Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

53,046,122

Max blood points amount spent on one character

5,358,715

Highest prestige level

48

Mystery boxes opened

465

Time played

439h 3m

Time played in last two weeks

0m

Blood points per hour

120,820

Estimated playtime per role

86% Survivor

Killer 14%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

68

Survivor full load-out matches

496

Ultra rare addon warded without a protection ward

70

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

27

Killer full load-out matches

76

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
92 068 Kadox 34 234 824 426 317 1 033
92 069 Claas 34 233 622 180 337 1 377
92 070 TotoZaius 34 232 911 735 200 980
92 071 Kahvicup 34 231 743 306 543 1 968
92 072 Grim 34 230 569 223 80 254
92 073 nonchalant. 34 227 236 216 192 1 016
92 074 Percebe3 34 223 647 579 158 846

Currently at

92 071 place

Kahvicup needs another

1 168 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,368

Obsessions healed

152

Survivors healed while you are injured

110

Survivors healed while rest are injured

236

Survivors unhooked

1,740

Survivors saved (from dying state/hook) in endgame

120

Knocked (In dying state) survivors healed

46

Survivors healed that come to you first

48

Protection hits for unhooked survivors

148

Protection hits for carried survivors

14

Survivors saved using pallet

3

Survivors affected with boon totems

2,452

Survivors affected with speed boost

0

Recovered from dying state

28

Take a hit with the Endurance status effect

17

Survivors healed in the Basement

3

Heals completed after all generators have been completed

8

Safe unhooks while broken

1

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

75

Repaired generators

2,531

Repaired damaged generators

713

Successful skill checks

17,232

Exit gates opened

360

Hex totems cleansed

122

Hex totems blessed

0

Chests opened

267

Chests opened in basement

39

Escapes when playing without any perk and repaired generator(s)

16

Matches with 300+ seconds of repairing generators

15

Matches in that picked up and used special item

47

Great skill checks while injured

246

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

254

Finished repairs of generators while injured

9

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,276

Hits dodged by vaults

221

Basic attacks and projectiles dodged

687

Escapes after stunning killer using pallet

159

Escapes from killer gasp

5

Hooks sabotaged

38

Chases escaped after being injured in this chase

346

Chases lost by hiding in locker

2

Revealed killer aura

95

Unhooked yourself

10

Amount of screams

2,061

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,080

Blind killer using flashlight

8

Perform a fast vault within 3 seconds of getting hit

122

Pallet stun the Killer while holding a rare, common, or uncommon item

70

Trials where you've revealed or seen the Killer's aura 11+ times

245

Escapes

Escapes

Total escapes

659

Escapes crawling (In dying state) through exit gates

34

Escapes through hatch

67

Escapes through hatch crawling (In dying state)

2

Escapes with new item

138

Escapes with somebody else item

11

Escapes being injured with for over half a match

46

Escapes while being downed at most once

270

Escapes after unhooked yourself

16

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

5

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

558

Escapes healthy or injured through hatch

65

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

17

Campbell's Chapel (Upstairs Main Building)

10

Family Residence (Main Building)

11

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

14

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

6

The Game (Bathroom)

10

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

339

Obsessions sacrificed

44

Kills (Memento mories)

10

Kills (Memento mories) or sacrifices after last generator

40

All survivors sacrificed or killed (Memento Mori) before the last generator

8

Hooks

Hooks

Different survivors hooked in basement

76

Basement trees (3 or 4 survivors hooked in basement in this same time)

10

Survivors hooked while all remaining were injured

5

Survivors hooked before single generator was repaired

5

Survivors hooked in endgame

3

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

158

Generators damaged with Undetectable effect

26

Survivors grabbed while repairing a generator

0

Survivors grabbed while cleansing a totem

0

Generators protection

44% Protected

Unprotected 56%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

0

Survivors downed while carrying another survivor

0

Make unique survivors scream

44

Survivors hit with haste effect

4

Injure or down survivors who are Hindered

2

Survivors that holding Special Item hit

1

Survivors downed next to a raised pallet

24

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

0

Hatches closed

6

Survivors hit after they drop a pallet during chase

68

Survivors hit while carrying another survivor

2

Survivors detected using killer instinct

1

Killer vaults in chase

1

Survivors grabbed while performing a vault

0

Meters fallen

51

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

25

Uncloak attacks (The Wraith)

236

Blink attacks (The Nurse)

18

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

30

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

100

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

98

Trials where all survivors suffered from madness 3 (The Doctor)

4

Hatchets thrown (The Huntress)

61

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

12

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

43

Intoxicated survivors downed (The Clown)

5

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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