Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

31,225,644

Max blood points amount spent on one character

2,678,000

Highest prestige level

4

Mystery boxes opened

155

Time played

253h 19m

Time played in last two weeks

0m

Blood points per hour

123,267

Estimated playtime per role

41% Survivor

Killer 59%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

13

Survivor full load-out matches

40

Ultra rare addon warded without a protection ward

23

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

112

Killer full load-out matches

162

Ultra rare offering burned

3

Killer rank
Ash II

Ash II

1 / 4 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
95 469 Carlos Opiumveira 20 425 157 48 144 660
95 470 StreepPrime 20 423 499 323 111 573
95 471 Nephritis 20 419 047 504 192 817
95 472 Spiralaria 20 418 339 513 96 357
95 473 Jeak 20 417 906 460 166 662
95 474 RyanKEKW 20 417 272 87 75 401
95 475 Rebel1169 20 412 932 90 106 515

Currently at

95 472 place

Spiralaria needs another

708 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

238

Obsessions healed

63

Survivors healed while you are injured

55

Survivors healed while rest are injured

78

Survivors unhooked

308

Survivors saved (from dying state/hook) in endgame

10

Knocked (In dying state) survivors healed

48

Survivors healed that come to you first

11

Protection hits for unhooked survivors

40

Protection hits for carried survivors

7

Survivors saved using pallet

2

Survivors affected with boon totems

1,555

Survivors affected with speed boost

0

Recovered from dying state

0

Take a hit with the Endurance status effect

12

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

199

Repaired generators

497

Repaired damaged generators

173

Successful skill checks

5,310

Exit gates opened

61

Hex totems cleansed

21

Hex totems blessed

3

Chests opened

126

Chests opened in basement

13

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

0

Great skill checks while injured

0

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

478

Hits dodged by vaults

53

Basic attacks and projectiles dodged

1,189

Escapes after stunning killer using pallet

95

Escapes from killer gasp

22

Hooks sabotaged

36

Chases escaped after being injured in this chase

167

Chases lost by hiding in locker

6

Revealed killer aura

317

Unhooked yourself

3

Amount of screams

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

137

Escapes crawling (In dying state) through exit gates

21

Escapes through hatch

17

Escapes through hatch crawling (In dying state)

3

Escapes with new item

31

Escapes with somebody else item

4

Escapes being injured with for over half a match

14

Escapes while being downed at most once

65

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

99

Escapes healthy or injured through hatch

14

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

573

Obsessions sacrificed

142

Kills (Memento mories)

17

Kills (Memento mories) or sacrifices after last generator

169

All survivors sacrificed or killed (Memento Mori) before the last generator

73

Hooks

Hooks

Different survivors hooked in basement

93

Basement trees (3 or 4 survivors hooked in basement in this same time)

13

Survivors hooked while all remaining were injured

69

Survivors hooked before single generator was repaired

262

Survivors hooked in endgame

125

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

305

Generators damaged with Undetectable effect

7

Survivors grabbed while repairing a generator

24

Survivors grabbed while cleansing a totem

7

Generators protection

63% Protected

Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

3

Oblivious effect applied

57

Survivors with Exposed effect downed

136

Survivors downed while carrying another survivor

33

Make unique survivors scream

186

Survivors hit with haste effect

68

Injure or down survivors who are Hindered

10

Survivors that holding Special Item hit

1

Survivors downed next to a raised pallet

655

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

6

Hatches closed

36

Survivors hit after they drop a pallet during chase

356

Survivors hit while carrying another survivor

100

Survivors detected using killer instinct

295

Killer vaults in chase

65

Survivors grabbed while performing a vault

1

Meters fallen

88

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

27

Uncloak attacks (The Wraith)

30

Blink attacks (The Nurse)

39

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

37

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

247

Trials where each survivor was hit after teleport (The Hag)

4

Shocks (The Doctor)

364

Trials where all survivors suffered from madness 3 (The Doctor)

79

Hatchets thrown (The Huntress)

313

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

12

Survivors sent to Cage of Atonement (The Executioner)

16

Survivors hit with Lethal Rush (The Blight)

38

Max Lacerations dealt (The Trickster)

100

Survivors with Broken effect downed

23

Condemned survivors (The Onryō)

129

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

11

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

10

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

40

Intoxicated survivors downed (The Clown)

48

Survivors downed after phase walk (The Spirit)

27

Deep wounded survivors downed (The Legion)

90

Survivors downed while having max Sickness (The Plague)

76

Marked survivors downed (The Ghostface)

9

Survivors downed with Demon Fury (The Oni)

5

Survivors downed while speared (The Deathslinger)

3

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

10

Survivors downed with Dire Crows (The Artist)

18

Survivors downed during Nightfall (The Dredge)

1

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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