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Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

40,408,511

Max blood points amount spent on one character

3,532,000

Highest prestige level

8

Mystery boxes opened

18

Time played

182h 7m

Time played in last two weeks

20h 19m

Blood points per hour

221,883

Estimated playtime per role

74% Survivor

Killer 26%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

42

Survivor full load-out matches

12

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

59

Killer full load-out matches

59

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
85 187 numb 40 410 714 561 152 735
85 188 Just do gens pls 40 409 655 149 310 1 458
85 189 Daybreak 40 409 266 842 83 392
85 190 clouded 40 408 511 199 138 693
85 191 berserker 40 405 445 271 147 599
85 192 SirAdmiralMajor 40 402 143 796 160 762
85 193 AKI 40 399 649 461 110 500

Currently at

85 190 place

clouded needs another

755 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

599

Obsessions healed

107

Survivors healed while you are injured

97

Survivors healed while rest are injured

289

Survivors unhooked

542

Survivors saved (from dying state/hook) in endgame

9

Knocked (In dying state) survivors healed

15

Survivors healed that come to you first

65

Protection hits for unhooked survivors

21

Protection hits for carried survivors

2

Survivors saved using pallet

1

Survivors affected with boon totems

1,326

Survivors affected with speed boost

0

Recovered from dying state

16

Take a hit with the Endurance status effect

21

Survivors healed in the Basement

3

Heals completed after all generators have been completed

65

Safe unhooks while broken

5

Protection hits during End Game

20

Objective actions

Objective actions

Items depleted

132

Repaired generators

693

Repaired damaged generators

179

Successful skill checks

5,433

Exit gates opened

41

Hex totems cleansed

15

Hex totems blessed

0

Chests opened

86

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

62

Matches with 300+ seconds of repairing generators

300

Matches in that picked up and used special item

38

Great skill checks while injured

96

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,395

Finished repairs of generators while injured

64

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

481

Hits dodged by vaults

51

Basic attacks and projectiles dodged

808

Escapes after stunning killer using pallet

216

Escapes from killer gasp

5

Hooks sabotaged

5

Chases escaped after being injured in this chase

339

Chases lost by hiding in locker

3

Revealed killer aura

509

Unhooked yourself

2

Amount of screams

1,030

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,580

Blind killer using flashlight

73

Perform a fast vault within 3 seconds of getting hit

129

Pallet stun the Killer while holding a rare, common, or uncommon item

114

Trials where you've revealed or seen the Killer's aura 11+ times

2,734

Escapes

Escapes

Total escapes

138

Escapes crawling (In dying state) through exit gates

9

Escapes through hatch

11

Escapes through hatch crawling (In dying state)

0

Escapes with new item

42

Escapes with somebody else item

2

Escapes being injured with for over half a match

12

Escapes while being downed at most once

94

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

118

Escapes healthy or injured through hatch

11

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

199

Obsessions sacrificed

49

Kills (Memento mories)

33

Kills (Memento mories) or sacrifices after last generator

32

All survivors sacrificed or killed (Memento Mori) before the last generator

10

Hooks

Hooks

Different survivors hooked in basement

30

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

41

Survivors hooked before single generator was repaired

136

Survivors hooked in endgame

19

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

178

Generators damaged with Undetectable effect

90

Survivors grabbed while repairing a generator

12

Survivors grabbed while cleansing a totem

1

Generators protection

56% Protected

Unprotected 44%

Hit survivors with a basic attack while you are Undetectable

126

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

20

Oblivious effect applied

22

Survivors with Exposed effect downed

95

Survivors downed while carrying another survivor

8

Make unique survivors scream

357

Survivors hit with haste effect

81

Injure or down survivors who are Hindered

5

Survivors that holding Special Item hit

31

Survivors downed next to a raised pallet

357

Survivors downed in Exit Gate

12

Survivors downed withit 30 seconds of breaking pallet or wall

62

Preventing escape

Preventing escape

Survivors grabbed from locker

34

Hatches closed

13

Survivors hit after they drop a pallet during chase

151

Survivors hit while carrying another survivor

24

Survivors detected using killer instinct

366

Killer vaults in chase

157

Survivors grabbed while performing a vault

5

Meters fallen

464

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

148

Blink attacks (The Nurse)

74

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

172

Matches finished with one or more Hex totems remaining

7

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

525

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

26

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

15

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

5

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

12

Survivors downed by 24m+ hatchet throw (The Huntress)

3

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

33

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

87

Survivors downed with Demon Fury (The Oni)

19

Survivors downed while speared (The Deathslinger)

12

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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