Total blood points earned

64,079,955

Max blood points amount spent on one character

5,757,000

Time played

455h 9m

Time played in last two weeks

71h 2m

Blood points per hour

140,789

Estimated playtime per role

40% Survivor

Killer 60%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

39

Survivor full load-out matches

146

Ultra rare addon warded without a protection ward

11

Survivor rank
Bronze I

Bronze I

1 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

174

Killer full load-out matches

293

Ultra rare offering burned

16

Killer rank
Silver I

Silver I

2 / 5 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
82 284 Jasaer112 64 079 955 1 084 223 886
82 285 Barbiie 62 397 942 693 446 2 195
82 286 i miss her 62 397 348 218 305 1 090
82 287 Benszasty 62 397 102 473 297 1 551
82 288 Undien8472 62 392 670 794 290 1 341
82 289 xvii 62 388 565 183 274 1 365
82 290 Miras 62 386 954 143 237 1 223

Currently at

82 287 place

Benszasty needs another

246 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

683

Obsessions healed

105

Survivors healed while you are injured

65

Survivors healed while rest are injured

157

Survivors unhooked

926

Survivors saved (from dying state/hook) in endgame

29

Knocked (In dying state) survivors healed

76

Survivors healed that come to you first

33

Protection hits for unhooked survivors

71

Protection hits for carried survivors

23

Survivors saved using pallet

3

Survivors affected with boon totems

1,200

Survivors affected with speed boost

3

Recovered from dying state

59

Take a hit with the Endurance status effect

55

Survivors healed in the Basement

4

Heals completed after all generators have been completed

21

Safe unhooks while broken

1

Protection hits during End Game

8

Objective actions

Objective actions

Highest prestige level

13

Mystery boxes opened

320

Items depleted

128

Repaired generators

886

Repaired damaged generators

349

Successful skill checks

8,694

Exit gates opened

102

Hex totems cleansed

36

Hex totems blessed

0

Chests opened

248

Chests opened in basement

26

Escapes when playing without any perk and repaired generator(s)

19

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

30

Great skill checks while injured

126

Swap held Survivor items for new ones from chests (counts once per chest)

18

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,160

Finished repairs of generators while injured

39

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,125

Hits dodged by vaults

112

Basic attacks and projectiles dodged

991

Escapes after stunning killer using pallet

139

Escapes from killer gasp

26

Hooks sabotaged

22

Chases escaped after being injured in this chase

350

Chases lost by hiding in locker

1

Revealed killer aura

53

Unhooked yourself

16

Amount of screams

1,100

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

480

Blind killer using flashlight

97

Perform a fast vault within 3 seconds of getting hit

71

Pallet stun the Killer while holding a rare, common, or uncommon item

60

Trials where you've revealed or seen the Killer's aura 11+ times

507

Escapes

Escapes

Total escapes

223

Escapes crawling (In dying state) through exit gates

32

Escapes through hatch

36

Escapes through hatch crawling (In dying state)

2

Escapes with new item

74

Escapes with somebody else item

8

Escapes being injured with for over half a match

8

Escapes while being downed at most once

104

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

155

Escapes healthy or injured through hatch

34

Escaped by

84% Exit Gates

Hatch 16%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,084

Obsessions sacrificed

179

Kills (Memento mories)

82

Kills (Memento mories) or sacrifices after last generator

214

All survivors sacrificed or killed (Memento Mori) before the last generator

66

Hooks

Hooks

Different survivors hooked in basement

244

Basement trees (3 or 4 survivors hooked in basement in this same time)

18

Survivors hooked while all remaining were injured

48

Survivors hooked before single generator was repaired

290

Survivors hooked in endgame

62

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

576

Generators damaged with Undetectable effect

13

Survivors grabbed while repairing a generator

22

Survivors grabbed while cleansing a totem

3

Generators protection

55% Protected

Unprotected 45%

Hit survivors with a basic attack while you are Undetectable

34

Survivors injured while in the basement

20

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

128

Oblivious effect applied

226

Survivors with Exposed effect downed

61

Survivors downed while carrying another survivor

25

Make unique survivors scream

543

Survivors hit with haste effect

76

Injure or down survivors who are Hindered

17

Survivors that holding Special Item hit

33

Survivors downed next to a raised pallet

627

Survivors downed in Exit Gate

13

Survivors downed withit 30 seconds of breaking pallet or wall

83

Preventing escape

Preventing escape

Survivors grabbed from locker

40

Hatches closed

49

Survivors hit after they drop a pallet during chase

460

Survivors hit while carrying another survivor

80

Survivors detected using killer instinct

312

Killer vaults in chase

118

Survivors grabbed while performing a vault

9

Meters fallen

751

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

50

Uncloak attacks (The Wraith)

168

Blink attacks (The Nurse)

876

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

452

Matches finished with one or more Hex totems remaining

14

Traps triggered (The Hag)

39

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

424

Trials where all survivors suffered from madness 3 (The Doctor)

17

Hatchets thrown (The Huntress)

376

Survivors put to sleep (The Nightmare)

264

Reverse bear-traps put on survivors (The Pig)

15

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

557

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

35

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

34

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

203

Intoxicated survivors downed (The Clown)

15

Survivors downed after phase walk (The Spirit)

19

Deep wounded survivors downed (The Legion)

19

Survivors downed while having max Sickness (The Plague)

2

Marked survivors downed (The Ghostface)

28

Survivors downed with Demon Fury (The Oni)

3

Survivors downed while speared (The Deathslinger)

35

Survivors downed with Victor clinging (The Twins)

12

Survivors downed while contaminated (The Nemesis)

62

Survivors downed with Dire Crows (The Artist)

3

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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