Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

59,671,232

Max blood points amount spent on one character

3,511,894

Highest prestige level

10

Mystery boxes opened

141

Time played

201h 10m

Time played in last two weeks

4h 24m

Blood points per hour

296,626

Estimated playtime per role

46% Survivor

Killer 54%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

47

Survivor full load-out matches

139

Ultra rare addon warded without a protection ward

86

Survivor rank
Bronze IV

Bronze IV

1 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

127

Killer full load-out matches

147

Ultra rare offering burned

40

Killer rank
Bronze II

Bronze II

4 / 4 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
114 843 ImChuckingIt 698 120 10 2 6
114 844 Aratz 695 264 4 0 0
114 845 Juraj Janosik 693 159 22 5 19
114 846 DrNesquik 690 784 16 2 19
114 847 BlueMoon 690 753 14 6 24
114 848 Strawberry 689 877 1 10 48
114 849 Emirmüsevit 689 865 3 7 36

Currently at

114 846 place

DrNesquik needs another

2 375 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

506

Obsessions healed

103

Survivors healed while you are injured

79

Survivors healed while rest are injured

243

Survivors unhooked

479

Survivors saved (from dying state/hook) in endgame

4

Knocked (In dying state) survivors healed

30

Survivors healed that come to you first

60

Protection hits for unhooked survivors

24

Protection hits for carried survivors

5

Survivors saved using pallet

1

Survivors affected with boon totems

1,470

Survivors affected with speed boost

3

Recovered from dying state

31

Take a hit with the Endurance status effect

20

Survivors healed in the Basement

10

Heals completed after all generators have been completed

22

Safe unhooks while broken

2

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

160

Repaired generators

664

Repaired damaged generators

230

Successful skill checks

7,318

Exit gates opened

66

Hex totems cleansed

11

Hex totems blessed

0

Chests opened

106

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

47

Matches with 300+ seconds of repairing generators

300

Matches in that picked up and used special item

33

Great skill checks while injured

158

Swap held Survivor items for new ones from chests (counts once per chest)

14

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

249

Finished repairs of generators while injured

4

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

440

Hits dodged by vaults

34

Basic attacks and projectiles dodged

849

Escapes after stunning killer using pallet

103

Escapes from killer gasp

2

Hooks sabotaged

6

Chases escaped after being injured in this chase

323

Chases lost by hiding in locker

1

Revealed killer aura

867

Unhooked yourself

0

Amount of screams

1,410

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,740

Blind killer using flashlight

33

Perform a fast vault within 3 seconds of getting hit

75

Pallet stun the Killer while holding a rare, common, or uncommon item

43

Trials where you've revealed or seen the Killer's aura 11+ times

49

Escapes

Escapes

Total escapes

116

Escapes crawling (In dying state) through exit gates

2

Escapes through hatch

11

Escapes through hatch crawling (In dying state)

1

Escapes with new item

40

Escapes with somebody else item

1

Escapes being injured with for over half a match

7

Escapes while being downed at most once

81

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

103

Escapes healthy or injured through hatch

10

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

617

Obsessions sacrificed

129

Kills (Memento mories)

76

Kills (Memento mories) or sacrifices after last generator

124

All survivors sacrificed or killed (Memento Mori) before the last generator

31

Hooks

Hooks

Different survivors hooked in basement

57

Basement trees (3 or 4 survivors hooked in basement in this same time)

20

Survivors hooked while all remaining were injured

118

Survivors hooked before single generator was repaired

358

Survivors hooked in endgame

37

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

232

Generators damaged with Undetectable effect

141

Survivors grabbed while repairing a generator

19

Survivors grabbed while cleansing a totem

1

Generators protection

50% Protected

Unprotected 50%

Hit survivors with a basic attack while you are Undetectable

106

Survivors injured while in the basement

16

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

68

Oblivious effect applied

201

Survivors with Exposed effect downed

80

Survivors downed while carrying another survivor

18

Make unique survivors scream

949

Survivors hit with haste effect

68

Injure or down survivors who are Hindered

27

Survivors that holding Special Item hit

86

Survivors downed next to a raised pallet

954

Survivors downed in Exit Gate

14

Survivors downed withit 30 seconds of breaking pallet or wall

29

Preventing escape

Preventing escape

Survivors grabbed from locker

43

Hatches closed

54

Survivors hit after they drop a pallet during chase

549

Survivors hit while carrying another survivor

55

Survivors detected using killer instinct

951

Killer vaults in chase

231

Survivors grabbed while performing a vault

15

Meters fallen

1,305

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

516

Blink attacks (The Nurse)

25

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

47

Matches finished with one or more Hex totems remaining

9

Traps triggered (The Hag)

3

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

114

Trials where all survivors suffered from madness 3 (The Doctor)

27

Hatchets thrown (The Huntress)

247

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

99

Max Lacerations dealt (The Trickster)

49

Survivors with Broken effect downed

71

Condemned survivors (The Onryō)

141

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

17

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

8

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

38

Survivors immobilized to a wall (The Slasher)

4

Survivors interrupted in Security Office (The Animatronic)

7

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

38

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

8

Deep wounded survivors downed (The Legion)

66

Survivors downed while having max Sickness (The Plague)

5

Marked survivors downed (The Ghostface)

35

Survivors downed with Demon Fury (The Oni)

12

Survivors downed while speared (The Deathslinger)

7

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

159

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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