Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

54,470,041

Max blood points amount spent on one character

8,160,000

Highest prestige level

13

Mystery boxes opened

87

Time played

370h 39m

Time played in last two weeks

3h 47m

Blood points per hour

146,958

Estimated playtime per role

76% Survivor

Killer 24%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

138

Survivor full load-out matches

46

Ultra rare addon warded without a protection ward

12

Survivor rank
Bronze II

Bronze II

1 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

93

Killer full load-out matches

2

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
100 372 Motysten 20 215 453 203 191 713
100 373 Brumi200 20 213 172 788 73 309
100 374 Falan 20 212 679 334 195 820
100 375 Stiff Harrington 20 210 739 183 114 568
100 376 Ash 20 205 250 138 107 430
100 377 gecekesem 20 198 714 249 114 461
100 378 TheDaddyCakes 20 197 937 140 152 681

Currently at

100 375 place

Stiff Harrington needs another

1 940 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,327

Obsessions healed

283

Survivors healed while you are injured

294

Survivors healed while rest are injured

561

Survivors unhooked

1,207

Survivors saved (from dying state/hook) in endgame

61

Knocked (In dying state) survivors healed

198

Survivors healed that come to you first

160

Protection hits for unhooked survivors

86

Protection hits for carried survivors

48

Survivors saved using pallet

3

Survivors affected with boon totems

6,224

Survivors affected with speed boost

96

Recovered from dying state

154

Take a hit with the Endurance status effect

151

Survivors healed in the Basement

21

Heals completed after all generators have been completed

137

Safe unhooks while broken

9

Protection hits during End Game

43

Objective actions

Objective actions

Items depleted

262

Repaired generators

1,554

Repaired damaged generators

457

Successful skill checks

22,125

Exit gates opened

130

Hex totems cleansed

43

Hex totems blessed

11

Chests opened

639

Chests opened in basement

97

Escapes when playing without any perk and repaired generator(s)

51

Matches with 300+ seconds of repairing generators

1,501

Matches in that picked up and used special item

55

Great skill checks while injured

571

Swap held Survivor items for new ones from chests (counts once per chest)

241

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

5,861

Finished repairs of generators while injured

178

Chests opened with a key

7

Boldness actions

Boldness actions

Vaults in chase

1,309

Hits dodged by vaults

137

Basic attacks and projectiles dodged

2,520

Escapes after stunning killer using pallet

281

Escapes from killer gasp

72

Hooks sabotaged

48

Chases escaped after being injured in this chase

921

Chases lost by hiding in locker

5

Revealed killer aura

575

Unhooked yourself

19

Amount of screams

5,053

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,000

Blind killer using flashlight

117

Perform a fast vault within 3 seconds of getting hit

240

Pallet stun the Killer while holding a rare, common, or uncommon item

185

Trials where you've revealed or seen the Killer's aura 11+ times

732

Escapes

Escapes

Total escapes

349

Escapes crawling (In dying state) through exit gates

40

Escapes through hatch

28

Escapes through hatch crawling (In dying state)

5

Escapes with new item

194

Escapes with somebody else item

13

Escapes being injured with for over half a match

33

Escapes while being downed at most once

226

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

281

Escapes healthy or injured through hatch

23

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

12

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

2

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

403

Obsessions sacrificed

74

Kills (Memento mories)

74

Kills (Memento mories) or sacrifices after last generator

103

All survivors sacrificed or killed (Memento Mori) before the last generator

30

Hooks

Hooks

Different survivors hooked in basement

52

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

101

Survivors hooked before single generator was repaired

202

Survivors hooked in endgame

44

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

231

Generators damaged with Undetectable effect

74

Survivors grabbed while repairing a generator

26

Survivors grabbed while cleansing a totem

13

Generators protection

54% Protected

Unprotected 46%

Hit survivors with a basic attack while you are Undetectable

223

Survivors injured while in the basement

16

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

137

Oblivious effect applied

204

Survivors with Exposed effect downed

52

Survivors downed while carrying another survivor

24

Make unique survivors scream

751

Survivors hit with haste effect

81

Injure or down survivors who are Hindered

27

Survivors that holding Special Item hit

66

Survivors downed next to a raised pallet

744

Survivors downed in Exit Gate

26

Survivors downed withit 30 seconds of breaking pallet or wall

4

Preventing escape

Preventing escape

Survivors grabbed from locker

69

Hatches closed

22

Survivors hit after they drop a pallet during chase

363

Survivors hit while carrying another survivor

59

Survivors detected using killer instinct

437

Killer vaults in chase

345

Survivors grabbed while performing a vault

20

Meters fallen

1,491

Merciless Victories with 3 Universal Perks

3

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

14

Blink attacks (The Nurse)

55

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

70

Matches finished with one or more Hex totems remaining

4

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

193

Trials where all survivors suffered from madness 3 (The Doctor)

70

Hatchets thrown (The Huntress)

293

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

48

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

37

Survivors with Broken effect downed

16

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

9

Damage Survivor pursued by a Guard (The Knight)

5

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

3

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

1

Damage Survivor pursued by a Guard (The First)

69

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

6

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

9

Survivors downed after phase walk (The Spirit)

1

Deep wounded survivors downed (The Legion)

46

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

9

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

10

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

33

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

29

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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