Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

69,134,637

Max blood points amount spent on one character

6,114,000

Highest prestige level

10

Mystery boxes opened

443

Time played

616h 8m

Time played in last two weeks

0m

Blood points per hour

112,207

Estimated playtime per role

62% Survivor

Killer 38%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

103

Survivor full load-out matches

113

Ultra rare addon warded without a protection ward

17

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

151

Killer full load-out matches

79

Ultra rare offering burned

4

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
76 329 ? 54 647 741 371 292 1 269
76 330 昙天 54 644 689 599 376 1 374
76 331 centelink 54 643 383 785 314 1 170
76 332 BlueCube 54 639 828 804 432 1 584
76 333 Volcaniks 54 635 981 722 147 594
76 334 BoxDude47 54 629 533 850 58 250
76 335 lithotdogmickeymouse 54 625 327 1 287 221 1 218

Currently at

76 332 place

BlueCube needs another

3 555 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,319

Obsessions healed

248

Survivors healed while you are injured

265

Survivors healed while rest are injured

297

Survivors unhooked

1,568

Survivors saved (from dying state/hook) in endgame

76

Knocked (In dying state) survivors healed

133

Survivors healed that come to you first

27

Protection hits for unhooked survivors

126

Protection hits for carried survivors

41

Survivors saved using pallet

7

Survivors affected with boon totems

409

Survivors affected with speed boost

8

Recovered from dying state

11

Take a hit with the Endurance status effect

8

Survivors healed in the Basement

2

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

257

Repaired generators

1,774

Repaired damaged generators

669

Successful skill checks

12,313

Exit gates opened

226

Hex totems cleansed

127

Hex totems blessed

1

Chests opened

276

Chests opened in basement

66

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

29

Great skill checks while injured

34

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,246

Hits dodged by vaults

230

Basic attacks and projectiles dodged

2,340

Escapes after stunning killer using pallet

295

Escapes from killer gasp

27

Hooks sabotaged

34

Chases escaped after being injured in this chase

197

Chases lost by hiding in locker

0

Revealed killer aura

121

Unhooked yourself

14

Amount of screams

710

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

470

Escapes crawling (In dying state) through exit gates

32

Escapes through hatch

49

Escapes through hatch crawling (In dying state)

9

Escapes with new item

72

Escapes with somebody else item

11

Escapes being injured with for over half a match

43

Escapes while being downed at most once

225

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

389

Escapes healthy or injured through hatch

40

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

10

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

3

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

9

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

863

Obsessions sacrificed

194

Kills (Memento mories)

6

Kills (Memento mories) or sacrifices after last generator

211

All survivors sacrificed or killed (Memento Mori) before the last generator

138

Hooks

Hooks

Different survivors hooked in basement

185

Basement trees (3 or 4 survivors hooked in basement in this same time)

8

Survivors hooked while all remaining were injured

67

Survivors hooked before single generator was repaired

142

Survivors hooked in endgame

103

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

603

Generators damaged with Undetectable effect

7

Survivors grabbed while repairing a generator

18

Survivors grabbed while cleansing a totem

2

Generators protection

72% Protected

Unprotected 28%

Hit survivors with a basic attack while you are Undetectable

13

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

14

Oblivious effect applied

31

Survivors with Exposed effect downed

79

Survivors downed while carrying another survivor

18

Make unique survivors scream

130

Survivors hit with haste effect

23

Injure or down survivors who are Hindered

8

Survivors that holding Special Item hit

15

Survivors downed next to a raised pallet

134

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

6

Hatches closed

78

Survivors hit after they drop a pallet during chase

473

Survivors hit while carrying another survivor

85

Survivors detected using killer instinct

94

Killer vaults in chase

60

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

221

Blink attacks (The Nurse)

74

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

50

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

89

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

918

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

32

Survivors sent to Cage of Atonement (The Executioner)

18

Survivors hit with Lethal Rush (The Blight)

111

Max Lacerations dealt (The Trickster)

92

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

20

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

16

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

206

Intoxicated survivors downed (The Clown)

7

Survivors downed after phase walk (The Spirit)

6

Deep wounded survivors downed (The Legion)

50

Survivors downed while having max Sickness (The Plague)

124

Marked survivors downed (The Ghostface)

3

Survivors downed with Demon Fury (The Oni)

2

Survivors downed while speared (The Deathslinger)

78

Survivors downed with Victor clinging (The Twins)

7

Survivors downed while contaminated (The Nemesis)

71

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

10

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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