Protection hits for carried survivors
102
Survivors saved using pallet
6
Survivors affected with boon totems
4,910
Survivors affected with speed boost
0
Recovered from dying state
11
Take a hit with the Endurance status effect
8
Survivors healed in the Basement
0
Heals completed after all generators have been completed
8
Safe unhooks while broken
0
Protection hits during End Game
3
Objective actions
Items depleted
397
Repaired generators
3,958
Repaired damaged generators
1,411
Successful skill checks
24,130
Exit gates opened
404
Hex totems cleansed
159
Hex totems blessed
26
Chests opened
577
Chests opened in basement
77
Escapes when playing without any perk and repaired generator(s)
23
Matches with 300+ seconds of repairing generators
307
Matches in that picked up and used special item
10
Great skill checks while injured
35
Swap held Survivor items for new ones from chests (counts once per chest)
2
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
1
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
1
Healing or repairing skill checks
321
Finished repairs of generators while injured
4
Chests opened with a key
1
Boldness actions
Vaults in chase
3,880
Hits dodged by vaults
339
Basic attacks and projectiles dodged
3,197
Escapes after stunning killer using pallet
254
Escapes from killer gasp
67
Hooks sabotaged
160
Chases escaped after being injured in this chase
297
Chases lost by hiding in locker
0
Revealed killer aura
470
Unhooked yourself
90
Amount of screams
508
Reveal the Killer's aura for a total of 60 seconds in a single trial
840
Blind killer using flashlight
0
Perform a fast vault within 3 seconds of getting hit
31
Pallet stun the Killer while holding a rare, common, or uncommon item
4
Trials where you've revealed or seen the Killer's aura 11+ times
630
Escapes
Total escapes
1,021
Escapes crawling (In dying state) through exit gates
70
Escapes through hatch
96
Escapes through hatch crawling (In dying state)
13
Escapes with new item
190
Escapes with somebody else item
25
Escapes being injured with for over half a match
99
Escapes while being downed at most once
497
Escapes after unhooked yourself
38
Escapes as obsession without getting a hit as last survivor
2
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
1
Escape through hatch using key
0
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
855
Escapes healthy or injured through hatch
83
Escaped by
91% Exit Gates
Hatch 9%
Find and use the Hand or Eye of Vecna and escape a Trial
0
Escapes while broken
0
Escapes from maps
Disturbed Ward (Upstairs Main Building)
14
Campbell's Chapel (Upstairs Main Building)
14
Family Residence (Main Building)
16
Sanctum of Wrath (Upstairs on Shrine)
13
Mother's Dwelling (Upstairs Cottage)
19
Temple of Purgation (Main Building Basement)
21
The Pale Rose (Steamboat)
8
The Game (Bathroom)
9
Mount Ormond Resort (Chalet/Main Building)
25
Dead Dawg Saloon (Upstairs Saloon)
12
Treatment Theatre (Operation Theatre)
8
Midwich Elementary School
8
Raccoon City Police Station (1st Floor Main Hall)
7
Eyrie of Crows (Inside Eyrie)
4
Garden of Joy (Upstairs Main Building)
0
Shattered Square (Upstairs Main Building)
0
Shelter Woods (by Command Centre)
0
Toba Landing repair (Upstairs Main Building)
1
Nostromo Wreckage (Mess Hall)
0
Greenville Square (Movie theatre)
0
Forgotten Ruins (Torture Room)
0
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
1
Killer statistics
Kills
Hooks
772
Obsessions sacrificed
121
Kills (Memento mories)
29
Kills (Memento mories) or sacrifices after last generator
149
All survivors sacrificed or killed (Memento Mori) before the last generator
140
Hooks
Different survivors hooked in basement
263
Basement trees (3 or 4 survivors hooked in basement in this same time)
22
Survivors hooked while all remaining were injured
90
Survivors hooked before single generator was repaired
110
Survivors hooked in endgame
33
Territory protection
Generators damaged with at least one survivor hooked
295
Generators damaged with Undetectable effect
0
Survivors grabbed while repairing a generator
18
Survivors grabbed while cleansing a totem
0
Generators protection
79% Protected
Unprotected 21%
Hit survivors with a basic attack while you are Undetectable
0
Survivors injured while in the basement
0
Downs and effects
Survivors with Oblivious effect downed
87
Oblivious effect applied
146
Survivors with Exposed effect downed
31
Survivors downed while carrying another survivor
18
Make unique survivors scream
59
Survivors hit with haste effect
7
Injure or down survivors who are Hindered
1
Survivors that holding Special Item hit
9
Survivors downed next to a raised pallet
221
Survivors downed in Exit Gate
2
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
2
Hatches closed
74
Survivors hit after they drop a pallet during chase
356
Survivors hit while carrying another survivor
97
Survivors detected using killer instinct
50
Killer vaults in chase
18
Survivors grabbed while performing a vault
0
Meters fallen
47
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
56
Uncloak attacks (The Wraith)
16
Blink attacks (The Nurse)
0
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
28
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
20
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
22
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
143
Survivors put to sleep (The Nightmare)
959
Reverse bear-traps put on survivors (The Pig)
19
Survivors sent to Cage of Atonement (The Executioner)
2
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
43
Survivors with Broken effect downed
0
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
15
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
69
Intoxicated survivors downed (The Clown)
30
Survivors downed after phase walk (The Spirit)
3
Deep wounded survivors downed (The Legion)
10
Survivors downed while having max Sickness (The Plague)
9
Marked survivors downed (The Ghostface)
14
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
28
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
82
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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