Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

130,596,290

Max blood points amount spent on one character

12,111,410

Highest prestige level

4

Mystery boxes opened

1,000

Time played

1518h 29m

Time played in last two weeks

49m

Blood points per hour

86,004

Estimated playtime per role

70% Survivor

Killer 30%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

126

Survivor full load-out matches

152

Ultra rare addon warded without a protection ward

18

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

251

Killer full load-out matches

320

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
72 307 MANGA «BERSERK» 72 088 804 1 873 247 1 227
72 308 はるる 72 088 024 257 580 2 052
72 309 Bloodhound Q50 72 082 186 1 188 447 1 634
72 310 Lights And Magic 72 081 946 930 620 2 242
72 311 Brennuvargar 72 078 036 1 524 188 982
72 312 XOROSHI4ELOVEK( ͡° ͜ʖ ͡°) 72 077 503 1 764 574 2 213
72 313 Hercules Rockefeller 72 075 697 4 554 842 4 296

Currently at

72 310 place

Lights And Magic needs another

240 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

892

Obsessions healed

154

Survivors healed while you are injured

149

Survivors healed while rest are injured

328

Survivors unhooked

1,832

Survivors saved (from dying state/hook) in endgame

226

Knocked (In dying state) survivors healed

185

Survivors healed that come to you first

46

Protection hits for unhooked survivors

338

Protection hits for carried survivors

59

Survivors saved using pallet

211

Survivors affected with boon totems

3,058

Survivors affected with speed boost

0

Recovered from dying state

35

Take a hit with the Endurance status effect

30

Survivors healed in the Basement

251

Heals completed after all generators have been completed

20

Safe unhooks while broken

2

Protection hits during End Game

235

Objective actions

Objective actions

Items depleted

453

Repaired generators

2,869

Repaired damaged generators

968

Successful skill checks

20,093

Exit gates opened

344

Hex totems cleansed

131

Hex totems blessed

9

Chests opened

502

Chests opened in basement

65

Escapes when playing without any perk and repaired generator(s)

9

Matches with 300+ seconds of repairing generators

610

Matches in that picked up and used special item

65

Great skill checks while injured

341

Swap held Survivor items for new ones from chests (counts once per chest)

16

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,345

Finished repairs of generators while injured

153

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,687

Hits dodged by vaults

155

Basic attacks and projectiles dodged

2,583

Escapes after stunning killer using pallet

400

Escapes from killer gasp

44

Hooks sabotaged

91

Chases escaped after being injured in this chase

762

Chases lost by hiding in locker

19

Revealed killer aura

474

Unhooked yourself

14

Amount of screams

1,914

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,640

Blind killer using flashlight

3

Perform a fast vault within 3 seconds of getting hit

40

Pallet stun the Killer while holding a rare, common, or uncommon item

372

Trials where you've revealed or seen the Killer's aura 11+ times

361

Escapes

Escapes

Total escapes

808

Escapes crawling (In dying state) through exit gates

118

Escapes through hatch

65

Escapes through hatch crawling (In dying state)

16

Escapes with new item

277

Escapes with somebody else item

12

Escapes being injured with for over half a match

115

Escapes while being downed at most once

403

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

12

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

625

Escapes healthy or injured through hatch

49

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

4

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

8

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

5

The Game (Bathroom)

10

Mount Ormond Resort (Chalet/Main Building)

11

Dead Dawg Saloon (Upstairs Saloon)

11

Treatment Theatre (Operation Theatre)

9

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

976

Obsessions sacrificed

222

Kills (Memento mories)

48

Kills (Memento mories) or sacrifices after last generator

223

All survivors sacrificed or killed (Memento Mori) before the last generator

127

Hooks

Hooks

Different survivors hooked in basement

212

Basement trees (3 or 4 survivors hooked in basement in this same time)

15

Survivors hooked while all remaining were injured

162

Survivors hooked before single generator was repaired

253

Survivors hooked in endgame

536

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

749

Generators damaged with Undetectable effect

86

Survivors grabbed while repairing a generator

34

Survivors grabbed while cleansing a totem

8

Generators protection

69% Protected

Unprotected 31%

Hit survivors with a basic attack while you are Undetectable

22

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

9

Oblivious effect applied

140

Survivors with Exposed effect downed

216

Survivors downed while carrying another survivor

25

Make unique survivors scream

232

Survivors hit with haste effect

33

Injure or down survivors who are Hindered

9

Survivors that holding Special Item hit

10

Survivors downed next to a raised pallet

1,072

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

9

Hatches closed

103

Survivors hit after they drop a pallet during chase

444

Survivors hit while carrying another survivor

106

Survivors detected using killer instinct

445

Killer vaults in chase

57

Survivors grabbed while performing a vault

0

Meters fallen

155

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

819

Blink attacks (The Nurse)

174

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

100

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

1,447

Trials where each survivor was hit after teleport (The Hag)

53

Shocks (The Doctor)

53

Trials where all survivors suffered from madness 3 (The Doctor)

4

Hatchets thrown (The Huntress)

2,098

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

46

Survivors sent to Cage of Atonement (The Executioner)

20

Survivors hit with Lethal Rush (The Blight)

86

Max Lacerations dealt (The Trickster)

41

Survivors with Broken effect downed

29

Condemned survivors (The Onryō)

89

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

19

Survivors hit during Tail attack (The Xenomorph)

14

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

111

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

27

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

149

Intoxicated survivors downed (The Clown)

22

Survivors downed after phase walk (The Spirit)

56

Deep wounded survivors downed (The Legion)

2

Survivors downed while having max Sickness (The Plague)

80

Marked survivors downed (The Ghostface)

17

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

21

Survivors downed with Victor clinging (The Twins)

6

Survivors downed while contaminated (The Nemesis)

31

Survivors downed with Dire Crows (The Artist)

58

Survivors downed during Nightfall (The Dredge)

3

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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