Total blood points earned

278,321,559

Max blood points amount spent on one character

25,963,000

Time played

1572h 4m

Time played in last two weeks

0m

Blood points per hour

177,042

Estimated playtime per role

56% Survivor

Killer 44%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

280

Survivor full load-out matches

294

Ultra rare addon warded without a protection ward

15

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 33%

17 / 51

Survivor
Got 17 Left 34
Killer

Killer

Killer perfect matches (5 000 points each category)

657

Killer full load-out matches

588

Ultra rare offering burned

15

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 38%

16 / 42

Killer
Got 16 Left 26

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
36 118 A$AP 278 347 207 1 286 554 2 607
36 119 不想丸啦 278 335 286 3 283 1 275 5 438
36 120 Hyper 278 332 462 3 683 2 641 11 625
36 121 Alex 278 321 559 2 894 959 4 655
36 122 Nines 278 301 660 1 695 891 4 628
36 123 BucketBilge SOT 278 300 297 1 102 1 928 7 802
36 124 超能陆战队:艾露蒂克 278 289 889 652 1 695 6 021

Currently at

36 121 place

Alex needs another

10 903 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,500

Obsessions healed

598

Survivors healed while you are injured

776

Survivors healed while rest are injured

919

Survivors unhooked

3,748

Survivors saved (from dying state/hook) in endgame

192

Knocked (In dying state) survivors healed

449

Survivors healed that come to you first

255

Protection hits for unhooked survivors

544

Protection hits for carried survivors

223

Survivors saved using pallet

34

Survivors affected with boon totems

4,949

Survivors affected with speed boost

46

Recovered from dying state

112

Take a hit with the Endurance status effect

85

Survivors healed in the Basement

129

Heals completed after all generators have been completed

41

Safe unhooks while broken

4

Protection hits during End Game

16

Objective actions

Objective actions

Highest prestige level

15

Mystery boxes opened

2,223

Items depleted

731

Repaired generators

4,655

Repaired damaged generators

1,597

Successful skill checks

60,751

Exit gates opened

333

Hex totems cleansed

279

Hex totems blessed

2

Chests opened

1,755

Chests opened in basement

343

Escapes when playing without any perk and repaired generator(s)

20

Matches with 300+ seconds of repairing generators

8

Matches in that picked up and used special item

183

Great skill checks while injured

575

Swap held Survivor items for new ones from chests (counts once per chest)

52

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

357

Finished repairs of generators while injured

16

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

8,047

Hits dodged by vaults

976

Basic attacks and projectiles dodged

8,231

Escapes after stunning killer using pallet

1,171

Escapes from killer gasp

177

Hooks sabotaged

397

Chases escaped after being injured in this chase

2,341

Chases lost by hiding in locker

34

Revealed killer aura

703

Unhooked yourself

40

Amount of screams

4,547

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,040

Blind killer using flashlight

7

Perform a fast vault within 3 seconds of getting hit

325

Pallet stun the Killer while holding a rare, common, or uncommon item

141

Trials where you've revealed or seen the Killer's aura 11+ times

220

Escapes

Escapes

Total escapes

959

Escapes crawling (In dying state) through exit gates

163

Escapes through hatch

64

Escapes through hatch crawling (In dying state)

1

Escapes with new item

413

Escapes with somebody else item

41

Escapes being injured with for over half a match

94

Escapes while being downed at most once

434

Escapes after unhooked yourself

10

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

732

Escapes healthy or injured through hatch

63

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

15

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

12

Sanctum of Wrath (Upstairs on Shrine)

7

Mother's Dwelling (Upstairs Cottage)

10

Temple of Purgation (Main Building Basement)

8

The Pale Rose (Steamboat)

14

The Game (Bathroom)

17

Mount Ormond Resort (Chalet/Main Building)

15

Dead Dawg Saloon (Upstairs Saloon)

14

Treatment Theatre (Operation Theatre)

11

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

7

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,894

Obsessions sacrificed

615

Kills (Memento mories)

121

Kills (Memento mories) or sacrifices after last generator

675

All survivors sacrificed or killed (Memento Mori) before the last generator

273

Hooks

Hooks

Different survivors hooked in basement

536

Basement trees (3 or 4 survivors hooked in basement in this same time)

83

Survivors hooked while all remaining were injured

560

Survivors hooked before single generator was repaired

974

Survivors hooked in endgame

320

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,422

Generators damaged with Undetectable effect

343

Survivors grabbed while repairing a generator

111

Survivors grabbed while cleansing a totem

26

Generators protection

62% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

216

Survivors injured while in the basement

50

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

434

Oblivious effect applied

1,102

Survivors with Exposed effect downed

332

Survivors downed while carrying another survivor

191

Make unique survivors scream

1,396

Survivors hit with haste effect

273

Injure or down survivors who are Hindered

142

Survivors that holding Special Item hit

311

Survivors downed next to a raised pallet

3,140

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

176

Hatches closed

183

Survivors hit after they drop a pallet during chase

2,688

Survivors hit while carrying another survivor

681

Survivors detected using killer instinct

4,501

Killer vaults in chase

808

Survivors grabbed while performing a vault

47

Meters fallen

2,997

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

30

Uncloak attacks (The Wraith)

942

Blink attacks (The Nurse)

1,257

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

176

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

216

Trials where each survivor was hit after teleport (The Hag)

4

Shocks (The Doctor)

105

Trials where all survivors suffered from madness 3 (The Doctor)

22

Hatchets thrown (The Huntress)

2,190

Survivors put to sleep (The Nightmare)

1,721

Reverse bear-traps put on survivors (The Pig)

165

Survivors sent to Cage of Atonement (The Executioner)

5

Survivors hit with Lethal Rush (The Blight)

6

Max Lacerations dealt (The Trickster)

180

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

213

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

115

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

73

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

291

Survivors downed by 24m+ hatchet throw (The Huntress)

14

Survivors downed with chainsaw (The Cannibal)

9

Intoxicated survivors downed (The Clown)

74

Survivors downed after phase walk (The Spirit)

161

Deep wounded survivors downed (The Legion)

1,240

Survivors downed while having max Sickness (The Plague)

38

Marked survivors downed (The Ghostface)

29

Survivors downed with Demon Fury (The Oni)

5

Survivors downed while speared (The Deathslinger)

36

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

2

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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