Total blood points earned

366,192,867

Max blood points amount spent on one character

23,625,367

Time played

1955h 8m

Time played in last two weeks

0m

Blood points per hour

187,298

Estimated playtime per role

41% Survivor

Killer 59%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

108

Survivor full load-out matches

43

Ultra rare addon warded without a protection ward

11

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

1,351

Killer full load-out matches

1,425

Ultra rare offering burned

13

Killer rank
Ash II

Ash II

1 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
27 059 Veyv 366 210 671 3 787 1 847 7 448
27 060 HolyAyran 366 204 931 1 102 894 3 816
27 061 Big Boss 366 198 529 6 315 1 217 5 085
27 062 ほっけ 366 192 867 4 979 1 196 4 353
27 063 Your_Hot_Stepdad 366 188 520 2 173 2 239 9 146
27 064 Broan 366 179 353 3 836 2 313 10 007
27 065 Callisto 366 178 426 6 342 1 199 5 062

Currently at

27 062 place

ほっけ needs another

5 662 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,970

Obsessions healed

431

Survivors healed while you are injured

275

Survivors healed while rest are injured

607

Survivors unhooked

3,032

Survivors saved (from dying state/hook) in endgame

203

Knocked (In dying state) survivors healed

308

Survivors healed that come to you first

155

Protection hits for unhooked survivors

344

Protection hits for carried survivors

33

Survivors saved using pallet

1

Survivors affected with boon totems

9,248

Survivors affected with speed boost

9

Recovered from dying state

89

Take a hit with the Endurance status effect

81

Survivors healed in the Basement

0

Heals completed after all generators have been completed

10

Safe unhooks while broken

1

Protection hits during End Game

2

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

2,542

Items depleted

327

Repaired generators

4,353

Repaired damaged generators

2,027

Successful skill checks

52,355

Exit gates opened

613

Hex totems cleansed

173

Hex totems blessed

25

Chests opened

523

Chests opened in basement

39

Escapes when playing without any perk and repaired generator(s)

63

Matches with 300+ seconds of repairing generators

8

Matches in that picked up and used special item

88

Great skill checks while injured

314

Swap held Survivor items for new ones from chests (counts once per chest)

9

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

169

Finished repairs of generators while injured

3

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

4,844

Hits dodged by vaults

466

Basic attacks and projectiles dodged

6,265

Escapes after stunning killer using pallet

882

Escapes from killer gasp

110

Hooks sabotaged

141

Chases escaped after being injured in this chase

2,021

Chases lost by hiding in locker

6

Revealed killer aura

260

Unhooked yourself

34

Amount of screams

4,191

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,640

Blind killer using flashlight

3

Perform a fast vault within 3 seconds of getting hit

155

Pallet stun the Killer while holding a rare, common, or uncommon item

19

Trials where you've revealed or seen the Killer's aura 11+ times

520

Escapes

Escapes

Total escapes

1,196

Escapes crawling (In dying state) through exit gates

116

Escapes through hatch

36

Escapes through hatch crawling (In dying state)

8

Escapes with new item

197

Escapes with somebody else item

2

Escapes being injured with for over half a match

59

Escapes while being downed at most once

543

Escapes after unhooked yourself

16

Escapes as obsession without getting a hit as last survivor

13

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

5

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

1,044

Escapes healthy or injured through hatch

28

Escaped by

97% Exit Gates

Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

15

Family Residence (Main Building)

9

Sanctum of Wrath (Upstairs on Shrine)

22

Mother's Dwelling (Upstairs Cottage)

14

Temple of Purgation (Main Building Basement)

11

The Pale Rose (Steamboat)

15

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

25

Dead Dawg Saloon (Upstairs Saloon)

18

Treatment Theatre (Operation Theatre)

21

Midwich Elementary School

15

Raccoon City Police Station (1st Floor Main Hall)

17

Eyrie of Crows (Inside Eyrie)

20

Garden of Joy (Upstairs Main Building)

9

Shattered Square (Upstairs Main Building)

11

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

25

Killer statistics

Killer statistics

Kills

Kills

Hooks

4,979

Obsessions sacrificed

1,225

Kills (Memento mories)

47

Kills (Memento mories) or sacrifices after last generator

1,355

All survivors sacrificed or killed (Memento Mori) before the last generator

522

Hooks

Hooks

Different survivors hooked in basement

699

Basement trees (3 or 4 survivors hooked in basement in this same time)

34

Survivors hooked while all remaining were injured

396

Survivors hooked before single generator was repaired

3,195

Survivors hooked in endgame

1,250

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

5,486

Generators damaged with Undetectable effect

711

Survivors grabbed while repairing a generator

107

Survivors grabbed while cleansing a totem

20

Generators protection

61% Protected

Unprotected 39%

Hit survivors with a basic attack while you are Undetectable

171

Survivors injured while in the basement

8

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

416

Oblivious effect applied

1,443

Survivors with Exposed effect downed

374

Survivors downed while carrying another survivor

65

Make unique survivors scream

4,446

Survivors hit with haste effect

1,772

Injure or down survivors who are Hindered

12

Survivors that holding Special Item hit

375

Survivors downed next to a raised pallet

8,972

Survivors downed in Exit Gate

9

Survivors downed withit 30 seconds of breaking pallet or wall

4

Preventing escape

Preventing escape

Survivors grabbed from locker

387

Hatches closed

463

Survivors hit after they drop a pallet during chase

2,546

Survivors hit while carrying another survivor

427

Survivors detected using killer instinct

4,542

Killer vaults in chase

526

Survivors grabbed while performing a vault

5

Meters fallen

1,713

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

33

Uncloak attacks (The Wraith)

757

Blink attacks (The Nurse)

171

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

43

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

392

Trials where each survivor was hit after teleport (The Hag)

10

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

70,693

Survivors put to sleep (The Nightmare)

237

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

26

Max Lacerations dealt (The Trickster)

1

Survivors with Broken effect downed

8

Condemned survivors (The Onryō)

820

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

51

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

6

Survivors hit during Tail attack (The Xenomorph)

27

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

52

Survivors downed by 24m+ hatchet throw (The Huntress)

287

Survivors downed with chainsaw (The Cannibal)

282

Intoxicated survivors downed (The Clown)

41

Survivors downed after phase walk (The Spirit)

421

Deep wounded survivors downed (The Legion)

1,022

Survivors downed while having max Sickness (The Plague)

213

Marked survivors downed (The Ghostface)

155

Survivors downed with Demon Fury (The Oni)

6

Survivors downed while speared (The Deathslinger)

38

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

22

Survivors downed with Dire Crows (The Artist)

39

Survivors downed during Nightfall (The Dredge)

161

Down survivor you recently teleported to (The Singularity)

2

Down survivor using UVX (The Unknown)

1

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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