Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

33,622,793

Max blood points amount spent on one character

1,278,292

Highest prestige level

17

Mystery boxes opened

153

Time played

370h 36m

Time played in last two weeks

0m

Blood points per hour

90,725

Estimated playtime per role

74% Survivor

Killer 26%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

5

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

5

Survivor full load-out matches

391

Ultra rare addon warded without a protection ward

11

Survivor rank
Ash I

Ash I

3 / 4 pips
Adept progress 12%

6 / 51

Survivor
Got 6 Left 45
Killer

Killer

Killer perfect matches (5 000 points each category)

34

Killer full load-out matches

107

Ultra rare offering burned

3

Killer rank
Ash II

Ash II

1 / 4 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
104 023 Aly 13 350 938 61 112 542
104 024 Cyrille.Viridian 13 350 865 41 82 457
104 025 aces hat 13 350 345 76 112 465
104 026 TTV/ThistleBeacume 13 349 436 139 91 412
104 027 SadPenguins 13 348 792 414 1 9
104 028 jesuismey 13 348 326 0 94 440
104 029 Nuxcii 13 342 776 281 19 116

Currently at

104 026 place

TTV/ThistleBeacume needs another

909 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

597

Obsessions healed

130

Survivors healed while you are injured

68

Survivors healed while rest are injured

187

Survivors unhooked

616

Survivors saved (from dying state/hook) in endgame

8

Knocked (In dying state) survivors healed

31

Survivors healed that come to you first

67

Protection hits for unhooked survivors

68

Protection hits for carried survivors

6

Survivors saved using pallet

0

Survivors affected with boon totems

2,336

Survivors affected with speed boost

0

Recovered from dying state

50

Take a hit with the Endurance status effect

30

Survivors healed in the Basement

4

Heals completed after all generators have been completed

4

Safe unhooks while broken

2

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

358

Repaired generators

934

Repaired damaged generators

194

Successful skill checks

11,737

Exit gates opened

112

Hex totems cleansed

28

Hex totems blessed

0

Chests opened

78

Chests opened in basement

8

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

70

Great skill checks while injured

143

Swap held Survivor items for new ones from chests (counts once per chest)

36

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

376

Hits dodged by vaults

29

Basic attacks and projectiles dodged

680

Escapes after stunning killer using pallet

38

Escapes from killer gasp

27

Hooks sabotaged

13

Chases escaped after being injured in this chase

344

Chases lost by hiding in locker

0

Revealed killer aura

2,587

Unhooked yourself

32

Amount of screams

2,628

Reveal the Killer's aura for a total of 60 seconds in a single trial

8,640

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

64

Pallet stun the Killer while holding a rare, common, or uncommon item

37

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

209

Escapes crawling (In dying state) through exit gates

15

Escapes through hatch

19

Escapes through hatch crawling (In dying state)

3

Escapes with new item

19

Escapes with somebody else item

0

Escapes being injured with for over half a match

15

Escapes while being downed at most once

136

Escapes after unhooked yourself

15

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

175

Escapes healthy or injured through hatch

16

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

263

Obsessions sacrificed

63

Kills (Memento mories)

23

Kills (Memento mories) or sacrifices after last generator

63

All survivors sacrificed or killed (Memento Mori) before the last generator

21

Hooks

Hooks

Different survivors hooked in basement

23

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

30

Survivors hooked before single generator was repaired

183

Survivors hooked in endgame

31

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

148

Generators damaged with Undetectable effect

58

Survivors grabbed while repairing a generator

39

Survivors grabbed while cleansing a totem

2

Generators protection

57% Protected

Unprotected 43%

Hit survivors with a basic attack while you are Undetectable

79

Survivors injured while in the basement

13

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

13

Oblivious effect applied

165

Survivors with Exposed effect downed

31

Survivors downed while carrying another survivor

22

Make unique survivors scream

468

Survivors hit with haste effect

68

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

108

Survivors downed next to a raised pallet

380

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

42

Hatches closed

19

Survivors hit after they drop a pallet during chase

164

Survivors hit while carrying another survivor

58

Survivors detected using killer instinct

13

Killer vaults in chase

62

Survivors grabbed while performing a vault

15

Meters fallen

159

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

182

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

29

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

3

Condemned survivors (The Onryō)

221

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

20

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

123

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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