Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

150,006,490

Max blood points amount spent on one character

10,430,729

Highest prestige level

23

Mystery boxes opened

898

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

72% Survivor

Killer 28%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

112

Survivor full load-out matches

479

Ultra rare addon warded without a protection ward

24

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

258

Killer full load-out matches

320

Ultra rare offering burned

4

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
60 609 Tonka Jahari 102 058 224 2 036 242 987
60 610 Bardito 102 057 275 2 663 291 1 304
60 611 Epic skull 102 055 804 1 819 594 1 974
60 612 Sleepy 102 047 126 929 538 2 337
60 613 cande 102 045 826 1 069 381 1 329
60 614 Aloumie 102 039 217 1 591 869 3 481
60 615 Pro sniper713 102 038 744 1 486 371 1 773

Currently at

60 612 place

Sleepy needs another

8 678 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,132

Obsessions healed

512

Survivors healed while you are injured

419

Survivors healed while rest are injured

729

Survivors unhooked

2,349

Survivors saved (from dying state/hook) in endgame

64

Knocked (In dying state) survivors healed

252

Survivors healed that come to you first

190

Protection hits for unhooked survivors

266

Protection hits for carried survivors

70

Survivors saved using pallet

13

Survivors affected with boon totems

6,931

Survivors affected with speed boost

3

Recovered from dying state

16

Take a hit with the Endurance status effect

33

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

513

Repaired generators

3,628

Repaired damaged generators

2,423

Successful skill checks

41,586

Exit gates opened

382

Hex totems cleansed

141

Hex totems blessed

4

Chests opened

468

Chests opened in basement

20

Escapes when playing without any perk and repaired generator(s)

68

Matches with 300+ seconds of repairing generators

7

Matches in that picked up and used special item

29

Great skill checks while injured

99

Swap held Survivor items for new ones from chests (counts once per chest)

18

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,858

Hits dodged by vaults

200

Basic attacks and projectiles dodged

4,324

Escapes after stunning killer using pallet

720

Escapes from killer gasp

69

Hooks sabotaged

27

Chases escaped after being injured in this chase

1,558

Chases lost by hiding in locker

14

Revealed killer aura

655

Unhooked yourself

41

Amount of screams

1,320

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

29

Perform a fast vault within 3 seconds of getting hit

66

Pallet stun the Killer while holding a rare, common, or uncommon item

2

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

858

Escapes crawling (In dying state) through exit gates

99

Escapes through hatch

72

Escapes through hatch crawling (In dying state)

18

Escapes with new item

154

Escapes with somebody else item

14

Escapes being injured with for over half a match

78

Escapes while being downed at most once

545

Escapes after unhooked yourself

14

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

687

Escapes healthy or injured through hatch

54

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

7

Temple of Purgation (Main Building Basement)

7

The Pale Rose (Steamboat)

9

The Game (Bathroom)

10

Mount Ormond Resort (Chalet/Main Building)

9

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

14

Raccoon City Police Station (1st Floor Main Hall)

15

Eyrie of Crows (Inside Eyrie)

10

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

12

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,103

Obsessions sacrificed

270

Kills (Memento mories)

5

Kills (Memento mories) or sacrifices after last generator

246

All survivors sacrificed or killed (Memento Mori) before the last generator

121

Hooks

Hooks

Different survivors hooked in basement

130

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

134

Survivors hooked before single generator was repaired

585

Survivors hooked in endgame

141

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

435

Generators damaged with Undetectable effect

20

Survivors grabbed while repairing a generator

42

Survivors grabbed while cleansing a totem

4

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

26

Oblivious effect applied

315

Survivors with Exposed effect downed

78

Survivors downed while carrying another survivor

29

Make unique survivors scream

176

Survivors hit with haste effect

217

Injure or down survivors who are Hindered

20

Survivors that holding Special Item hit

3

Survivors downed next to a raised pallet

1,056

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

25

Hatches closed

66

Survivors hit after they drop a pallet during chase

685

Survivors hit while carrying another survivor

150

Survivors detected using killer instinct

287

Killer vaults in chase

84

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

291

Blink attacks (The Nurse)

1,545

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

8

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

92

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

3,066

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

17

Survivors hit with Lethal Rush (The Blight)

86

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

8

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

90

Survivors downed by 24m+ hatchet throw (The Huntress)

12

Survivors downed with chainsaw (The Cannibal)

267

Intoxicated survivors downed (The Clown)

12

Survivors downed after phase walk (The Spirit)

110

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

35

Marked survivors downed (The Ghostface)

29

Survivors downed with Demon Fury (The Oni)

45

Survivors downed while speared (The Deathslinger)

32

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

39

Survivors downed with Dire Crows (The Artist)

3

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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