Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

17,671,544

Max blood points amount spent on one character

830,000

Highest prestige level

4

Mystery boxes opened

45

Time played

171h 6m

Time played in last two weeks

4h 7m

Blood points per hour

103,282

Estimated playtime per role

78% Survivor

Killer 22%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

12

Survivor full load-out matches

197

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

31

Killer full load-out matches

21

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
98 927 ArachnidGaming 16 673 730 226 98 399
98 928 aza.ni_ 16 672 870 78 136 534
98 929 是鸭鸭吖 16 672 706 323 104 336
98 930 TylerAnderson12 16 672 529 114 107 501
98 931 JuliusV04 16 672 122 284 119 526
98 932 TheTainz 16 670 919 287 32 116
98 933 ぽあろ 16 669 405 0 69 285

Currently at

98 930 place

TylerAnderson12 needs another

177 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

371

Obsessions healed

96

Survivors healed while you are injured

60

Survivors healed while rest are injured

131

Survivors unhooked

381

Survivors saved (from dying state/hook) in endgame

9

Knocked (In dying state) survivors healed

37

Survivors healed that come to you first

34

Protection hits for unhooked survivors

25

Protection hits for carried survivors

14

Survivors saved using pallet

0

Survivors affected with boon totems

634

Survivors affected with speed boost

1

Recovered from dying state

38

Take a hit with the Endurance status effect

7

Survivors healed in the Basement

2

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

74

Repaired generators

520

Repaired damaged generators

288

Successful skill checks

7,864

Exit gates opened

49

Hex totems cleansed

6

Hex totems blessed

0

Chests opened

8

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

37

Great skill checks while injured

96

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

402

Hits dodged by vaults

37

Basic attacks and projectiles dodged

610

Escapes after stunning killer using pallet

67

Escapes from killer gasp

21

Hooks sabotaged

3

Chases escaped after being injured in this chase

255

Chases lost by hiding in locker

0

Revealed killer aura

377

Unhooked yourself

2

Amount of screams

962

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

43

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

109

Escapes crawling (In dying state) through exit gates

2

Escapes through hatch

6

Escapes through hatch crawling (In dying state)

1

Escapes with new item

5

Escapes with somebody else item

4

Escapes being injured with for over half a match

8

Escapes while being downed at most once

67

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

101

Escapes healthy or injured through hatch

5

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

118

Obsessions sacrificed

31

Kills (Memento mories)

3

Kills (Memento mories) or sacrifices after last generator

16

All survivors sacrificed or killed (Memento Mori) before the last generator

14

Hooks

Hooks

Different survivors hooked in basement

9

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

10

Survivors hooked before single generator was repaired

58

Survivors hooked in endgame

8

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

70

Generators damaged with Undetectable effect

3

Survivors grabbed while repairing a generator

10

Survivors grabbed while cleansing a totem

0

Generators protection

78% Protected

Unprotected 22%

Hit survivors with a basic attack while you are Undetectable

3

Survivors injured while in the basement

6

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

31

Oblivious effect applied

100

Survivors with Exposed effect downed

4

Survivors downed while carrying another survivor

6

Make unique survivors scream

141

Survivors hit with haste effect

11

Injure or down survivors who are Hindered

20

Survivors that holding Special Item hit

9

Survivors downed next to a raised pallet

139

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

2

Preventing escape

Preventing escape

Survivors grabbed from locker

16

Hatches closed

13

Survivors hit after they drop a pallet during chase

80

Survivors hit while carrying another survivor

16

Survivors detected using killer instinct

143

Killer vaults in chase

29

Survivors grabbed while performing a vault

0

Meters fallen

6

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

2

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

1

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

227

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

1

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

13

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

17

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

13

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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