Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

105,768,820

Max blood points amount spent on one character

9,662,000

Highest prestige level

22

Mystery boxes opened

599

Time played

897h 44m

Time played in last two weeks

0m

Blood points per hour

117,818

Estimated playtime per role

95% Survivor

Killer 5%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

138

Survivor full load-out matches

1,502

Ultra rare addon warded without a protection ward

343

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

25

Killer full load-out matches

77

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
67 703 CodeMissile 71 454 726 1 149 323 1 160
67 704 Fable 71 444 375 1 339 402 1 877
67 705 bomba_BEN 71 443 700 1 323 180 946
67 706 MexxwelL 71 442 171 171 581 3 172
67 707 M 71 441 296 144 774 3 020
67 708 pjotarn 71 438 970 358 640 3 070
67 709 lee 71 437 738 1 887 101 437

Currently at

67 706 place

MexxwelL needs another

1 529 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,006

Obsessions healed

401

Survivors healed while you are injured

460

Survivors healed while rest are injured

616

Survivors unhooked

2,651

Survivors saved (from dying state/hook) in endgame

124

Knocked (In dying state) survivors healed

360

Survivors healed that come to you first

126

Protection hits for unhooked survivors

330

Protection hits for carried survivors

206

Survivors saved using pallet

12

Survivors affected with boon totems

7,369

Survivors affected with speed boost

0

Recovered from dying state

214

Take a hit with the Endurance status effect

73

Survivors healed in the Basement

4

Heals completed after all generators have been completed

9

Safe unhooks while broken

3

Protection hits during End Game

11

Objective actions

Objective actions

Items depleted

1,209

Repaired generators

4,050

Repaired damaged generators

2,579

Successful skill checks

49,641

Exit gates opened

296

Hex totems cleansed

119

Hex totems blessed

9

Chests opened

430

Chests opened in basement

53

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

85

Great skill checks while injured

395

Swap held Survivor items for new ones from chests (counts once per chest)

16

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

162

Finished repairs of generators while injured

5

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

4,779

Hits dodged by vaults

475

Basic attacks and projectiles dodged

6,473

Escapes after stunning killer using pallet

916

Escapes from killer gasp

224

Hooks sabotaged

459

Chases escaped after being injured in this chase

1,438

Chases lost by hiding in locker

98

Revealed killer aura

241

Unhooked yourself

23

Amount of screams

3,925

Reveal the Killer's aura for a total of 60 seconds in a single trial

420

Blind killer using flashlight

556

Perform a fast vault within 3 seconds of getting hit

202

Pallet stun the Killer while holding a rare, common, or uncommon item

180

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

751

Escapes crawling (In dying state) through exit gates

99

Escapes through hatch

55

Escapes through hatch crawling (In dying state)

9

Escapes with new item

95

Escapes with somebody else item

17

Escapes being injured with for over half a match

74

Escapes while being downed at most once

370

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

3

Escapes through exit gates

597

Escapes healthy or injured through hatch

46

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

11

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

7

Mother's Dwelling (Upstairs Cottage)

13

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

7

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

17

Dead Dawg Saloon (Upstairs Saloon)

20

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

171

Obsessions sacrificed

45

Kills (Memento mories)

0

Kills (Memento mories) or sacrifices after last generator

41

All survivors sacrificed or killed (Memento Mori) before the last generator

18

Hooks

Hooks

Different survivors hooked in basement

56

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

9

Survivors hooked before single generator was repaired

81

Survivors hooked in endgame

31

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

88

Generators damaged with Undetectable effect

1

Survivors grabbed while repairing a generator

16

Survivors grabbed while cleansing a totem

2

Generators protection

64% Protected

Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

2

Oblivious effect applied

0

Survivors with Exposed effect downed

83

Survivors downed while carrying another survivor

7

Make unique survivors scream

0

Survivors hit with haste effect

2

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

9

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

0

Hatches closed

13

Survivors hit after they drop a pallet during chase

56

Survivors hit while carrying another survivor

30

Survivors detected using killer instinct

11

Killer vaults in chase

4

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

571

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

7

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

82

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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